Player Matchup

Janus
Janus
Diamond II
ChinFu
Janus
Diamond II
Level 160
God Stats
24W - 20L
1,602 SR
Queue Stats
348W - 293L
2,230 MMR
Party 2
Mercury
Mercury
Grandmaster
Conchetunacho
Mercury
Grandmaster
Level 125
God Stats
3W - 1L
1,617 SR
Queue Stats
60W - 34L
2,644 MMR
Solo
Cerberus
Cerberus
Diamond I
Dashboarřd
Cerberus
Diamond I
Level 160
God Stats
35W - 32L
1,678 SR
Queue Stats
1,434W - 1,370L
2,352 MMR
Party 2
Cthulhu
Cthulhu
Diamond II
Isaiahlj
Cthulhu
Diamond II
Level 160
God Stats
69W - 44L
1,809 SR
Queue Stats
352W - 301L
2,398 MMR
Solo
Medusa
Medusa
Diamond IV
UnknownWon
Medusa
Diamond IV
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
349W - 320L
2,132 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 152
1,641 SR
2,351 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 155
1,715 SR
2,235 MMR
Heimdallr
Heimdallr
Grandmaster
Aurahh
Heimdallr
Grandmaster
Level 160
God Stats
23W - 27L
1,851 SR
Queue Stats
286W - 221L
2,794 MMR
Party 3
Thor
Thor
Diamond III
CIinkz
Thor
Diamond III
Level 160
God Stats
91W - 120L
1,611 SR
Queue Stats
1,030W - 1,017L
2,238 MMR
Party 1
Geb
Geb
Platinum I
KamixJ
Geb
Platinum I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Grandmaster
MySweetPatato
Ra
Grandmaster
Level 149
God Stats
13W - 14L
1,754 SR
Queue Stats
322W - 256L
2,593 MMR
Party 3
King Arthur
King Arthur
Platinum I
Traxxxxx
King Arthur
Platinum I
Level 159
God Stats
1W - 1L
1,858 SR
Queue Stats
41W - 35L
2,047 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ChinFu
Janus
20
12 / 1 / 12
14,613
664
21,297
13,902
5,641
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mercury
20
10 / 3 / 14
13,849
630
18,154
19,727
8,367
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Dashboarřd
Cerberus
18
3 / 3 / 24
11,315
514
11,911
18,142
13,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Isaiahlj
Cthulhu
20
4 / 0 / 13
14,077
640
22,840
28,437
39,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
UnknownWon
Medusa
20
6 / 2 / 6
13,652
621
13,883
11,501
5,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
AphroditeSetPersephoneCu Chulainn

VS

Bans
DanzaburouScyllaYemojaErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aurahh
Heimdallr
17
1 / 5 / 1
10,653
484
6,681
15,742
5,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thor
CIinkz
Thor
17
3 / 7 / 2
10,475
476
8,057
20,440
9,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Geb
KamixJ
Geb
13
1 / 7 / 4
8,805
400
7,149
23,579
20,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 11 / 3
10,539
479
15,435
17,640
7,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Traxxxxx
King Arthur
18
1 / 5 / 1
11,282
513
12,816
28,393
27,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
20
35
Kills
9
9
Deaths
35
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aurahh
Heimdallr
1
5
1
0.3
L
Thor
CIinkz
Thor
3
7
2
0.57
W
Janus
ChinFu
Janus
12
1
12
18
W
Mercury
10
3
14
5.67
W
Cerberus
Dashboarřd
Cerberus
3
3
24
5
W
Cthulhu
Isaiahlj
Cthulhu
4
0
13
10.5
L
Geb
KamixJ
Geb
1
7
4
0.43
L
3
11
3
0.41
L
King Arthur
Traxxxxx
King Arthur
1
5
1
0.3
W
Medusa
UnknownWon
Medusa
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,085
Damage
50,138
91,709
Taken
105,794
72,950
Mitigated
70,359
33,781
Healing
26,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aurahh
Heimdallr
6,681
3,859
0
4,501
15,742
5,416
80
4,864
10,853
0
80,306
L
Thor
CIinkz
Thor
8,057
1,354
0
5,126
20,440
9,230
0
10,184
10,206
0
90,191
W
Janus
ChinFu
Janus
21,297
2,521
0
3,051
13,902
5,641
180
4,966
8,584
127,201
0
W
Mercury
18,154
11,353
0
4,320
19,727
8,367
299
6,234
13,277
0
116,034
W
Cerberus
Dashboarřd
Cerberus
11,911
899
936
5,659
18,142
13,728
802
5,968
11,970
51,563
0
W
Cthulhu
Isaiahlj
Cthulhu
22,840
2,275
139
15,299
28,437
39,266
764
2,917
25,215
106,958
0
L
Geb
KamixJ
Geb
7,149
1,081
0
2,887
23,579
20,345
0
15,041
8,388
24,756
0
L
15,435
833
969
2,666
17,640
7,390
0
8,952
8,638
72,302
0
L
King Arthur
Traxxxxx
King Arthur
12,816
1,335
0
9,906
28,393
27,978
348
15,823
11,661
0
76,753
W
Medusa
UnknownWon
Medusa
13,883
7,239
0
4,377
11,501
5,948
7,974
3,397
7,974
0
114,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,506
Gold Earned
51,754
806
Minions Killed
643
0
Camps Cleared
0
2,398,411
Distance Traveled
1,954,252
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,653
484
147
7
0
396,889
10
L
Thor
10,475
476
143
7
0
375,382
6
W
Janus
14,613
664
205
9
0
517,419
11
W
Mercury
13,849
630
154
7
0
483,588
4
W
Cerberus
11,315
514
76
3
0
473,712
7
W
Cthulhu
14,077
640
204
9
0
462,133
7
L
Geb
8,805
400
33
2
0
415,028
1
L
Ra
10,539
479
149
7
0
370,139
4
L
King Arthur
11,282
513
171
8
0
396,814
4
W
Medusa
13,652
621
167
8
0
461,559
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role