Player Matchup

Erlang Shen
Erlang Shen
Gold V
HeadofSwagg
Erlang Shen
Gold V
Level 156
God Stats
3W - 1L
1,571 SR
Queue Stats
85W - 68L
1,677 MMR
Solo
Danzaburou
Danzaburou
Platinum IV
NU Enforcer
Danzaburou
Platinum IV
Level 125
God Stats
57W - 26L
1,805 SR
Queue Stats
356W - 324L
1,769 MMR
Party 1
Thoth
Thoth
Gold II
Swisher-_8
Thoth
Gold II
Level 63
God Stats
21W - 19L
1,665 SR
Queue Stats
333W - 326L
1,688 MMR
Solo
Pele
Pele
Silver I
kvk 53
Pele
Silver I
Level 127
God Stats
18W - 23L
1,500 SR
Queue Stats
419W - 417L
1,680 MMR
Solo
Cthulhu
Cthulhu
Gold II
ll MarveIous ll
Cthulhu
Gold II
Level 105
God Stats
26W - 18L
1,706 SR
Queue Stats
148W - 132L
1,582 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 115
1,649 SR
1,679 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 121
1,565 SR
1,679 MMR
Nemesis
Nemesis
Gold IV
BigBootyBellona
Nemesis
Gold IV
Level 46
God Stats
3W - 3L
1,554 SR
Queue Stats
36W - 20L
1,682 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
NeVerLaNdSaND42
Kukulkan
Platinum IV
Level 139
God Stats
2W - 2L
1,584 SR
Queue Stats
81W - 77L
1,677 MMR
Solo
Bellona
Bellona
Gold II
Stewsome
Bellona
Gold II
Level 158
God Stats
26W - 22L
1,595 SR
Queue Stats
297W - 303L
1,675 MMR
Solo
Cernunnos
Cernunnos
Gold II
matthewkoma4
Cernunnos
Gold II
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
248W - 245L
1,682 MMR
Solo
Sobek
Sobek
Gold III
temp-385015
Sobek
Gold III
Level 103
God Stats
2W - 2L
1,591 SR
Queue Stats
36W - 31L
1,678 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HeadofSwagg
Erlang Shen
8
3 / 0 / 8
5,874
587
4,856
6,641
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NU Enforcer
Danzaburou
11
4 / 1 / 6
6,905
691
6,801
6,512
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thoth
10
3 / 1 / 1
5,903
590
3,319
3,670
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
kvk 53
Pele
10
2 / 0 / 4
5,924
592
4,128
6,661
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 2
6,419
642
3,731
5,024
3,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bans
PersephoneTsukuyomiSetSkadiJanus

VS

Bans
Cu ChulainnBaba YagaNu WaHeraScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,681
568
3,358
7,352
3,742
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
10
1 / 1 / 0
5,703
570
4,089
4,768
1,802
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Stewsome
Bellona
11
0 / 0 / 0
5,638
564
1,118
4,248
3,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
matthewkoma4
Cernunnos
9
0 / 4 / 1
5,100
510
2,760
6,999
1,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 1
4,686
469
2,680
9,780
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
13
Kills
2
2
Deaths
13
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
Erlang Shen
HeadofSwagg
Erlang Shen
3
0
8
7
W
Danzaburou
NU Enforcer
Danzaburou
4
1
6
7
L
Kukulkan
1
1
0
1
L
Bellona
Stewsome
Bellona
0
0
0
0
W
Thoth
3
1
1
3.5
W
Pele
kvk 53
Pele
2
0
4
4
W
1
0
2
2
L
Cernunnos
matthewkoma4
Cernunnos
0
4
1
0.13
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,835
Damage
14,005
28,508
Taken
33,147
11,108
Mitigated
14,974
13,043
Healing
9,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,358
1,099
0
1,858
7,352
3,742
0
1,209
6,113
0
37,254
W
Erlang Shen
HeadofSwagg
Erlang Shen
4,856
2,521
0
2,881
6,641
2,808
0
1,667
4,974
0
15,224
W
Danzaburou
NU Enforcer
Danzaburou
6,801
2,273
0
3,477
6,512
1,968
0
282
6,230
0
41,597
L
Kukulkan
4,089
773
0
1,786
4,768
1,802
138
1,670
2,932
34,626
0
L
Bellona
Stewsome
Bellona
1,118
215
0
1,092
4,248
3,208
0
2,011
2,001
132
29,095
W
Thoth
3,319
81
0
465
3,670
1,126
0
2,182
1,488
28,120
0
W
Pele
kvk 53
Pele
4,128
894
0
3,874
6,661
2,166
0
2,671
3,990
0
34,025
W
3,731
268
0
2,346
5,024
3,040
0
76
4,948
36,065
0
L
Cernunnos
matthewkoma4
Cernunnos
2,760
962
0
1,723
6,999
1,642
0
0
6,999
0
22,754
L
2,680
317
0
2,579
9,780
4,580
0
1,600
8,052
12,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,025
Gold Earned
26,808
325
Minions Killed
296
0
Camps Cleared
0
1,084,161
Distance Traveled
978,600
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,681
568
71
7
0
217,388
3
W
Erlang Shen
5,874
587
22
2
0
237,217
4
W
Danzaburou
6,905
691
82
8
0
188,335
1
L
Kukulkan
5,703
570
80
8
0
194,139
2
L
Bellona
5,638
564
83
8
0
215,630
2
W
Thoth
5,903
590
64
6
0
208,171
3
W
Pele
5,924
592
76
8
0
234,702
4
W
Cthulhu
6,419
642
81
8
0
215,736
5
L
Cernunnos
5,100
510
49
5
0
165,208
1
L
Sobek
4,686
469
13
1
0
186,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role