Player Matchup

Nu Wa
Nu Wa
Ceci_liia
Nu Wa
Level 27
God Stats
4W - 10L
1,592 SR
Queue Stats
285W - 315L
1,381 Elo+
Party 2
Chaac
Chaac
EliteBDogg
Chaac
Level 23
God Stats
34W - 16L
1,638 SR
Queue Stats
128W - 120L
1,418 Elo+
Solo
Bastet
Bastet
exigent-cyclist8
Bastet
Level 8
God Stats
4W - 3L
1,670 SR
Queue Stats
14W - 13L
1,657 Elo+
Solo
Cerberus
Cerberus
soggy_scar3
Cerberus
Level 28
God Stats
2W - 7L
1,357 SR
Queue Stats
22W - 30L
1,410 Elo+
Solo
Izanami
Izanami
soph1e
Izanami
Level 26
God Stats
13W - 20L
1,400 SR
Queue Stats
222W - 258L
1,426 Elo+
Party 2
Team Averages
Level 22
1,531 SR
1,458 Elo+

VS

Team Averages
Level 21
1,538 SR
1,561 Elo+
Apollo
Apollo
ADC Lord
Apollo
Level 26
God Stats
18W - 10L
1,559 SR
Queue Stats
80W - 66L
1,654 Elo+
Solo
Fenrir
Fenrir
B4M4 N1 Thrower
Fenrir
Level 28
God Stats
43W - 29L
1,565 SR
Queue Stats
164W - 191L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
YFNSwerv
Cthulhu
Level 17
God Stats
8W - 13L
1,566 SR
Queue Stats
681W - 742L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
thicccestaphro
Sun Wukong
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
581W - 562L
1,652 Elo+
Solo
Thor
Thor
tytymas98
Thor
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ceci_liia
Nu Wa
12
4 / 7 / 4
8,129
428
6,865
11,954
3,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
13
4 / 7 / 6
8,173
430
13,841
17,263
18,105
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
9 / 9 / 4
9,210
485
11,858
14,080
7,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
soggy_scar3
Cerberus
16
2 / 3 / 4
10,439
549
9,141
14,816
7,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
soph1e
Izanami
14
2 / 6 / 7
8,922
470
5,562
19,100
6,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADC Lord
Apollo
20
20 / 1 / 6
12,829
675
30,436
16,654
6,582
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
3 / 6 / 7
9,139
481
6,163
13,586
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
YFNSwerv
Cthulhu
11
2 / 3 / 5
8,115
427
7,422
12,598
7,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
thicccestaphro
Sun Wukong
18
6 / 1 / 9
11,147
587
12,359
14,087
9,560
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
9
0 / 13 / 3
6,697
352
1,083
12,640
3,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
61
21
Kills
31
32
Deaths
24
25
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
ADC Lord
Apollo
20
1
6
23
W
3
6
7
1.08
L
Nu Wa
Ceci_liia
Nu Wa
4
7
4
0.86
L
Chaac
4
7
6
1
W
Cthulhu
YFNSwerv
Cthulhu
2
3
5
1.5
L
9
9
4
1.22
L
Cerberus
soggy_scar3
Cerberus
2
3
4
1.33
L
Izanami
soph1e
Izanami
2
6
7
0.92
W
Sun Wukong
thicccestaphro
Sun Wukong
6
1
9
10.5
W
Thor
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,267
Damage
57,463
77,213
Taken
69,565
43,835
Mitigated
35,678
15,253
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
ADC Lord
Apollo
30,436
21,914
0
11,587
16,654
6,582
2,270
4,657
11,735
0
107,759
W
6,163
996
0
2,856
13,586
8,299
1,738
1,492
11,696
0
22,240
L
Nu Wa
Ceci_liia
Nu Wa
6,865
1,242
0
224
11,954
3,489
925
1,961
9,918
26,387
0
L
Chaac
13,841
3,405
0
5,193
17,263
18,105
147
2,062
15,051
0
43,887
W
Cthulhu
YFNSwerv
Cthulhu
7,422
416
0
2,852
12,598
7,863
252
2,443
9,849
27,315
0
L
11,858
3,532
0
566
14,080
7,873
583
807
13,185
0
50,738
L
Cerberus
soggy_scar3
Cerberus
9,141
666
828
5,376
14,816
7,583
704
497
14,294
59,024
0
L
Izanami
soph1e
Izanami
5,562
3,289
0
3,066
19,100
6,785
681
1,582
17,343
0
46,706
W
Sun Wukong
thicccestaphro
Sun Wukong
12,359
2,203
0
2,660
14,087
9,560
1,610
4,985
8,885
0
81,255
W
Thor
1,083
1,083
0
0
12,640
3,374
175
1,559
10,803
0
8,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,873
Gold Earned
47,927
412
Minions Killed
416
0
Camps Cleared
0
1,604,092
Distance Traveled
1,798,894
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,829
675
177
9
0
347,950
0
W
Fenrir
9,139
481
34
2
0
362,081
3
L
Nu Wa
8,129
428
50
3
0
263,188
1
L
Chaac
8,173
430
43
2
0
317,166
0
W
Cthulhu
8,115
427
51
3
0
373,904
0
L
Bastet
9,210
485
63
3
0
321,479
0
L
Cerberus
10,439
549
164
9
0
378,851
2
L
Izanami
8,922
470
92
5
0
323,408
0
W
Sun Wukong
11,147
587
143
8
0
379,551
4
W
Thor
6,697
352
11
1
0
335,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role