Player Matchup

Neith
Neith
Federblatt
Neith
Level 68
God Stats
8W - 7L
1,580 SR
Queue Stats
57W - 43L
1,718 Elo+
Party 2
Ymir
Ymir
RiesenRasierer
Ymir
Level 8
God Stats
11W - 5L
1,724 SR
Queue Stats
11W - 5L
1,769 Elo+
Party 2
Baron Samedi
Baron Samedi
Stev19Jh
Baron Samedi
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
76W - 66L
1,733 Elo+
Party 2
Team Averages
Level 41
1,601 SR
1,740 Elo+

VS

Team Averages
Level 80
1,499 SR
1,661 Elo+
Hercules
Hercules
ActuallyBoosted
Hercules
Level 24
God Stats
14W - 10L
1,563 SR
Queue Stats
29W - 21L
1,673 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Voxulias
Ah Muzen Cab
Level 124
God Stats
3W - 3L
1,564 SR
Queue Stats
130W - 123L
1,638 Elo+
Party 1
Raijin
Raijin
mrawli
Raijin
Level 91
God Stats
1W - 4L
1,371 SR
Queue Stats
40W - 32L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
0 / 1 / 5
11,942
569
13,640
7,695
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 3 / 4
11,377
542
1,833
11,657
12,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
Stev19Jh
Baron Samedi
17
6 / 6 / 0
13,855
660
17,123
13,225
6,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 1 / 8
14,153
674
3,231
18,180
19,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
Voxulias
Ah Muzen Cab
16
3 / 3 / 6
12,854
612
12,724
11,348
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Raijin
mrawli
Raijin
16
5 / 2 / 5
12,801
610
8,273
10,429
3,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
29
6
Kills
10
10
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hercules
2
1
8
6
W
Neith
0
1
5
2.5
W
0
3
4
0.67
W
Baron Samedi
Stev19Jh
Baron Samedi
6
6
0
1
L
Ah Muzen Cab
Voxulias
Ah Muzen Cab
3
3
6
2
L
Raijin
mrawli
Raijin
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,596
Damage
24,228
32,577
Taken
39,957
23,795
Mitigated
26,875
8,694
Healing
19,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
3,231
1,267
0
10,391
18,180
19,160
284
8,112
10,068
0
20,587
W
Neith
13,640
4,105
0
2,984
7,695
4,755
2,257
2,014
5,529
0
80,123
W
1,833
96
0
0
11,657
12,052
396
1,830
9,551
15,770
0
W
Baron Samedi
Stev19Jh
Baron Samedi
17,123
483
1,954
3,756
13,225
6,988
155
3,773
9,160
78,976
0
L
Ah Muzen Cab
Voxulias
Ah Muzen Cab
12,724
4,264
0
4,972
11,348
4,111
1,175
5,334
6,014
0
101,839
L
Raijin
mrawli
Raijin
8,273
438
0
3,846
10,429
3,604
0
6,021
4,408
64,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
39,808
266
Minions Killed
286
0
Camps Cleared
0
1,101,929
Distance Traveled
1,157,582
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
14,153
674
27
1
0
418,760
0
W
Neith
11,942
569
119
6
0
364,036
1
W
Ymir
11,377
542
31
1
0
390,714
1
W
Baron Samedi
13,855
660
116
6
0
347,179
5
L
Ah Muzen Cab
12,854
612
145
7
0
376,397
12
L
Raijin
12,801
610
114
5
0
362,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role