Player Matchup

Loki
Loki
DJNutz
Loki
Level 22
God Stats
0W - 1L
1,308 SR
Queue Stats
6W - 9L
1,409 Elo+
Solo
Rama
Rama
Dragneelghost
Rama
Level 29
God Stats
0W - 2L
1,284 SR
Queue Stats
33W - 56L
1,380 Elo+
Party 2
Guan Yu
Guan Yu
OralnaOla
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Ymir
Ymir
n0xes
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 3
Anubis
Anubis
veest33
Anubis
Level 28
God Stats
9W - 14L
1,322 SR
Queue Stats
400W - 505L
1,372 Elo+
Party 2
Team Averages
Level 17
1,383 SR
1,432 Elo+

VS

Team Averages
Level 26
1,324 SR
1,359 Elo+
Jormungandr
Jormungandr
MartesXIII
Jormungandr
Level 28
God Stats
2W - 7L
1,217 SR
Queue Stats
31W - 37L
1,418 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Thixer
Tsukuyomi
Level 26
God Stats
8W - 12L
1,365 SR
Queue Stats
34W - 36L
1,434 Elo+
Party 1
Bacchus
Bacchus
alasaunt
Bacchus
Level 25
God Stats
5W - 5L
1,586 SR
Queue Stats
15W - 21L
1,346 Elo+
Party 4
Thoth
Thoth
florenflaire
Thoth
Level 23
God Stats
2W - 2L
1,158 SR
Queue Stats
3W - 6L
1,138 Elo+
Party 4
Neith
Neith
wansa
Neith
Level 27
God Stats
3W - 1L
1,294 SR
Queue Stats
40W - 35L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
DJNutz
Loki
9
2 / 1 / 0
5,684
517
1,725
6,029
1,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 4 / 0
4,462
406
1,137
7,053
1,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
OralnaOla
Guan Yu
9
3 / 6 / 1
5,642
513
3,691
8,057
5,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
n0xes
Ymir
7
0 / 3 / 2
4,826
439
2,836
6,854
3,538
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
veest33
Anubis
7
1 / 2 / 0
4,893
445
1,586
3,978
1,432
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MartesXIII
Jormungandr
12
5 / 2 / 3
6,963
633
7,543
8,222
5,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
Thixer
Tsukuyomi
10
4 / 3 / 3
5,956
541
3,984
6,291
1,808
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
alasaunt
Bacchus
9
1 / 0 / 2
5,641
513
2,742
5,053
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
1 / 1 / 1
5,776
525
1,344
4,390
913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Neith
wansa
Neith
10
3 / 1 / 2
5,805
528
4,928
4,954
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
6
Kills
14
16
Deaths
7
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Loki
DJNutz
Loki
2
1
0
2
L
0
4
0
0
W
Jormungandr
MartesXIII
Jormungandr
5
2
3
3.25
L
Guan Yu
OralnaOla
Guan Yu
3
6
1
0.58
W
Tsukuyomi
Thixer
Tsukuyomi
4
3
3
1.83
W
Bacchus
alasaunt
Bacchus
1
0
2
2
W
1
1
1
1.5
L
Ymir
n0xes
Ymir
0
3
2
0.33
L
Anubis
veest33
Anubis
1
2
0
0.5
W
Neith
wansa
Neith
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,975
Damage
20,541
31,971
Taken
28,910
14,092
Mitigated
12,022
8,027
Healing
7,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
DJNutz
Loki
1,725
143
0
2,908
6,029
1,626
0
502
5,527
0
24,788
L
1,137
583
0
2,061
7,053
1,717
0
1,306
5,747
0
13,608
W
Jormungandr
MartesXIII
Jormungandr
7,543
1,495
0
1,919
8,222
5,090
238
700
7,222
41,843
0
L
Guan Yu
OralnaOla
Guan Yu
3,691
1,121
50
1,250
8,057
5,779
0
5,128
2,604
0
11,283
W
Tsukuyomi
Thixer
Tsukuyomi
3,984
547
0
1,379
6,291
1,808
0
846
5,420
0
24,171
W
Bacchus
alasaunt
Bacchus
2,742
392
0
1,428
5,053
2,797
180
1,172
3,881
9,229
0
W
1,344
125
0
1,627
4,390
913
1,060
1,296
3,094
25,227
0
L
Ymir
n0xes
Ymir
2,836
690
0
312
6,854
3,538
0
2,506
4,302
12,584
0
L
Anubis
veest33
Anubis
1,586
86
0
1,446
3,978
1,432
155
1,791
2,162
17,618
0
W
Neith
wansa
Neith
4,928
1,588
0
1,413
4,954
1,414
147
408
4,546
0
30,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,507
Gold Earned
30,141
146
Minions Killed
267
0
Camps Cleared
0
880,571
Distance Traveled
934,547
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,684
517
55
5
0
215,087
2
L
Rama
4,462
406
25
2
0
176,028
0
W
Jormungandr
6,963
633
91
8
0
172,637
0
L
Guan Yu
5,642
513
17
2
0
186,499
1
W
Tsukuyomi
5,956
541
50
5
0
211,970
3
W
Bacchus
5,641
513
15
1
0
204,653
1
W
Thoth
5,776
525
50
5
0
177,535
0
L
Ymir
4,826
439
21
2
0
190,603
2
L
Anubis
4,893
445
28
3
0
112,354
1
W
Neith
5,805
528
61
6
0
167,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role