Player Matchup

Neith
Neith
Asagimircoita
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,818 Elo+
Solo
Arachne
Arachne
BIGORNEAU29800
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,401 Elo+
Solo
Baron Samedi
Baron Samedi
CTNFS
Baron Samedi
Level 29
God Stats
128W - 116L
1,514 SR
Queue Stats
253W - 257L
1,514 Elo+
Party 1
Nemesis
Nemesis
ChazMcgee1
Nemesis
Level 14
God Stats
35W - 15L
1,636 SR
Queue Stats
236W - 253L
1,615 Elo+
Party 1
Chang'e
Chang'e
machybooyaka619
Chang'e
Level 29
God Stats
14W - 12L
1,500 SR
Queue Stats
283W - 294L
1,492 Elo+
Party 1
Team Averages
Level 21
1,530 SR
1,568 Elo+

VS

Team Averages
Level 22
1,535 SR
1,532 Elo+
Nemesis
Nemesis
Carnicero41
Nemesis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 124L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Ritchell
Nu Wa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,769 Elo+
Solo
Neith
Neith
Toni-kaos88
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,526 Elo+
Solo
Chronos
Chronos
ZzBooSoulzZ
Chronos
Level 28
God Stats
1W - 0L
1,676 SR
Queue Stats
98W - 113L
1,408 Elo+
Solo
Odin
Odin
mavema
Odin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 12 / 9
11,378
875
9,207
20,634
7,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 13 / 12
13,184
1,014
10,682
26,268
14,060
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
CTNFS
Baron Samedi
20
7 / 4 / 10
14,181
1,091
18,791
19,077
7,840
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
ChazMcgee1
Nemesis
20
6 / 6 / 13
13,650
1,050
13,114
31,558
14,758
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
4 / 5 / 13
13,334
1,026
13,690
22,585
17,849
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Carnicero41
Nemesis
20
20 / 5 / 10
16,487
1,268
37,253
22,311
9,518
Nu Wa
Ritchell
Nu Wa
20
3 / 3 / 18
12,606
970
19,464
9,509
3,621
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 4 / 22
13,399
1,031
12,030
12,714
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
ZzBooSoulzZ
Chronos
20
10 / 5 / 16
14,585
1,122
26,507
10,065
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odin
mavema
Odin
20
4 / 5 / 24
13,405
1,031
17,057
16,686
16,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
130
22
Kills
40
40
Deaths
22
57
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
12
9
0.38
L
5
13
12
0.85
L
Baron Samedi
CTNFS
Baron Samedi
7
4
10
3
W
Nemesis
Carnicero41
Nemesis
20
5
10
5
L
Nemesis
ChazMcgee1
Nemesis
6
6
13
2.08
W
Nu Wa
Ritchell
Nu Wa
3
3
18
4
W
3
4
22
3.5
W
Chronos
ZzBooSoulzZ
Chronos
10
5
16
3.6
L
4
5
13
2.1
W
Odin
mavema
Odin
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,484
Damage
112,311
120,122
Taken
71,285
62,095
Mitigated
40,958
19,572
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,207
1,600
0
2,382
20,634
7,588
0
9,222
11,044
0
38,302
L
10,682
6,703
0
3,855
26,268
14,060
0
7,159
18,642
0
20,966
L
Baron Samedi
CTNFS
Baron Samedi
18,791
1,568
3,020
4,665
19,077
7,840
0
9,518
9,189
74,340
0
W
Nemesis
Carnicero41
Nemesis
37,253
25,616
0
4,623
22,311
9,518
0
10,142
12,169
0
52,571
L
Nemesis
ChazMcgee1
Nemesis
13,114
4,508
0
1,994
31,558
14,758
0
11,183
19,959
0
29,787
W
Nu Wa
Ritchell
Nu Wa
19,464
4,950
0
106
9,509
3,621
0
3,573
5,936
43,731
0
W
12,030
4,641
0
3,819
12,714
4,981
0
6,927
5,787
0
37,411
W
Chronos
ZzBooSoulzZ
Chronos
26,507
5,038
0
130
10,065
5,885
0
3,980
6,085
60,727
0
L
13,690
2,253
952
2,704
22,585
17,849
0
7,730
14,451
24,893
0
W
Odin
mavema
Odin
17,057
4,564
0
516
16,686
16,953
0
7,859
8,827
0
29,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,727
Gold Earned
70,482
244
Minions Killed
291
3
Camps Cleared
8
1,149,183
Distance Traveled
1,243,717
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,378
875
66
5
0
192,968
0
L
Arachne
13,184
1,014
19
1
2
235,474
2
L
Baron Samedi
14,181
1,091
120
9
0
231,018
0
W
Nemesis
16,487
1,268
29
2
5
285,403
0
L
Nemesis
13,650
1,050
25
2
1
275,559
0
W
Nu Wa
12,606
970
44
3
0
209,361
0
W
Neith
13,399
1,031
87
7
1
225,283
0
W
Chronos
14,585
1,122
98
8
2
252,903
0
L
Chang'e
13,334
1,026
14
1
0
214,164
0
W
Odin
13,405
1,031
33
3
0
270,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role