Player Matchup

Merlin
Merlin
Lord_LOKI23
Merlin
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
169W - 210L
1,591 Elo+
Party 1
Neith
Neith
ertmagert
Neith
Level 27
God Stats
16W - 14L
1,131 SR
Queue Stats
64W - 74L
1,432 Elo+
Solo
Cthulhu
Cthulhu
luismario32216
Cthulhu
Level 107
God Stats
6W - 3L
1,500 SR
Queue Stats
95W - 109L
1,591 Elo+
Party 1
Team Averages
Level 53
1,377 SR
1,538 Elo+

VS

Team Averages
Level 22
1,470 SR
1,382 Elo+
Izanami
Izanami
Azazel_de_Salaza
Izanami
Level 15
God Stats
13W - 24L
1,411 SR
Queue Stats
20W - 36L
1,308 Elo+
Solo
Ymir
Ymir
Drenfu123
Ymir
Level 8
God Stats
3W - 9L
1,500 SR
Queue Stats
37W - 52L
1,369 Elo+
Solo
Chronos
Chronos
FangedCreature
Chronos
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 77L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 2 / 10
8,867
682
6,777
6,135
2,380
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Neith
ertmagert
Neith
13
9 / 1 / 5
10,026
771
8,913
7,156
2,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
5 / 2 / 8
10,130
779
10,052
9,430
5,714
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,978
614
7,945
10,571
3,781
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
9
0 / 9 / 3
7,352
566
2,354
12,108
4,685
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 3 / 2
8,286
637
5,971
9,177
4,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
17
Kills
5
5
Deaths
17
23
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Ymir
0
9
3
0.17
L
3
3
2
1.33
W
Merlin
3
2
10
4
W
Neith
ertmagert
Neith
9
1
5
11.5
W
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,742
Damage
16,270
22,721
Taken
31,856
10,514
Mitigated
13,033
6,577
Healing
4,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,945
5,568
0
902
10,571
3,781
0
4,731
5,840
0
31,301
L
Ymir
2,354
567
0
172
12,108
4,685
0
7,059
5,049
8,729
0
L
5,971
1,058
282
2,909
9,177
4,567
0
5,134
4,043
26,286
1,546
W
Merlin
6,777
899
441
2,162
6,135
2,380
517
1,922
4,213
23,593
0
W
Neith
ertmagert
Neith
8,913
3,940
0
2,274
7,156
2,420
1,726
2,190
4,966
0
33,262
W
10,052
332
89
1,611
9,430
5,714
490
4,109
5,321
29,504
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
23,616
131
Minions Killed
97
0
Camps Cleared
0
652,068
Distance Traveled
533,813
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,978
614
43
3
0
171,212
0
L
Ymir
7,352
566
10
1
0
154,971
1
L
Chronos
8,286
637
44
3
0
207,630
0
W
Merlin
8,867
682
26
2
0
210,513
2
W
Neith
10,026
771
48
4
0
201,122
0
W
Cthulhu
10,130
779
57
4
0
240,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role