Player Matchup

Neith
Neith
Bugeisha
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,402 Elo+
Solo
Thanatos
Thanatos
Jholon
Thanatos
Level 27
God Stats
5W - 10L
1,500 SR
Queue Stats
48W - 52L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Moonk11
Nu Wa
Level 18
God Stats
5W - 6L
1,790 SR
Queue Stats
28W - 29L
1,481 Elo+
Solo
Jormungandr
Jormungandr
ZBernardPDM
Jormungandr
Level 16
God Stats
12W - 10L
1,288 SR
Queue Stats
89W - 96L
1,359 Elo+
Solo
Persephone
Persephone
aceHunter119637
Persephone
Level 27
God Stats
12W - 19L
1,516 SR
Queue Stats
122W - 152L
1,488 Elo+
Solo
Team Averages
Level 20
1,519 SR
1,435 Elo+

VS

Team Averages
Level 34
1,542 SR
1,487 Elo+
Ares
Ares
Gabinh03067
Ares
Level 8
God Stats
4W - 7L
1,568 SR
Queue Stats
4W - 7L
1,592 Elo+
Party 2
Agni
Agni
NyZ ChicoJR
Agni
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
18W - 15L
1,409 Elo+
Party 1
Cu Chulainn
Cu Chulainn
NyZ Serafim
Cu Chulainn
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 43L
1,339 Elo+
Party 1
Apollo
Apollo
SherlockHolmesBR
Apollo
Level 103
God Stats
7W - 8L
1,500 SR
Queue Stats
130W - 134L
1,564 Elo+
Party 2
Nemesis
Nemesis
TLZ-K4U3Killer
Nemesis
Level 27
God Stats
38W - 28L
1,643 SR
Queue Stats
758W - 818L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bugeisha
Neith
14
3 / 11 / 0
8,715
415
6,441
16,826
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
Jholon
Thanatos
16
8 / 7 / 6
10,729
511
13,614
21,759
9,451
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Moonk11
Nu Wa
16
7 / 7 / 3
10,594
504
9,419
14,128
5,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
ZBernardPDM
Jormungandr
13
1 / 6 / 4
8,675
413
7,365
15,342
17,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
aceHunter119637
Persephone
13
0 / 6 / 3
8,317
396
6,324
12,423
6,328
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 17
10,551
502
2,811
13,329
11,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

15
4 / 7 / 11
9,996
476
12,799
12,823
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
NyZ Serafim
Cu Chulainn
16
1 / 6 / 1
9,943
473
6,911
14,759
10,608
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
27 / 3 / 4
14,841
707
33,418
19,639
10,514
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 1 / 8
11,707
557
9,731
10,417
6,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
78
19
Kills
37
37
Deaths
19
16
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Neith
Bugeisha
Neith
3
11
0
0.27
W
1
2
17
4.75
L
Thanatos
Jholon
Thanatos
8
7
6
1.57
L
Nu Wa
Moonk11
Nu Wa
7
7
3
1.21
W
4
7
11
1.36
W
Cu Chulainn
NyZ Serafim
Cu Chulainn
1
6
1
0.25
W
27
3
4
9.67
W
4
1
8
8
L
Jormungandr
ZBernardPDM
Jormungandr
1
6
4
0.5
L
Persephone
aceHunter119637
Persephone
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,163
Damage
65,670
80,478
Taken
70,967
45,242
Mitigated
43,687
20,972
Healing
20,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Bugeisha
Neith
6,441
3,772
0
2,455
16,826
5,988
120
1,016
15,810
0
34,991
W
2,811
384
0
1,682
13,329
11,994
1,062
4,811
8,518
12,568
0
L
Thanatos
Jholon
Thanatos
13,614
3,025
0
12,897
21,759
9,451
220
4,521
17,238
0
66,502
L
Nu Wa
Moonk11
Nu Wa
9,419
2,225
0
1,147
14,128
5,885
386
3,527
10,601
49,411
0
W
12,799
769
0
2,621
12,823
4,048
1,468
4,931
7,892
44,968
0
W
Cu Chulainn
NyZ Serafim
Cu Chulainn
6,911
1,636
0
1,966
14,759
10,608
0
5,803
8,956
4,196
44,496
W
33,418
26,541
0
10,030
19,639
10,514
7,295
4,257
15,382
0
109,300
W
9,731
4,383
534
3,864
10,417
6,523
985
3,306
7,111
0
98,420
L
Jormungandr
ZBernardPDM
Jormungandr
7,365
1,386
0
1,998
15,342
17,590
0
4,277
11,065
26,898
0
L
Persephone
aceHunter119637
Persephone
6,324
628
0
2,475
12,423
6,328
421
3,196
9,225
39,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
57,038
351
Minions Killed
470
0
Camps Cleared
0
1,664,130
Distance Traveled
1,900,747
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,715
415
66
3
0
323,377
1
W
Ares
10,551
502
22
1
0
353,972
0
L
Thanatos
10,729
511
118
6
0
348,187
1
L
Nu Wa
10,594
504
76
4
0
324,955
0
W
Agni
9,996
476
63
3
0
351,218
3
W
Cu Chulainn
9,943
473
80
4
0
342,627
3
W
Apollo
14,841
707
147
7
0
389,474
0
W
Nemesis
11,707
557
158
8
0
463,456
1
L
Jormungandr
8,675
413
34
2
0
331,267
3
L
Persephone
8,317
396
57
3
0
336,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role