Player Matchup

Ymir
Ymir
BladenMir
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DarkPegasus1606
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
jcesarsm
Medusa
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 37L
1,431 Elo+
Solo
Mercury
Mercury
stigia
Mercury
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 85L
1,718 Elo+
Solo
Zeus
Zeus
toma ksks
Zeus
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 8L
1,225 Elo+
Solo
Team Averages
Level 124
1,500 SR
1,475 Elo+

VS

Team Averages
Level 70
1,628 SR
1,536 Elo+
Ares
Ares
Crepetishina
Ares
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,506 Elo+
Solo
Cerberus
Cerberus
cataforico
Cerberus
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 22L
1,524 Elo+
Solo
Ganesha
Ganesha
erfoxbon13
Ganesha
Level 64
God Stats
31W - 16L
1,735 SR
Queue Stats
70W - 63L
1,619 Elo+
Party 1
Sylvanus
Sylvanus
leogamer42078
Sylvanus
Level 56
God Stats
6W - 1L
1,905 SR
Queue Stats
141W - 133L
1,607 Elo+
Party 1
Tyr
Tyr
sargitario550
Tyr
Level 70
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 68L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
2 / 3 / 21
10,876
1,088
9,464
10,162
11,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 2 / 13
11,067
1,107
16,578
10,212
3,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
jcesarsm
Medusa
16
3 / 4 / 14
10,305
1,031
17,233
11,289
4,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
stigia
Mercury
17
3 / 4 / 16
10,492
1,049
12,044
12,035
4,340
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
18
11 / 3 / 11
12,346
1,235
29,248
7,931
3,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

243

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 10
11,244
1,124
14,404
19,203
19,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
cataforico
Cerberus
16
4 / 6 / 8
10,704
1,070
13,148
24,617
16,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
erfoxbon13
Ganesha
17
1 / 6 / 12
10,566
1,057
4,622
19,034
23,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
leogamer42078
Sylvanus
17
3 / 4 / 10
11,330
1,133
9,674
17,552
13,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
4 / 4 / 3
10,020
1,002
6,541
14,277
9,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
59
24
Kills
16
16
Deaths
24
75
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
21
4.17
L
4
4
10
2.25
W
5
2
13
5.75
L
Cerberus
cataforico
Cerberus
4
6
8
1.33
L
Ganesha
erfoxbon13
Ganesha
1
6
12
1.17
W
Medusa
jcesarsm
Medusa
3
4
14
2.5
L
Sylvanus
leogamer42078
Sylvanus
3
4
10
2
L
4
4
3
1.38
W
Mercury
stigia
Mercury
3
4
16
2.75
W
Zeus
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,567
Damage
48,389
51,629
Taken
94,683
26,704
Mitigated
82,406
3,189
Healing
15,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,464
1,266
0
1,031
10,162
11,055
0
7,761
2,190
17,367
0
L
14,404
473
0
175
19,203
19,559
0
10,372
8,566
37,003
0
W
16,578
2,235
0
125
10,212
3,484
0
8,911
1,090
38,640
0
L
Cerberus
cataforico
Cerberus
13,148
472
0
1,880
24,617
16,296
0
12,200
12,085
31,454
0
L
Ganesha
erfoxbon13
Ganesha
4,622
579
495
1,485
19,034
23,410
0
11,879
6,871
11,333
0
W
Medusa
jcesarsm
Medusa
17,233
10,124
0
1,099
11,289
4,754
0
8,529
2,604
0
32,495
L
Sylvanus
leogamer42078
Sylvanus
9,674
2,514
4,766
5,284
17,552
13,878
0
10,705
6,563
26,544
0
L
6,541
1,072
0
1,836
14,277
9,263
0
8,865
5,308
253
13,025
W
Mercury
stigia
Mercury
12,044
7,197
0
383
12,035
4,340
0
9,751
1,981
0
28,257
W
Zeus
29,248
2,942
0
551
7,931
3,071
0
6,133
1,663
43,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,086
Gold Earned
53,864
197
Minions Killed
162
8
Camps Cleared
7
981,205
Distance Traveled
901,685
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,876
1,088
18
2
2
181,233
1
L
Ares
11,244
1,124
40
4
2
200,831
3
W
Agni
11,067
1,107
67
7
1
200,604
0
L
Cerberus
10,704
1,070
63
6
0
202,004
0
L
Ganesha
10,566
1,057
0
0
0
179,339
0
W
Medusa
10,305
1,031
35
4
3
170,567
0
L
Sylvanus
11,330
1,133
43
4
4
178,007
1
L
Tyr
10,020
1,002
16
2
1
141,504
0
W
Mercury
10,492
1,049
39
4
1
247,279
0
W
Zeus
12,346
1,235
38
4
1
181,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role