Player Matchup

Nu Wa
Nu Wa
Silver IV
AeroBradley
Nu Wa
Silver IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold V
ElKongo
Mercury
Gold V
Level 128
God Stats
6W - 4L
1,896 SR
Queue Stats
49W - 49L
1,330 MMR
Solo
Rama
Rama
Gold II
JSmurfC
Rama
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
RiotaPk
Ymir
Silver III
Level 68
God Stats
2W - 3L
1,469 SR
Queue Stats
11W - 26L
1,369 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
glauber97
Erlang Shen
Silver I
Level 88
God Stats
0W - 3L
1,283 SR
Queue Stats
57W - 67L
1,338 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 109
1,530 SR
1,407 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,407 SR
1,444 MMR
Cerberus
Cerberus
Silver II
DMacN
Cerberus
Silver II
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Pents
Ne Zha
Silver I
Level 105
God Stats
3W - 5L
1,468 SR
Queue Stats
53W - 60L
1,266 MMR
Solo
Chang'e
Chang'e
Bronze III
RangerRosα
Chang'e
Bronze III
Level 138
God Stats
2W - 4L
1,092 SR
Queue Stats
6W - 12L
1,413 MMR
Solo
Ra
Ra
Silver I
lLunos
Ra
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver I
αlce
Apollo
Silver I
Level 148
God Stats
2W - 1L
1,475 SR
Queue Stats
11W - 14L
1,543 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 6
7,891
464
10,278
11,187
3,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
ElKongo
Mercury
15
3 / 6 / 1
8,801
518
8,651
13,298
4,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rama
JSmurfC
Rama
13
2 / 5 / 3
8,181
481
8,123
10,256
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
RiotaPk
Ymir
12
1 / 7 / 4
7,837
461
3,311
14,397
9,047
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Erlang Shen
glauber97
Erlang Shen
13
1 / 3 / 1
7,537
443
5,957
16,057
8,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Bans
SetCthulhuDanzaburouPersephoneScylla

VS

Bans
JanusGaneshaTsukuyomiOsirisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DMacN
Cerberus
15
6 / 2 / 10
10,357
609
8,561
17,556
14,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Pents
Ne Zha
17
4 / 0 / 9
10,659
627
7,286
10,327
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
RangerRosα
Chang'e
17
2 / 1 / 3
10,369
610
11,665
11,814
9,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Ra
18
10 / 3 / 3
11,730
690
11,662
9,204
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Apollo
αlce
Apollo
16
6 / 2 / 6
10,319
607
8,718
16,893
7,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
59
8
Kills
28
28
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
7
6
0.57
W
Cerberus
DMacN
Cerberus
6
2
10
5.5
L
Mercury
ElKongo
Mercury
3
6
1
0.58
L
Rama
JSmurfC
Rama
2
5
3
0.7
W
Ne Zha
Pents
Ne Zha
4
0
9
8.5
W
Chang'e
RangerRosα
Chang'e
2
1
3
3.5
L
Ymir
RiotaPk
Ymir
1
7
4
0.43
L
Erlang Shen
glauber97
Erlang Shen
1
3
1
0.5
W
Ra
10
3
3
3.83
W
Apollo
αlce
Apollo
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,320
Damage
47,892
65,195
Taken
65,794
27,700
Mitigated
39,493
14,897
Healing
35,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,278
2,748
0
758
11,187
3,061
0
7,883
3,038
41,764
0
W
Cerberus
DMacN
Cerberus
8,561
533
0
4,930
17,556
14,891
230
4,417
12,825
30,902
0
L
Mercury
ElKongo
Mercury
8,651
5,221
0
3,369
13,298
4,584
1,208
3,793
9,319
0
63,746
L
Rama
JSmurfC
Rama
8,123
6,607
0
2,153
10,256
2,120
1,158
3,582
6,598
0
42,181
W
Ne Zha
Pents
Ne Zha
7,286
2,273
0
6,982
10,327
3,751
798
1,454
8,721
0
73,278
W
Chang'e
RangerRosα
Chang'e
11,665
1,484
578
6,854
11,814
9,063
999
1,630
10,018
59,963
0
L
Ymir
RiotaPk
Ymir
3,311
922
0
125
14,397
9,047
0
7,383
6,800
17,048
0
L
Erlang Shen
glauber97
Erlang Shen
5,957
2,957
0
8,492
16,057
8,888
0
7,998
7,552
0
42,539
W
Ra
11,662
1,187
2,619
4,275
9,204
4,120
1,197
3,608
5,378
83,651
0
W
Apollo
αlce
Apollo
8,718
5,752
0
9,095
16,893
7,668
4,925
3,510
13,215
0
77,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,247
Gold Earned
53,434
344
Minions Killed
557
0
Camps Cleared
0
1,463,090
Distance Traveled
1,622,732
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,891
464
79
5
0
284,996
2
W
Cerberus
10,357
609
54
3
0
333,303
2
L
Mercury
8,801
518
118
7
0
360,575
4
L
Rama
8,181
481
65
4
0
242,789
3
W
Ne Zha
10,659
627
116
7
0
353,718
4
W
Chang'e
10,369
610
122
7
0
317,044
7
L
Ymir
7,837
461
17
1
0
262,847
4
L
Erlang Shen
7,537
443
65
4
0
311,883
2
W
Ra
11,730
690
157
9
0
328,113
4
W
Apollo
10,319
607
108
6
0
290,554
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role