Player Matchup

Mercury
Mercury
Ade-Lightning
Mercury
Level 15
God Stats
2W - 2L
1,414 SR
Queue Stats
43W - 35L
1,504 Elo+
Party 2
Yemoja
Yemoja
J4CK1219
Yemoja
Level 54
God Stats
8W - 6L
1,714 SR
Queue Stats
653W - 539L
1,521 Elo+
Party 3
Kukulkan
Kukulkan
Yorick31200
Kukulkan
Level 58
God Stats
65W - 61L
1,530 SR
Queue Stats
82W - 93L
1,448 Elo+
Party 2
Tyr
Tyr
angeldjdjel31
Tyr
Level 15
God Stats
4W - 6L
1,487 SR
Queue Stats
52W - 39L
1,525 Elo+
Party 2
Neith
Neith
xFUNNyx
Neith
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 3
Team Averages
Level 29
1,529 SR
1,500 Elo+

VS

Team Averages
Level 23
1,443 SR
1,425 Elo+
Cthulhu
Cthulhu
Gormingballa
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 54L
1,386 Elo+
Party 1
Hel
Hel
RushThenCrush
Hel
Level 29
God Stats
31W - 44L
1,262 SR
Queue Stats
287W - 336L
1,314 Elo+
Solo
Fenrir
Fenrir
Shakeandbake_92
Fenrir
Level 37
God Stats
6W - 2L
1,779 SR
Queue Stats
73W - 71L
1,578 Elo+
Party 1
Heimdallr
Heimdallr
brazier11
Heimdallr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 51L
1,446 Elo+
Party 1
Baba Yaga
Baba Yaga
gorogoldhand
Baba Yaga
Level 14
God Stats
3W - 3L
1,175 SR
Queue Stats
114W - 112L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
1 / 4 / 1
6,049
465
2,988
9,003
2,856
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
J4CK1219
Yemoja
12
5 / 0 / 2
7,134
549
6,535
7,207
3,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Kukulkan
Yorick31200
Kukulkan
10
1 / 4 / 0
6,017
463
5,102
5,852
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
1 / 3 / 0
5,378
414
2,273
8,766
4,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
xFUNNyx
Neith
4
2 / 0 / 1
4,877
375
2,491
1,661
761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gormingballa
Cthulhu
10
0 / 3 / 3
5,900
454
3,590
8,124
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
2 / 1 / 0
7,537
580
4,031
5,233
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 2 / 4
7,150
550
6,055
9,331
3,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
brazier11
Heimdallr
9
0 / 3 / 1
5,593
430
1,602
6,353
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
gorogoldhand
Baba Yaga
12
3 / 1 / 2
7,224
556
5,087
6,206
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
10
Kills
11
11
Deaths
10
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
4
1
0.38
W
Cthulhu
Gormingballa
Cthulhu
0
3
3
0.5
L
Yemoja
J4CK1219
Yemoja
5
0
2
6
W
2
1
0
2
W
6
2
4
4
L
Kukulkan
Yorick31200
Kukulkan
1
4
0
0.25
L
1
3
0
0.33
W
Heimdallr
brazier11
Heimdallr
0
3
1
0.17
W
Baba Yaga
gorogoldhand
Baba Yaga
3
1
2
4
L
Neith
xFUNNyx
Neith
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,389
Damage
20,365
32,489
Taken
35,247
13,976
Mitigated
11,949
5,327
Healing
15,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
2,988
1,236
0
1,642
9,003
2,856
243
3,685
5,318
0
28,695
W
Cthulhu
Gormingballa
Cthulhu
3,590
296
0
2,340
8,124
2,940
312
3,663
4,441
21,939
0
L
Yemoja
J4CK1219
Yemoja
6,535
1,526
360
1,753
7,207
3,397
0
2,498
4,709
30,757
0
W
4,031
648
1,220
3,317
5,233
1,823
1,916
449
4,630
46,511
0
W
6,055
2,380
0
4,954
9,331
3,016
150
1,872
7,409
0
23,666
L
Kukulkan
Yorick31200
Kukulkan
5,102
721
0
0
5,852
2,081
272
2,108
3,744
35,053
0
L
2,273
379
0
1,359
8,766
4,881
90
3,744
5,022
0
15,078
W
Heimdallr
brazier11
Heimdallr
1,602
812
0
1,841
6,353
1,737
499
2,293
4,060
0
19,107
W
Baba Yaga
gorogoldhand
Baba Yaga
5,087
201
0
1,592
6,206
2,433
907
3,360
2,821
36,450
0
L
Neith
xFUNNyx
Neith
2,491
1,489
0
213
1,661
761
75
673
988
0
8,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
33,404
209
Minions Killed
251
0
Camps Cleared
0
1,103,591
Distance Traveled
1,293,317
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,049
465
67
5
0
282,541
0
W
Cthulhu
5,900
454
31
2
0
272,112
0
L
Yemoja
7,134
549
37
3
0
229,166
4
W
Hel
7,537
580
102
8
0
252,832
4
W
Fenrir
7,150
550
35
3
0
256,164
0
L
Kukulkan
6,017
463
59
5
0
234,407
1
L
Tyr
5,378
414
26
2
0
284,165
0
W
Heimdallr
5,593
430
29
2
0
251,865
2
W
Baba Yaga
7,224
556
54
4
0
260,344
0
L
Neith
4,877
375
20
2
0
73,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role