Player Matchup

Arachne
Arachne
Aiturralde01
Arachne
Level 5
God Stats
25W - 18L
1,392 SR
Queue Stats
39W - 42L
1,232 Elo+
Solo
Olorun
Olorun
Ganymed_4
Olorun
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
32W - 32L
1,620 Elo+
Solo
Skadi
Skadi
Ostuda_Babyface
Skadi
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
55W - 66L
1,408 Elo+
Solo
Kukulkan
Kukulkan
SuperDragoes1995
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,294 Elo+
Solo
King Arthur
King Arthur
spiritaxe9
King Arthur
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
5W - 10L
1,361 Elo+
Solo
Team Averages
Level 6
1,428 SR
1,383 Elo+

VS

Team Averages
Level 16
1,539 SR
1,509 Elo+
Mulan
Mulan
GhostXRDrapion
Mulan
Level 7
God Stats
12W - 14L
1,289 SR
Queue Stats
807W - 789L
1,320 Elo+
Solo
Danzaburou
Danzaburou
PotenchCam
Danzaburou
Level 29
God Stats
17W - 9L
1,739 SR
Queue Stats
24W - 27L
1,704 Elo+
Party 1
Sylvanus
Sylvanus
PotenchJoe
Sylvanus
Level 28
God Stats
3W - 3L
1,614 SR
Queue Stats
16W - 12L
1,714 Elo+
Party 1
Chaac
Chaac
jayjay20
Chaac
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 23L
1,332 Elo+
Solo
Tsukuyomi
Tsukuyomi
son_of_lucifer02
Tsukuyomi
Level 8
God Stats
21W - 17L
1,553 SR
Queue Stats
36W - 44L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aiturralde01
Arachne
16
3 / 15 / 2
10,897
908
15,826
30,750
11,586
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Ganymed_4
Olorun
16
1 / 8 / 2
10,101
842
13,952
19,283
6,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
0 / 4 / 2
9,530
794
6,338
9,972
2,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 4 / 3
10,428
869
10,625
8,978
3,226
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
spiritaxe9
King Arthur
16
1 / 9 / 1
9,807
817
10,410
31,476
23,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 1 / 19
11,332
944
5,655
12,165
10,100
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Danzaburou
PotenchCam
Danzaburou
20
25 / 2 / 9
17,025
1,419
45,167
12,712
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
PotenchJoe
Sylvanus
20
2 / 0 / 30
13,576
1,131
8,845
16,117
20,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
jayjay20
Chaac
18
5 / 2 / 14
11,655
971
18,835
16,845
11,542
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
19
7 / 0 / 19
12,405
1,034
16,150
8,269
6,429
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
131
5
Kills
40
40
Deaths
5
10
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aiturralde01
Arachne
3
15
2
0.27
L
Olorun
Ganymed_4
Olorun
1
8
2
0.25
W
1
1
19
10.5
L
0
4
2
0.25
W
Danzaburou
PotenchCam
Danzaburou
25
2
9
14.75
W
Sylvanus
PotenchJoe
Sylvanus
2
0
30
17
L
0
4
3
0.38
W
Chaac
jayjay20
Chaac
5
2
14
6
W
Tsukuyomi
7
0
19
16.5
L
King Arthur
spiritaxe9
King Arthur
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,151
Damage
94,652
100,459
Taken
66,108
47,534
Mitigated
55,747
14,715
Healing
28,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aiturralde01
Arachne
15,826
11,013
409
4,917
30,750
11,586
0
2,518
28,182
0
27,341
L
Olorun
Ganymed_4
Olorun
13,952
9,310
578
4,493
19,283
6,730
0
916
18,367
27,959
0
W
5,655
1,118
0
237
12,165
10,100
0
4,264
7,751
0
17,620
L
6,338
4,497
0
1,250
9,972
2,743
0
904
9,068
0
20,573
W
Danzaburou
PotenchCam
Danzaburou
45,167
27,499
0
5,204
12,712
6,918
0
3,847
8,765
0
90,754
W
Sylvanus
PotenchJoe
Sylvanus
8,845
1,800
6,310
8,200
16,117
20,758
0
7,050
8,867
20,509
0
L
10,625
2,061
0
0
8,978
3,226
0
519
8,444
37,548
0
W
Chaac
jayjay20
Chaac
18,835
7,878
34
5,371
16,845
11,542
0
7,158
9,451
0
29,505
W
Tsukuyomi
16,150
3,179
438
2,884
8,269
6,429
0
2,934
5,260
0
35,160
L
King Arthur
spiritaxe9
King Arthur
10,410
1,481
0
3,068
31,476
23,249
0
3,988
27,464
676
14,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,763
Gold Earned
65,993
190
Minions Killed
234
3
Camps Cleared
9
932,505
Distance Traveled
1,035,596
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
10,897
908
27
2
0
192,549
1
L
Olorun
10,101
842
39
3
1
171,962
0
W
Mulan
11,332
944
32
3
3
210,537
0
L
Skadi
9,530
794
25
2
0
147,255
4
W
Danzaburou
17,025
1,419
109
9
6
215,218
0
W
Sylvanus
13,576
1,131
21
2
0
202,225
1
L
Kukulkan
10,428
869
86
7
1
204,314
0
W
Chaac
11,655
971
31
3
0
175,870
2
W
Tsukuyomi
12,405
1,034
41
3
0
231,746
0
L
King Arthur
9,807
817
13
1
1
216,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role