Player Matchup

Guan Yu
Guan Yu
Astrày
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gazereal
Tyr
Level 152
God Stats
25W - 27L
1,495 SR
Queue Stats
1,547W - 1,445L
1,598 Elo+
Solo
Sylvanus
Sylvanus
Palmus
Sylvanus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SemidarkKnight
Discordia
Level 106
God Stats
0W - 1L
1,559 SR
Queue Stats
57W - 71L
1,727 Elo+
Solo
Nu Wa
Nu Wa
Vic7oR
Nu Wa
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 145L
1,645 Elo+
Solo
Team Averages
Level 141
1,511 SR
1,594 Elo+

VS

Team Averages
Level 145
1,511 SR
1,626 Elo+
Tyr
Tyr
Fuegō
Tyr
Level 160
God Stats
9W - 6L
1,742 SR
Queue Stats
219W - 130L
1,746 Elo+
Party 1
Ymir
Ymir
MojoWumpa
Ymir
Level 160
God Stats
2W - 5L
1,315 SR
Queue Stats
198W - 116L
1,716 Elo+
Party 1
Ne Zha
Ne Zha
Rilcaz
Ne Zha
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 30L
1,598 Elo+
Solo
Vulcan
Vulcan
Ryummi
Vulcan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
Tranci
Hou Yi
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 59L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Astrày
Guan Yu
18
1 / 4 / 3
10,566
528
12,114
20,226
20,670
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 4 / 3
7,846
392
5,157
16,058
8,723
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sylvanus
Palmus
Sylvanus
16
6 / 4 / 5
10,478
524
10,299
14,901
10,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SemidarkKnight
Discordia
14
1 / 5 / 4
9,083
454
5,802
8,658
2,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
Vic7oR
Nu Wa
19
3 / 6 / 2
11,321
566
7,935
9,658
2,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Fuegō
Tyr
18
5 / 1 / 3
11,624
581
13,133
16,872
15,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ymir
15
3 / 1 / 13
10,105
505
6,905
10,484
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ne Zha
Rilcaz
Ne Zha
17
6 / 7 / 6
10,474
524
10,324
16,521
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Ryummi
Vulcan
16
2 / 2 / 4
10,092
505
8,138
9,416
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
Tranci
Hou Yi
19
7 / 1 / 5
11,495
575
9,777
12,731
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
54
12
Kills
23
23
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Astrày
Guan Yu
1
4
3
0.63
W
Tyr
Fuegō
Tyr
5
1
3
6.5
L
1
4
3
0.63
W
Ymir
3
1
13
9.5
L
Sylvanus
Palmus
Sylvanus
6
4
5
2.13
W
Ne Zha
Rilcaz
Ne Zha
6
7
6
1.29
W
Vulcan
Ryummi
Vulcan
2
2
4
2
L
Discordia
SemidarkKnight
Discordia
1
5
4
0.6
W
Hou Yi
Tranci
Hou Yi
7
1
5
9.5
L
Nu Wa
Vic7oR
Nu Wa
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,307
Damage
48,277
69,501
Taken
66,024
44,950
Mitigated
38,861
21,193
Healing
26,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Astrày
Guan Yu
12,114
1,639
354
7,749
20,226
20,670
0
1,790
18,402
0
79,242
W
Tyr
Fuegō
Tyr
13,133
2,697
0
9,175
16,872
15,436
0
3,976
12,746
0
88,513
L
5,157
659
354
4,869
16,058
8,723
0
6,089
9,805
0
21,451
W
Ymir
6,905
1,545
0
2,026
10,484
8,616
0
3,673
6,531
27,298
0
L
Sylvanus
Palmus
Sylvanus
10,299
2,189
1,552
3,545
14,901
10,033
0
4,305
10,493
52,043
13,785
W
Ne Zha
Rilcaz
Ne Zha
10,324
3,688
0
6,232
16,521
6,453
147
3,995
12,249
0
70,660
W
Vulcan
Ryummi
Vulcan
8,138
1,697
0
1,662
9,416
3,564
0
5,709
3,399
72,803
0
L
Discordia
SemidarkKnight
Discordia
5,802
354
0
1,449
8,658
2,537
0
999
7,565
60,515
0
W
Hou Yi
Tranci
Hou Yi
9,777
6,358
0
7,366
12,731
4,792
1,454
5,200
7,241
0
92,476
L
Nu Wa
Vic7oR
Nu Wa
7,935
643
0
1,321
9,658
2,987
444
1,455
8,193
85,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,294
Gold Earned
53,790
594
Minions Killed
617
0
Camps Cleared
0
1,827,069
Distance Traveled
1,915,518
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,566
528
161
8
0
411,707
8
W
Tyr
11,624
581
170
9
0
411,280
1
L
Tyr
7,846
392
41
2
0
426,107
5
W
Ymir
10,105
505
28
1
0
387,047
10
L
Sylvanus
10,478
524
109
5
0
365,549
7
W
Ne Zha
10,474
524
108
5
0
381,231
3
W
Vulcan
10,092
505
148
7
0
398,686
10
L
Discordia
9,083
454
136
7
0
298,398
4
W
Hou Yi
11,495
575
163
8
0
337,274
7
L
Nu Wa
11,321
566
147
7
0
325,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role