Player Matchup

Discordia
Discordia
BigManSpanks
Discordia
Level 6
God Stats
0W - 1L
1,699 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
gamerwanna
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
reetrue
Apollo
Level 11
God Stats
0W - 1L
1,448 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
thunderfour2
Cthulhu
Level 8
God Stats
0W - 1L
1,729 SR
Queue Stats
1W - 3L
1,386 Elo+
Party 1
Set
Set
xNUMBBOYx
Set
Level 18
God Stats
6W - 7L
1,552 SR
Queue Stats
89W - 107L
1,330 Elo+
Solo
Team Averages
Level 9
1,586 SR
1,420 Elo+

VS

Team Averages
Level 10
1,519 SR
1,446 Elo+
Neith
Neith
BudderRubyYT
Neith
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
Crovus
King Arthur
Level 18
God Stats
5W - 2L
1,632 SR
Queue Stats
18W - 15L
1,556 Elo+
Solo
Kali
Kali
MrAaron
Kali
Level 20
God Stats
43W - 24L
1,462 SR
Queue Stats
77W - 67L
1,376 Elo+
Solo
Kukulkan
Kukulkan
PoLGD
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,381 Elo+
Solo
Yemoja
Yemoja
pastor24
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BigManSpanks
Discordia
8
1 / 6 / 0
5,300
442
4,061
6,187
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
gamerwanna
Guan Yu
8
1 / 4 / 1
5,133
428
1,740
8,455
4,077
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
reetrue
Apollo
8
0 / 2 / 1
5,126
427
4,094
8,180
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
thunderfour2
Cthulhu
8
1 / 3 / 1
5,592
466
3,156
9,026
3,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 5 / 0
5,916
493
2,527
9,143
3,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,074
506
3,525
4,371
1,288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Crovus
King Arthur
12
7 / 0 / 1
7,450
621
5,902
7,169
3,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kali
MrAaron
Kali
13
10 / 1 / 2
8,101
675
7,399
7,020
4,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
PoLGD
Kukulkan
11
2 / 3 / 6
6,696
558
5,512
5,009
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Yemoja
pastor24
Yemoja
9
0 / 0 / 4
5,825
485
2,507
4,111
1,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
4
Kills
20
20
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
BigManSpanks
Discordia
1
6
0
0.17
W
1
0
1
1.5
W
King Arthur
Crovus
King Arthur
7
0
1
7.5
W
Kali
MrAaron
Kali
10
1
2
11
W
Kukulkan
PoLGD
Kukulkan
2
3
6
1.67
L
Guan Yu
gamerwanna
Guan Yu
1
4
1
0.38
W
Yemoja
pastor24
Yemoja
0
0
4
2
L
Apollo
reetrue
Apollo
0
2
1
0.25
L
Cthulhu
thunderfour2
Cthulhu
1
3
1
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,578
Damage
24,845
40,991
Taken
27,680
14,959
Mitigated
11,998
6,357
Healing
7,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BigManSpanks
Discordia
4,061
450
0
0
6,187
1,624
345
231
5,956
18,327
0
W
3,525
823
0
1,243
4,371
1,288
359
448
3,923
0
28,144
W
King Arthur
Crovus
King Arthur
5,902
327
0
1,600
7,169
3,202
154
2,911
4,234
0
30,755
W
Kali
MrAaron
Kali
7,399
4,136
0
2,159
7,020
4,279
905
1,058
5,896
0
46,776
W
Kukulkan
PoLGD
Kukulkan
5,512
1,127
0
0
5,009
1,654
1,143
1,479
3,455
30,659
0
L
Guan Yu
gamerwanna
Guan Yu
1,740
590
294
1,085
8,455
4,077
0
2,403
6,052
0
14,791
W
Yemoja
pastor24
Yemoja
2,507
446
1,060
1,057
4,111
1,575
407
1,321
2,790
11,871
0
L
Apollo
reetrue
Apollo
4,094
2,128
0
1,825
8,180
2,353
0
1,381
6,799
0
24,121
L
Cthulhu
thunderfour2
Cthulhu
3,156
329
0
576
9,026
3,890
0
3,469
5,557
14,017
0
L
2,527
1,090
0
2,577
9,143
3,015
0
535
8,608
0
28,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
34,146
182
Minions Killed
270
0
Camps Cleared
0
1,159,210
Distance Traveled
1,091,723
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,300
442
30
3
0
227,074
0
W
Neith
6,074
506
63
5
0
222,915
3
W
King Arthur
7,450
621
51
4
0
220,668
2
W
Kali
8,101
675
79
7
0
209,851
1
W
Kukulkan
6,696
558
58
5
0
237,757
0
L
Guan Yu
5,133
428
21
2
0
273,813
1
W
Yemoja
5,825
485
19
2
0
200,532
0
L
Apollo
5,126
427
49
4
0
214,774
0
L
Cthulhu
5,592
466
23
2
0
233,551
0
L
Set
5,916
493
59
5
0
209,998
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role