Player Matchup

Scylla
Scylla
CptBeetle
Scylla
Level 86
God Stats
5W - 1L
1,213 SR
Queue Stats
113W - 68L
1,573 Elo+
Party 1
Fafnir
Fafnir
PrivatePanda74
Fafnir
Level 94
God Stats
8W - 2L
1,923 SR
Queue Stats
126W - 76L
1,612 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Retrv
Tsukuyomi
Level 8
God Stats
8W - 7L
1,500 SR
Queue Stats
113W - 73L
1,591 Elo+
Party 1
Team Averages
Level 63
1,545 SR
1,592 Elo+

VS

Team Averages
Level 35
1,500 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
DanyVecks
Tsukuyomi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Vulcan
Vulcan
Gabinho__7
Vulcan
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,435 Elo+
Party 2
Apollo
Apollo
betom17
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CptBeetle
Scylla
13
6 / 1 / 7
9,479
790
6,308
5,334
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 15
9,832
819
5,516
10,698
12,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tsukuyomi
Retrv
Tsukuyomi
12
10 / 3 / 8
9,572
798
10,428
9,547
4,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DanyVecks
Tsukuyomi
8
0 / 9 / 3
7,010
584
2,565
9,984
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
Gabinho__7
Vulcan
11
3 / 4 / 1
8,269
689
7,272
6,435
2,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
betom17
Apollo
10
1 / 6 / 2
7,637
636
3,582
9,230
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
19
Kills
4
4
Deaths
19
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
CptBeetle
Scylla
6
1
7
9.5
L
Tsukuyomi
DanyVecks
Tsukuyomi
0
9
3
0.17
L
Vulcan
Gabinho__7
Vulcan
3
4
1
0.88
W
3
0
15
10.5
W
Tsukuyomi
Retrv
Tsukuyomi
10
3
8
4.67
L
Apollo
betom17
Apollo
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,252
Damage
13,419
25,579
Taken
25,649
18,388
Mitigated
9,962
6,154
Healing
1,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CptBeetle
Scylla
6,308
256
0
740
5,334
1,764
1,013
1,400
3,788
43,393
0
L
Tsukuyomi
DanyVecks
Tsukuyomi
2,565
673
0
415
9,984
4,696
0
3,555
6,344
0
13,276
L
Vulcan
Gabinho__7
Vulcan
7,272
2,222
0
6
6,435
2,264
0
2,955
3,352
24,457
0
W
5,516
1,212
684
4,490
10,698
12,421
438
2,958
7,418
16,632
0
W
Tsukuyomi
Retrv
Tsukuyomi
10,428
2,045
0
240
9,547
4,203
1,022
2,355
7,049
0
36,278
L
Apollo
betom17
Apollo
3,582
2,077
0
978
9,230
3,002
0
4,928
4,114
0
17,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,883
Gold Earned
22,916
144
Minions Killed
69
0
Camps Cleared
0
696,706
Distance Traveled
513,529
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,479
790
76
6
0
208,999
1
L
Tsukuyomi
7,010
584
10
1
0
161,816
2
L
Vulcan
8,269
689
36
3
0
178,948
2
W
Fafnir
9,832
819
33
3
0
221,391
0
W
Tsukuyomi
9,572
798
35
3
0
266,316
0
L
Apollo
7,637
636
23
2
0
172,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role