Player Matchup

Bacchus
Bacchus
Alisakarstak
Bacchus
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 12L
1,731 Elo+
Party 1
Vamana
Vamana
Filotek63
Vamana
Level 26
God Stats
1W - 1L
1,245 SR
Queue Stats
15W - 14L
1,470 Elo+
Solo
Nu Wa
Nu Wa
Kibikibi
Nu Wa
Level 9
God Stats
4W - 3L
1,505 SR
Queue Stats
58W - 48L
1,512 Elo+
Solo
Medusa
Medusa
Usagichin
Medusa
Level 11
God Stats
2W - 1L
1,281 SR
Queue Stats
74W - 18L
1,578 Elo+
Party 1
Kukulkan
Kukulkan
mixermc
Kukulkan
Level 29
God Stats
10W - 6L
1,588 SR
Queue Stats
14W - 11L
1,518 Elo+
Solo
Team Averages
Level 16
1,424 SR
1,562 Elo+

VS

Team Averages
Level 17
1,665 SR
1,553 Elo+
Nu Wa
Nu Wa
Beebalm
Nu Wa
Level 18
God Stats
28W - 21L
1,972 SR
Queue Stats
53W - 48L
1,652 Elo+
Solo
Yemoja
Yemoja
BiDiRam
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,564 Elo+
Solo
Scylla
Scylla
DeleteNowYouSuck
Scylla
Level 17
God Stats
2W - 4L
1,851 SR
Queue Stats
39W - 22L
1,805 Elo+
Solo
Ares
Ares
Mehri
Ares
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
NaughtyNorth
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alisakarstak
Bacchus
13
2 / 0 / 10
7,882
1,314
6,910
3,822
4,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vamana
Filotek63
Vamana
12
1 / 3 / 5
6,344
1,057
4,161
5,755
3,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
Kibikibi
Nu Wa
13
2 / 2 / 8
7,090
1,182
5,457
4,610
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Usagichin
Medusa
13
8 / 0 / 2
8,415
1,403
6,498
2,480
1,017
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
mixermc
Kukulkan
11
0 / 2 / 3
6,007
1,001
2,318
3,994
1,765
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

350

VS

Team 2 Tickets

315

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Beebalm
Nu Wa
12
0 / 3 / 2
6,203
1,034
3,861
5,234
1,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
BiDiRam
Yemoja
9
0 / 0 / 0
5,400
900
0
332
143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
4 / 3 / 1
7,566
1,261
5,617
5,441
1,871
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
Mehri
Ares
12
1 / 2 / 3
6,896
1,149
5,220
8,669
6,008
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Arachne
NaughtyNorth
Arachne
11
2 / 5 / 2
6,600
1,100
3,511
7,556
2,744
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
13
Kills
7
7
Deaths
13
28
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alisakarstak
Bacchus
2
0
10
7
L
Nu Wa
Beebalm
Nu Wa
0
3
2
0.33
L
Yemoja
BiDiRam
Yemoja
0
0
0
0
L
4
3
1
1.5
W
Vamana
Filotek63
Vamana
1
3
5
1.17
W
Nu Wa
Kibikibi
Nu Wa
2
2
8
3
L
Ares
Mehri
Ares
1
2
3
1.25
L
Arachne
NaughtyNorth
Arachne
2
5
2
0.6
W
Medusa
Usagichin
Medusa
8
0
2
9
W
Kukulkan
mixermc
Kukulkan
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,344
Damage
18,209
20,661
Taken
27,232
12,212
Mitigated
12,432
2,286
Healing
2,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alisakarstak
Bacchus
6,910
558
0
915
3,822
4,008
0
1,969
1,853
11,315
0
L
Nu Wa
Beebalm
Nu Wa
3,861
507
0
430
5,234
1,666
0
2,711
2,523
17,906
0
L
Yemoja
BiDiRam
Yemoja
0
0
0
0
332
143
0
332
0
0
0
L
5,617
342
0
0
5,441
1,871
0
3,653
1,788
27,733
0
W
Vamana
Filotek63
Vamana
4,161
1,994
0
335
5,755
3,564
0
4,352
1,403
0
11,790
W
Nu Wa
Kibikibi
Nu Wa
5,457
1,859
0
112
4,610
1,858
0
3,981
629
15,942
0
L
Ares
Mehri
Ares
5,220
69
0
576
8,669
6,008
0
3,224
5,445
14,670
0
L
Arachne
NaughtyNorth
Arachne
3,511
2,593
0
1,148
7,556
2,744
0
4,765
2,791
0
6,830
W
Medusa
Usagichin
Medusa
6,498
3,722
0
924
2,480
1,017
0
1,776
704
0
21,553
W
Kukulkan
mixermc
Kukulkan
2,318
295
0
0
3,994
1,765
0
2,620
1,374
10,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,738
Gold Earned
32,665
111
Minions Killed
101
4
Camps Cleared
5
603,686
Distance Traveled
464,215
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,882
1,314
9
2
1
132,656
0
L
Nu Wa
6,203
1,034
27
5
0
97,625
0
L
Yemoja
5,400
900
0
0
0
6,519
0
L
Scylla
7,566
1,261
60
10
0
124,559
0
W
Vamana
6,344
1,057
8
1
0
128,257
0
W
Nu Wa
7,090
1,182
26
4
0
121,458
1
L
Ares
6,896
1,149
10
2
1
117,822
1
L
Arachne
6,600
1,100
4
1
4
117,690
0
W
Medusa
8,415
1,403
41
7
2
134,753
1
W
Kukulkan
6,007
1,001
27
5
1
86,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role