Player Matchup

Neith
Neith
Magariño13
Neith
Level 25
God Stats
11W - 8L
1,592 SR
Queue Stats
409W - 410L
1,524 Elo+
Solo
Khepri
Khepri
OrbZzzz
Khepri
Level 127
God Stats
10W - 8L
1,496 SR
Queue Stats
43W - 46L
1,549 Elo+
Party 1
Da Ji
Da Ji
ThaShiniest
Da Ji
Level 28
God Stats
9W - 13L
1,522 SR
Queue Stats
144W - 140L
1,608 Elo+
Solo
Agni
Agni
death4trump
Agni
Level 29
God Stats
5W - 4L
1,500 SR
Queue Stats
453W - 468L
1,520 Elo+
Solo
King Arthur
King Arthur
markdumbstupid
King Arthur
Level 7
God Stats
4W - 2L
1,552 SR
Queue Stats
30W - 35L
1,577 Elo+
Party 1
Team Averages
Level 43
1,533 SR
1,556 Elo+

VS

Team Averages
Level 20
1,477 SR
1,624 Elo+
Janus
Janus
PhillyD76
Janus
Level 28
God Stats
9W - 15L
1,532 SR
Queue Stats
449W - 441L
1,607 Elo+
Solo
Cthulhu
Cthulhu
Slimmershady
Cthulhu
Level 25
God Stats
0W - 1L
1,352 SR
Queue Stats
16W - 17L
1,494 Elo+
Solo
Neith
Neith
jeffpts
Neith
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 40L
1,779 Elo+
Solo
Mulan
Mulan
sirmorts
Mulan
Level 28
God Stats
26W - 15L
1,500 SR
Queue Stats
151W - 155L
1,559 Elo+
Solo
Thor
Thor
大宇ING
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 1
5,554
505
6,873
4,657
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
OrbZzzz
Khepri
9
0 / 1 / 2
5,418
493
2,321
6,512
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
8 / 3 / 2
7,085
644
6,222
7,963
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 0
6,176
561
3,027
3,493
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
markdumbstupid
King Arthur
10
1 / 2 / 1
6,076
552
2,173
6,054
3,388
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
PhillyD76
Janus
10
5 / 2 / 1
6,490
590
4,805
5,941
1,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Slimmershady
Cthulhu
8
1 / 3 / 0
4,837
440
1,499
6,331
2,914
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Neith
jeffpts
Neith
9
0 / 3 / 2
5,305
482
5,078
6,045
1,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mulan
sirmorts
Mulan
10
2 / 3 / 2
5,541
504
4,130
6,464
5,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
8
1 / 2 / 1
5,312
483
1,905
7,561
1,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
13
Kills
9
9
Deaths
13
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
1
1
3.5
W
Khepri
OrbZzzz
Khepri
0
1
2
1
L
Janus
PhillyD76
Janus
5
2
1
2.75
L
Cthulhu
Slimmershady
Cthulhu
1
3
0
0.33
W
8
3
2
3
W
1
2
0
0.5
L
Neith
jeffpts
Neith
0
3
2
0.33
W
King Arthur
markdumbstupid
King Arthur
1
2
1
0.75
L
Mulan
sirmorts
Mulan
2
3
2
1
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,616
Damage
17,417
28,679
Taken
32,342
12,181
Mitigated
13,277
5,920
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,873
2,321
0
1,925
4,657
1,460
788
642
3,975
0
22,374
W
Khepri
OrbZzzz
Khepri
2,321
80
0
489
6,512
3,547
471
2,041
4,386
15,780
0
L
Janus
PhillyD76
Janus
4,805
473
0
680
5,941
1,534
0
2,439
3,194
28,483
0
L
Cthulhu
Slimmershady
Cthulhu
1,499
456
0
250
6,331
2,914
96
724
5,607
10,365
0
W
6,222
1,673
0
2,631
7,963
2,715
0
1,755
6,095
0
30,027
W
3,027
91
0
375
3,493
1,071
532
1,458
1,790
29,302
0
L
Neith
jeffpts
Neith
5,078
1,996
0
1,925
6,045
1,666
0
597
5,448
0
26,534
W
King Arthur
markdumbstupid
King Arthur
2,173
348
0
500
6,054
3,388
408
0
5,831
0
26,467
L
Mulan
sirmorts
Mulan
4,130
742
0
895
6,464
5,179
308
806
5,606
0
21,388
L
Thor
1,905
1,090
0
2,654
7,561
1,984
0
394
7,139
0
18,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,309
Gold Earned
27,485
232
Minions Killed
206
0
Camps Cleared
0
1,008,816
Distance Traveled
931,546
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,554
505
37
3
0
185,857
0
W
Khepri
5,418
493
17
2
0
204,607
1
L
Janus
6,490
590
60
5
0
204,106
0
L
Cthulhu
4,837
440
13
1
0
172,285
0
W
Da Ji
7,085
644
55
5
0
207,424
0
W
Agni
6,176
561
63
6
0
209,969
1
L
Neith
5,305
482
46
4
0
187,667
1
W
King Arthur
6,076
552
60
5
0
200,959
0
L
Mulan
5,541
504
45
4
0
182,057
0
L
Thor
5,312
483
42
4
0
185,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role