Player Matchup

Arachne
Arachne
Family_RC
Arachne
Level 67
God Stats
6W - 2L
1,731 SR
Queue Stats
194W - 175L
1,508 Elo+
Party 1
Janus
Janus
GowPow
Janus
Level 67
God Stats
14W - 15L
1,473 SR
Queue Stats
166W - 148L
1,570 Elo+
Solo
Achilles
Achilles
Hyist
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zahirsoto
Danzaburou
Level 18
God Stats
1W - 4L
1,214 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 1
Cthulhu
Cthulhu
xLokiño
Cthulhu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 62
1,483 SR
1,455 Elo+

VS

Team Averages
Level 103
1,533 SR
1,498 Elo+
Cabrakan
Cabrakan
AntiochusX
Cabrakan
Level 121
God Stats
90W - 82L
1,568 SR
Queue Stats
441W - 477L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Enoc37
Sun Wukong
Level 74
God Stats
13W - 12L
1,450 SR
Queue Stats
173W - 168L
1,548 Elo+
Solo
Sylvanus
Sylvanus
Wartoi
Sylvanus
Level 65
God Stats
31W - 17L
1,758 SR
Queue Stats
198W - 180L
1,441 Elo+
Solo
Cernunnos
Cernunnos
Webman616
Cernunnos
Level 129
God Stats
24W - 38L
1,387 SR
Queue Stats
253W - 282L
1,488 Elo+
Solo
Hel
Hel
estari
Hel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Family_RC
Arachne
13
5 / 6 / 3
8,508
448
6,957
13,252
6,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
GowPow
Janus
16
2 / 3 / 4
9,220
485
9,092
10,338
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Hyist
Achilles
15
5 / 3 / 3
9,183
483
11,692
15,661
17,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Zahirsoto
Danzaburou
11
0 / 6 / 0
6,848
360
1,994
9,557
2,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
xLokiño
Cthulhu
14
2 / 3 / 2
8,789
463
7,558
11,638
12,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AntiochusX
Cabrakan
17
9 / 4 / 5
11,218
590
15,281
16,189
11,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Enoc37
Sun Wukong
15
2 / 4 / 3
9,641
507
6,730
15,019
12,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
Wartoi
Sylvanus
15
1 / 1 / 11
9,916
522
5,402
12,756
10,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
Webman616
Cernunnos
17
4 / 0 / 5
10,280
541
9,471
7,395
4,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hel
estari
Hel
18
5 / 5 / 2
10,930
575
8,072
11,293
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
14
Kills
21
21
Deaths
14
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AntiochusX
Cabrakan
9
4
5
2.88
W
Sun Wukong
Enoc37
Sun Wukong
2
4
3
0.88
L
Arachne
Family_RC
Arachne
5
6
3
1.08
L
Janus
GowPow
Janus
2
3
4
1.33
L
Achilles
Hyist
Achilles
5
3
3
2.17
W
Sylvanus
Wartoi
Sylvanus
1
1
11
6.5
W
Cernunnos
Webman616
Cernunnos
4
0
5
6.5
L
Danzaburou
Zahirsoto
Danzaburou
0
6
0
0
W
Hel
estari
Hel
5
5
2
1.2
L
Cthulhu
xLokiño
Cthulhu
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,293
Damage
44,956
60,446
Taken
62,652
43,077
Mitigated
43,516
12,942
Healing
26,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AntiochusX
Cabrakan
15,281
1,174
0
3,450
16,189
11,014
62
4,277
11,651
76,398
0
W
Sun Wukong
Enoc37
Sun Wukong
6,730
1,729
175
1,965
15,019
12,647
497
1,999
12,337
0
52,479
L
Arachne
Family_RC
Arachne
6,957
4,770
0
5,156
13,252
6,801
0
6,405
6,797
0
41,255
L
Janus
GowPow
Janus
9,092
304
0
392
10,338
3,953
0
6,665
3,391
72,423
0
L
Achilles
Hyist
Achilles
11,692
3,820
0
5,480
15,661
17,877
291
5,936
9,647
0
37,150
W
Sylvanus
Wartoi
Sylvanus
5,402
1,347
2,530
5,428
12,756
10,858
596
4,081
8,482
30,594
0
W
Cernunnos
Webman616
Cernunnos
9,471
4,353
0
4,441
7,395
4,431
3,262
2,142
5,218
0
81,296
L
Danzaburou
Zahirsoto
Danzaburou
1,994
462
0
611
9,557
2,207
0
2,535
7,004
0
18,812
W
Hel
estari
Hel
8,072
244
3,034
5,190
11,293
4,566
1,063
3,659
7,446
70,396
0
L
Cthulhu
xLokiño
Cthulhu
7,558
453
110
1,193
11,638
12,239
0
6,714
4,852
41,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,548
Gold Earned
51,985
382
Minions Killed
545
0
Camps Cleared
0
1,714,275
Distance Traveled
1,740,066
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,218
590
118
6
0
342,454
1
W
Sun Wukong
9,641
507
92
5
0
368,702
2
L
Arachne
8,508
448
67
4
0
296,423
2
L
Janus
9,220
485
125
7
0
387,541
3
L
Achilles
9,183
483
72
4
0
376,727
4
W
Sylvanus
9,916
522
53
3
0
324,015
4
W
Cernunnos
10,280
541
144
8
0
327,571
11
L
Danzaburou
6,848
360
59
3
0
303,543
0
W
Hel
10,930
575
138
7
0
377,324
4
L
Cthulhu
8,789
463
59
3
0
350,041
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role