Player Matchup

Cu Chulainn
Cu Chulainn
Ferraguz90
Cu Chulainn
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 24L
1,500 Elo+
Solo
Medusa
Medusa
Isaac202
Medusa
Level 7
God Stats
4W - 5L
1,225 SR
Queue Stats
503W - 610L
1,235 Elo+
Party 1
Loki
Loki
LiXander_56
Loki
Level 7
God Stats
8W - 13L
1,819 SR
Queue Stats
402W - 498L
1,235 Elo+
Party 1
Mulan
Mulan
Nick_miles345
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
hamza_prt
Baba Yaga
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,500 Elo+
Solo
Team Averages
Level 5
1,509 SR
1,394 Elo+

VS

Team Averages
Level 23
1,419 SR
1,379 Elo+
Cerberus
Cerberus
MegaManX1985582
Cerberus
Level 25
God Stats
3W - 7L
1,500 SR
Queue Stats
10W - 18L
1,419 Elo+
Solo
Scylla
Scylla
NikoGacharna797
Scylla
Level 28
God Stats
9W - 9L
1,184 SR
Queue Stats
275W - 272L
1,451 Elo+
Solo
Chaac
Chaac
Severugin
Chaac
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,204 Elo+
Solo
Thor
Thor
WilberJay
Thor
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
105W - 95L
1,456 Elo+
Solo
Medusa
Medusa
XIMWHERE
Medusa
Level 27
God Stats
36W - 35L
1,410 SR
Queue Stats
48W - 47L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ferraguz90
Cu Chulainn
10
1 / 11 / 1
7,374
369
6,154
18,129
10,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Medusa
Isaac202
Medusa
10
1 / 15 / 3
7,013
351
7,118
18,878
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 16 / 1
8,118
406
9,968
18,817
5,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
1 / 10 / 2
8,119
406
3,932
15,856
8,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baba Yaga
hamza_prt
Baba Yaga
9
1 / 7 / 1
6,508
325
2,857
8,844
2,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
9 / 1 / 9
11,076
554
12,801
13,031
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
13 / 1 / 6
11,493
575
13,865
9,995
3,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Severugin
Chaac
6
0 / 6 / 1
6,617
331
101
4,836
1,376
Thor
19
11 / 2 / 4
12,451
623
10,946
12,787
5,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
XIMWHERE
Medusa
17
22 / 2 / 4
11,981
599
21,340
17,232
7,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
79
7
Kills
55
59
Deaths
12
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Ferraguz90
Cu Chulainn
1
11
1
0.14
L
Medusa
Isaac202
Medusa
1
15
3
0.17
L
3
16
1
0.22
W
Cerberus
9
1
9
13.5
L
1
10
2
0.2
W
13
1
6
16
W
Chaac
Severugin
Chaac
0
6
1
0.08
W
Thor
11
2
4
6.5
W
Medusa
XIMWHERE
Medusa
22
2
4
12
L
Baba Yaga
hamza_prt
Baba Yaga
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,029
Damage
59,053
80,524
Taken
57,881
31,589
Mitigated
30,320
4,520
Healing
25,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Ferraguz90
Cu Chulainn
6,154
2,117
0
778
18,129
10,285
0
6,590
11,260
0
20,033
L
Medusa
Isaac202
Medusa
7,118
3,607
0
1,698
18,878
5,608
0
5,750
12,815
0
20,310
L
9,968
4,395
0
613
18,817
5,101
306
9,428
9,010
0
33,665
W
Cerberus
12,801
1,919
0
5,468
13,031
12,688
662
1,598
11,258
52,563
0
L
3,932
1,451
0
345
15,856
8,303
58
608
15,151
0
30,678
W
13,865
1,029
132
3,907
9,995
3,246
1,671
119
9,751
52,519
0
W
Chaac
Severugin
Chaac
101
101
0
35
4,836
1,376
0
317
4,444
0
174
W
Thor
10,946
4,183
0
5,944
12,787
5,789
4,260
823
11,789
0
86,230
W
Medusa
XIMWHERE
Medusa
21,340
11,942
255
9,512
17,232
7,221
2,374
0
16,832
0
75,994
L
Baba Yaga
hamza_prt
Baba Yaga
2,857
282
0
1,086
8,844
2,292
100
3,557
5,041
17,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,132
Gold Earned
53,618
191
Minions Killed
478
0
Camps Cleared
0
1,646,050
Distance Traveled
1,676,239
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,374
369
27
1
0
351,528
2
L
Medusa
7,013
351
25
1
0
287,584
1
L
Loki
8,118
406
57
3
0
327,469
1
W
Cerberus
11,076
554
146
7
0
410,848
0
L
Mulan
8,119
406
57
3
0
376,489
0
W
Scylla
11,493
575
85
4
0
379,271
0
W
Chaac
6,617
331
1
0
0
172,926
1
W
Thor
12,451
623
155
8
0
337,114
0
W
Medusa
11,981
599
91
5
0
376,080
1
L
Baba Yaga
6,508
325
25
1
0
302,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role