Player Matchup

Guan Yu
Guan Yu
DirtyCheekz
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
313W - 207L
1,591 Elo+
Solo
Chronos
Chronos
LegibleToast
Chronos
Level 26
God Stats
6W - 3L
1,205 SR
Queue Stats
177W - 132L
1,565 Elo+
Solo
Mercury
Mercury
Poseidon2112
Mercury
Level 29
God Stats
7W - 3L
1,499 SR
Queue Stats
84W - 72L
1,545 Elo+
Solo
Horus
Horus
markolord
Horus
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 12L
1,617 Elo+
Solo
Nu Wa
Nu Wa
mochibean
Nu Wa
Level 8
God Stats
6W - 6L
1,501 SR
Queue Stats
47W - 42L
1,492 Elo+
Solo
Team Averages
Level 24
1,441 SR
1,562 Elo+

VS

Team Averages
Level 17
1,555 SR
1,439 Elo+
Ao Kuang
Ao Kuang
Freeeezion
Ao Kuang
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 19L
1,721 Elo+
Solo
Bellona
Bellona
Glueq
Bellona
Level 17
God Stats
1W - 1L
1,731 SR
Queue Stats
53W - 53L
1,475 Elo+
Party 1
Set
Set
PanchoCalpe
Set
Level 21
God Stats
0W - 2L
1,472 SR
Queue Stats
14W - 23L
1,298 Elo+
Party 2
Neith
Neith
TheVsxolar
Neith
Level 15
God Stats
6W - 4L
1,540 SR
Queue Stats
17W - 17L
1,438 Elo+
Party 1
Anhur
Anhur
Tramaxx02
Anhur
Level 12
God Stats
4W - 5L
1,531 SR
Queue Stats
12W - 24L
1,266 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DirtyCheekz
Guan Yu
13
6 / 3 / 0
7,735
595
6,070
10,154
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
LegibleToast
Chronos
15
6 / 1 / 6
9,301
715
9,137
9,213
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Poseidon2112
Mercury
13
6 / 1 / 0
7,654
589
3,908
8,020
2,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
markolord
Horus
12
2 / 1 / 7
7,819
601
2,928
8,826
4,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
mochibean
Nu Wa
12
2 / 4 / 5
7,591
584
6,166
5,108
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Freeeezion
Ao Kuang
14
9 / 3 / 0
8,613
663
12,118
10,432
3,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Glueq
Bellona
9
0 / 6 / 1
5,694
438
4,366
8,023
4,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 1
5,925
456
1,841
7,215
1,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Neith
8
1 / 5 / 0
5,384
414
3,524
6,984
1,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
Tramaxx02
Anhur
11
0 / 4 / 3
6,292
484
571
7,115
2,122
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
22
Kills
10
10
Deaths
23
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DirtyCheekz
Guan Yu
6
3
0
2
L
Ao Kuang
Freeeezion
Ao Kuang
9
3
0
3
L
Bellona
Glueq
Bellona
0
6
1
0.08
W
Chronos
LegibleToast
Chronos
6
1
6
9
L
0
5
1
0.1
W
Mercury
Poseidon2112
Mercury
6
1
0
6
L
Neith
1
5
0
0.2
L
Anhur
Tramaxx02
Anhur
0
4
3
0.38
W
Horus
markolord
Horus
2
1
7
5.5
W
Nu Wa
mochibean
Nu Wa
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,209
Damage
22,420
41,321
Taken
39,769
18,484
Mitigated
14,380
14,734
Healing
6,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DirtyCheekz
Guan Yu
6,070
1,897
180
4,050
10,154
6,796
1,536
1,378
8,376
3,416
34,546
L
Ao Kuang
Freeeezion
Ao Kuang
12,118
2,838
0
2,502
10,432
3,494
0
4,048
6,298
64,886
0
L
Bellona
Glueq
Bellona
4,366
2,088
0
1,261
8,023
4,970
84
610
6,956
0
20,562
W
Chronos
LegibleToast
Chronos
9,137
3,543
0
2,954
9,213
3,004
856
2,164
7,049
64,320
0
L
1,841
311
0
808
7,215
1,949
96
3,595
3,576
0
24,964
W
Mercury
Poseidon2112
Mercury
3,908
1,832
0
3,503
8,020
2,650
0
2,562
5,458
0
46,700
L
Neith
3,524
1,669
0
600
6,984
1,845
966
4,136
2,804
0
22,294
L
Anhur
Tramaxx02
Anhur
571
234
0
1,620
7,115
2,122
796
2,726
4,209
0
21,360
W
Horus
markolord
Horus
2,928
1,736
800
2,743
8,826
4,263
0
2,523
6,303
0
22,240
W
Nu Wa
mochibean
Nu Wa
6,166
1,263
0
504
5,108
1,771
0
3,491
1,617
25,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,100
Gold Earned
31,908
381
Minions Killed
274
0
Camps Cleared
0
1,221,478
Distance Traveled
1,090,671
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,735
595
76
6
0
257,108
3
L
Ao Kuang
8,613
663
103
8
0
259,164
1
L
Bellona
5,694
438
35
3
0
223,101
2
W
Chronos
9,301
715
127
10
0
237,317
1
L
Set
5,925
456
52
4
0
248,794
1
W
Mercury
7,654
589
91
7
0
266,863
3
L
Neith
5,384
414
40
3
0
171,679
0
L
Anhur
6,292
484
44
3
0
187,933
0
W
Horus
7,819
601
37
3
0
248,383
8
W
Nu Wa
7,591
584
50
4
0
211,807
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role