Player Matchup

He Bo
He Bo
Poseidon2112
He Bo
Level 29
God Stats
1W - 1L
1,273 SR
Queue Stats
84W - 72L
1,563 Elo+
Solo
Medusa
Medusa
SteezyODeezy
Medusa
Level 15
God Stats
17W - 14L
1,500 SR
Queue Stats
48W - 39L
1,497 Elo+
Solo
Sun Wukong
Sun Wukong
death4trump
Sun Wukong
Level 30
God Stats
22W - 25L
1,431 SR
Queue Stats
453W - 468L
1,534 Elo+
Solo
Ymir
Ymir
oGVane
Ymir
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 80L
1,474 Elo+
Solo
The Morrigan
The Morrigan
xRyderrrx
The Morrigan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 38L
1,522 Elo+
Solo
Team Averages
Level 25
1,441 SR
1,518 Elo+

VS

Team Averages
Level 14
1,564 SR
1,514 Elo+
Ra
Ra
DoctorPib
Ra
Level 12
God Stats
2W - 2L
1,509 SR
Queue Stats
4W - 4L
1,534 Elo+
Solo
Artemis
Artemis
IJoeyOfficial
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,219 Elo+
Solo
Da Ji
Da Ji
Kurosaki1610
Da Ji
Level 5
God Stats
3W - 4L
1,450 SR
Queue Stats
6W - 5L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
PhillyD76
Erlang Shen
Level 28
God Stats
16W - 9L
1,862 SR
Queue Stats
449W - 441L
1,594 Elo+
Solo
Sylvanus
Sylvanus
jeffpts
Sylvanus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,615
615
7,197
5,923
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
12
1 / 2 / 5
7,322
523
3,229
5,812
1,722
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
death4trump
Sun Wukong
14
2 / 1 / 3
7,791
557
7,988
8,357
3,667
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
oGVane
Ymir
12
4 / 1 / 3
7,121
509
6,534
9,817
4,955
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

The Morrigan
xRyderrrx
The Morrigan
13
6 / 2 / 6
7,674
548
4,618
4,781
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
6,565
469
4,196
7,917
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
10
1 / 5 / 2
6,223
445
4,207
10,276
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
2 / 3 / 1
6,522
466
2,248
9,605
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
PhillyD76
Erlang Shen
12
0 / 3 / 1
7,117
508
4,574
8,893
6,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
jeffpts
Sylvanus
11
1 / 3 / 3
6,167
441
3,736
6,751
6,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
7
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
Artemis
1
5
2
0.4
L
2
3
1
0.83
L
Erlang Shen
PhillyD76
Erlang Shen
0
3
1
0.17
W
6
1
4
8
W
Medusa
1
2
5
1.75
W
Sun Wukong
death4trump
Sun Wukong
2
1
3
3.5
L
Sylvanus
jeffpts
Sylvanus
1
3
3
0.83
W
Ymir
oGVane
Ymir
4
1
3
5.5
W
The Morrigan
xRyderrrx
The Morrigan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
18,961
34,690
Taken
43,442
13,582
Mitigated
22,580
11,572
Healing
12,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,196
434
522
1,387
7,917
2,859
0
5,426
2,491
28,813
0
L
Artemis
4,207
1,519
0
2,772
10,276
3,323
983
6,192
4,084
0
29,257
L
2,248
680
0
3,251
9,605
3,632
0
2,812
6,793
0
28,195
L
Erlang Shen
PhillyD76
Erlang Shen
4,574
2,344
0
3,101
8,893
6,336
0
1,064
7,829
0
43,267
W
7,197
174
0
3,298
5,923
1,771
0
1,391
4,532
61,201
0
W
Medusa
3,229
1,814
0
2,226
5,812
1,722
1,532
956
4,856
0
39,686
W
Sun Wukong
death4trump
Sun Wukong
7,988
2,515
0
2,081
8,357
3,667
886
519
7,838
0
43,999
L
Sylvanus
jeffpts
Sylvanus
3,736
915
160
1,749
6,751
6,430
0
2,334
4,417
19,739
3,527
W
Ymir
oGVane
Ymir
6,534
816
0
3,193
9,817
4,955
464
3,312
6,505
32,471
0
W
The Morrigan
xRyderrrx
The Morrigan
4,618
1,164
0
774
4,781
1,467
0
1,540
3,241
29,519
837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,523
Gold Earned
32,594
371
Minions Killed
299
0
Camps Cleared
0
1,248,727
Distance Traveled
1,099,912
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,565
469
61
4
0
230,923
0
L
Artemis
6,223
445
50
4
0
190,796
0
L
Da Ji
6,522
466
59
4
0
256,445
0
L
Erlang Shen
7,117
508
88
6
0
239,046
0
W
He Bo
8,615
615
112
8
0
255,249
3
W
Medusa
7,322
523
75
5
0
236,753
0
W
Sun Wukong
7,791
557
89
6
0
284,663
1
L
Sylvanus
6,167
441
41
3
0
182,702
1
W
Ymir
7,121
509
47
3
0
218,979
0
W
The Morrigan
7,674
548
48
3
0
253,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role