Player Matchup

Nemesis
Nemesis
Felandaru
Nemesis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 33L
1,329 Elo+
Solo
Chronos
Chronos
samirAna08
Chronos
Level 28
God Stats
5W - 2L
1,536 SR
Queue Stats
129W - 144L
1,401 Elo+
Solo
Olorun
Olorun
shoval222
Olorun
Level 4
God Stats
1W - 0L
1,342 SR
Queue Stats
2W - 3L
1,022 Elo+
Solo
Neith
Neith
size293feisty
Neith
Level 16
God Stats
38W - 35L
1,435 SR
Queue Stats
64W - 61L
1,418 Elo+
Solo
Jing Wei
Jing Wei
xHerbsAndDemonsx
Jing Wei
Level 28
God Stats
11W - 18L
1,386 SR
Queue Stats
86W - 82L
1,477 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,329 Elo+

VS

Team Averages
Level 10
1,415 SR
1,203 Elo+
Hou Yi
Hou Yi
GeoChachi91
Hou Yi
Level 27
God Stats
32W - 26L
1,560 SR
Queue Stats
377W - 428L
1,354 Elo+
Solo
Fenrir
Fenrir
Lucca_gg_wp
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,239 Elo+
Party 1
Skadi
Skadi
PigeonPawtPie
Skadi
Level 7
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 9L
1,326 Elo+
Party 2
Ra
Ra
RIPITBABYRIPIT
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,026 Elo+
Party 2
Thor
Thor
eufranvir
Thor
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 4L
1,069 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Felandaru
Nemesis
19
8 / 0 / 21
11,840
1,184
8,312
11,083
4,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chronos
samirAna08
Chronos
19
7 / 1 / 19
11,940
1,194
11,971
10,274
4,134
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
shoval222
Olorun
12
0 / 0 / 0
6,490
649
0
0
0
17
5 / 0 / 13
10,057
1,006
11,987
5,244
2,277
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
22 / 1 / 13
13,786
1,379
31,286
14,185
5,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

274

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
0 / 3 / 0
9,035
904
2,358
9,836
3,986
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
15
2 / 11 / 0
9,574
957
8,774
18,016
8,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 5 / 0
8,746
875
5,022
10,523
4,490
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 12 / 2
9,459
946
9,436
17,213
8,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
14
0 / 13 / 0
8,505
851
10,107
19,730
8,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
4
42
Kills
2
2
Deaths
44
66
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Felandaru
Nemesis
8
0
21
18.5
L
Hou Yi
0
3
0
0
L
Fenrir
2
11
0
0.18
L
0
5
0
0
L
0
12
2
0.08
L
Thor
0
13
0
0
W
Chronos
samirAna08
Chronos
7
1
19
16.5
W
Olorun
shoval222
Olorun
0
0
0
0
W
5
0
13
11.5
W
22
1
13
28.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,556
Damage
35,697
40,786
Taken
75,318
16,872
Mitigated
33,739
7,148
Healing
2,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Felandaru
Nemesis
8,312
3,520
0
2,911
11,083
4,549
0
2,417
8,666
0
27,464
L
Hou Yi
2,358
506
0
0
9,836
3,986
0
2,330
7,506
0
27,063
L
Fenrir
8,774
654
0
120
18,016
8,760
0
2,277
15,739
0
23,792
L
5,022
2,073
0
0
10,523
4,490
0
409
10,114
0
18,481
L
9,436
1,403
475
985
17,213
8,056
0
2,629
14,584
26,963
0
L
Thor
10,107
3,093
0
511
19,730
8,447
0
4,326
15,404
0
19,509
W
Chronos
samirAna08
Chronos
11,971
6,845
0
2,914
10,274
4,134
0
1,522
8,752
34,539
0
W
Olorun
shoval222
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
11,987
6,555
0
1,323
5,244
2,277
0
1,528
3,716
0
22,117
W
31,286
23,518
0
0
14,185
5,912
0
3,969
10,216
0
45,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,113
Gold Earned
45,319
178
Minions Killed
159
4
Camps Cleared
3
731,229
Distance Traveled
888,633
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,840
1,184
46
5
4
227,755
0
L
Hou Yi
9,035
904
44
4
3
176,429
2
L
Fenrir
9,574
957
30
3
0
206,790
0
L
Skadi
8,746
875
19
2
0
138,237
1
L
Ra
9,459
946
45
5
0
180,202
1
L
Thor
8,505
851
21
2
0
186,975
0
W
Chronos
11,940
1,194
65
7
0
162,333
0
W
Olorun
6,490
649
0
0
0
0
0
W
Neith
10,057
1,006
22
2
0
141,013
0
W
Jing Wei
13,786
1,379
45
5
0
200,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role