Player Matchup

Janus
Janus
AthenaTaunt
Janus
Level 29
God Stats
1W - 0L
1,704 SR
Queue Stats
47W - 11L
1,846 Elo+
Party 1
Chaac
Chaac
PriincePerf
Chaac
Level 35
God Stats
4W - 3L
1,355 SR
Queue Stats
76W - 88L
1,494 Elo+
Party 2
Apollo
Apollo
TTK_StRiKeRZzZ
Apollo
Level 27
God Stats
14W - 3L
1,785 SR
Queue Stats
98W - 56L
1,686 Elo+
Solo
The Morrigan
The Morrigan
Vortexiled
The Morrigan
Level 29
God Stats
3W - 0L
1,737 SR
Queue Stats
67W - 22L
1,751 Elo+
Party 1
Yemoja
Yemoja
fabikue
Yemoja
Level 27
God Stats
2W - 0L
1,712 SR
Queue Stats
9W - 8L
1,557 Elo+
Party 2
Team Averages
Level 29
1,659 SR
1,667 Elo+

VS

Team Averages
Level 24
1,470 SR
1,589 Elo+
Cu Chulainn
Cu Chulainn
CallMeTr0ll
Cu Chulainn
Level 28
God Stats
0W - 2L
1,206 SR
Queue Stats
6W - 6L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
Folo2587
Kuzenbo
Level 29
God Stats
8W - 11L
1,588 SR
Queue Stats
32W - 37L
1,590 Elo+
Solo
Anhur
Anhur
Rinshura
Anhur
Level 29
God Stats
14W - 15L
1,527 SR
Queue Stats
592W - 570L
1,690 Elo+
Solo
Guan Yu
Guan Yu
lipo42000
Guan Yu
Level 6
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 9L
1,444 Elo+
Solo
Fenrir
Fenrir
mpt59
Fenrir
Level 28
God Stats
36W - 34L
1,738 SR
Queue Stats
407W - 364L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 1
6,725
611
6,321
3,765
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 0 / 2
6,228
566
3,909
5,653
3,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 1
5,463
497
3,239
7,079
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Morrigan
Vortexiled
The Morrigan
11
3 / 0 / 3
6,461
587
3,630
4,710
1,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
fabikue
Yemoja
8
0 / 3 / 3
4,616
420
2,512
6,386
3,046
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CallMeTr0ll
Cu Chulainn
11
2 / 2 / 0
6,118
556
4,986
6,092
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
Folo2587
Kuzenbo
8
0 / 1 / 1
5,258
478
3,087
5,383
3,554
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Rinshura
Anhur
9
1 / 2 / 1
5,190
472
4,109
6,573
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Guan Yu
lipo42000
Guan Yu
6
0 / 3 / 0
4,193
381
686
4,960
2,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
mpt59
Fenrir
10
2 / 3 / 1
5,708
519
2,935
8,004
2,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
11
Kills
5
6
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
1
2.75
L
Cu Chulainn
CallMeTr0ll
Cu Chulainn
2
2
0
1
L
Kuzenbo
Folo2587
Kuzenbo
0
1
1
0.5
W
2
0
2
3
L
Anhur
Rinshura
Anhur
1
2
1
0.75
W
1
1
1
1.5
W
The Morrigan
Vortexiled
The Morrigan
3
0
3
4.5
W
Yemoja
fabikue
Yemoja
0
3
3
0.5
L
Guan Yu
lipo42000
Guan Yu
0
3
0
0
L
Fenrir
mpt59
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,611
Damage
15,803
27,593
Taken
31,012
10,715
Mitigated
12,622
10,291
Healing
8,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,321
173
0
866
3,765
976
0
119
3,646
40,029
0
L
Cu Chulainn
CallMeTr0ll
Cu Chulainn
4,986
1,004
0
250
6,092
2,552
0
1,297
4,679
0
42,731
L
Kuzenbo
Folo2587
Kuzenbo
3,087
1,513
0
1,411
5,383
3,554
0
1,303
4,024
10,150
0
W
3,909
657
0
2,724
5,653
3,752
629
71
5,457
0
27,662
L
Anhur
Rinshura
Anhur
4,109
1,985
0
3,165
6,573
1,734
0
2,921
3,592
0
30,384
W
3,239
1,758
0
4,255
7,079
1,609
16
2,240
4,839
0
30,815
W
The Morrigan
Vortexiled
The Morrigan
3,630
312
0
1,512
4,710
1,332
20
0
4,660
28,337
1,817
W
Yemoja
fabikue
Yemoja
2,512
339
407
527
6,386
3,046
0
657
5,729
9,870
0
L
Guan Yu
lipo42000
Guan Yu
686
211
240
710
4,960
2,091
0
2,060
2,718
0
4,541
L
Fenrir
mpt59
Fenrir
2,935
1,162
0
2,299
8,004
2,691
0
3,564
4,232
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,493
Gold Earned
26,467
300
Minions Killed
234
0
Camps Cleared
0
1,013,199
Distance Traveled
1,049,875
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,725
611
76
7
0
210,721
0
L
Cu Chulainn
6,118
556
96
9
0
230,011
3
L
Kuzenbo
5,258
478
17
2
0
191,106
2
W
Chaac
6,228
566
73
7
0
211,889
1
L
Anhur
5,190
472
57
5
0
163,662
3
W
Apollo
5,463
497
78
7
0
188,137
4
W
The Morrigan
6,461
587
66
6
0
224,943
4
W
Yemoja
4,616
420
7
1
0
177,509
2
L
Guan Yu
4,193
381
11
1
0
245,551
1
L
Fenrir
5,708
519
53
5
0
219,545
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role