Player Matchup

Yemoja
Yemoja
Black7thorn
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,567 Elo+
Solo
Heimdallr
Heimdallr
SmiteOnlyFans
Heimdallr
Level 28
God Stats
4W - 0L
1,935 SR
Queue Stats
197W - 137L
1,675 Elo+
Solo
Scylla
Scylla
Sufflerocks
Scylla
Level 28
God Stats
8W - 5L
1,725 SR
Queue Stats
89W - 102L
1,525 Elo+
Solo
Danzaburou
Danzaburou
cvxbmn
Danzaburou
Level 3
God Stats
5W - 0L
1,848 SR
Queue Stats
11W - 6L
1,758 Elo+
Solo
Nemesis
Nemesis
trollingisfun321
Nemesis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 19
1,702 SR
1,605 Elo+

VS

Team Averages
Level 22
1,380 SR
1,618 Elo+
Apollo
Apollo
ACM1PTSeguro
Apollo
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
71W - 56L
1,754 Elo+
Solo
Arachne
Arachne
DuneDog65
Arachne
Level 27
God Stats
2W - 4L
1,060 SR
Queue Stats
129W - 171L
1,563 Elo+
Solo
Ymir
Ymir
SnurdlyFour
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,719 Elo+
Solo
Ra
Ra
TheBreadButter
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,761 Elo+
Solo
Tsukuyomi
Tsukuyomi
Zantoo3000
Tsukuyomi
Level 24
God Stats
0W - 2L
1,339 SR
Queue Stats
7W - 7L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 2 / 8
9,128
456
2,964
7,853
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
SmiteOnlyFans
Heimdallr
19
5 / 1 / 3
11,727
586
10,552
10,329
10,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
15
4 / 3 / 6
9,971
499
8,563
10,637
4,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
cvxbmn
Danzaburou
16
5 / 5 / 5
11,008
550
11,585
10,904
3,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 0 / 8
11,768
588
19,366
20,002
11,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
16
5 / 3 / 1
9,604
480
8,020
14,614
6,070
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
DuneDog65
Arachne
13
0 / 4 / 1
7,909
395
6,455
14,238
5,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 7
8,605
430
6,815
19,284
14,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
3 / 7 / 2
9,507
475
10,829
13,708
5,333
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
Zantoo3000
Tsukuyomi
17
2 / 6 / 1
10,269
513
11,077
18,324
8,519
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
24
Kills
11
11
Deaths
25
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
5
3
1
1.83
W
Yemoja
0
2
8
2
L
Arachne
DuneDog65
Arachne
0
4
1
0.13
W
Heimdallr
SmiteOnlyFans
Heimdallr
5
1
3
6.5
L
1
5
7
0.9
W
Scylla
4
3
6
2.33
L
3
7
2
0.57
L
Tsukuyomi
Zantoo3000
Tsukuyomi
2
6
1
0.42
W
Danzaburou
cvxbmn
Danzaburou
5
5
5
1.5
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,030
Damage
43,196
59,725
Taken
80,168
35,449
Mitigated
39,910
23,575
Healing
24,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
8,020
4,475
0
8,054
14,614
6,070
1,584
1,578
13,022
0
68,194
W
Yemoja
2,964
879
1,848
1,610
7,853
5,267
188
2,981
4,808
19,272
0
L
Arachne
DuneDog65
Arachne
6,455
5,030
0
1,681
14,238
5,776
0
2,787
11,451
0
48,247
W
Heimdallr
SmiteOnlyFans
Heimdallr
10,552
3,523
0
2,375
10,329
10,508
1,289
130
10,188
0
79,308
L
6,815
978
0
2,713
19,284
14,212
186
4,768
14,507
21,430
0
W
Scylla
8,563
498
380
4,257
10,637
4,663
856
4,689
5,708
53,804
0
L
10,829
925
3,548
4,475
13,708
5,333
16
1,876
11,832
71,724
0
L
Tsukuyomi
Zantoo3000
Tsukuyomi
11,077
2,838
0
3,636
18,324
8,519
12
518
17,806
0
75,666
W
Danzaburou
cvxbmn
Danzaburou
11,585
5,174
0
2,664
10,904
3,603
876
3,063
7,785
0
71,320
W
19,366
10,662
0
10,441
20,002
11,408
0
6,143
13,319
0
105,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,602
Gold Earned
45,894
518
Minions Killed
492
0
Camps Cleared
0
1,803,308
Distance Traveled
2,037,177
20
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,604
480
127
6
0
363,574
4
W
Yemoja
9,128
456
30
2
0
330,679
8
L
Arachne
7,909
395
74
4
0
422,019
7
W
Heimdallr
11,727
586
136
7
0
350,812
2
L
Ymir
8,605
430
18
1
0
385,517
4
W
Scylla
9,971
499
101
5
0
333,809
7
L
Ra
9,507
475
143
7
0
400,121
8
L
Tsukuyomi
10,269
513
130
7
0
465,946
6
W
Danzaburou
11,008
550
113
6
0
345,227
1
W
Nemesis
11,768
588
138
7
0
442,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role