Player Matchup

Khepri
Khepri
DeuslosVault
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 13L
1,894 Elo+
Solo
Zhong Kui
Zhong Kui
danieldamianm027
Zhong Kui
Level 4
God Stats
1W - 1L
1,738 SR
Queue Stats
6W - 3L
1,537 Elo+
Solo
Thanatos
Thanatos
demonelf20
Thanatos
Level 15
God Stats
20W - 33L
1,187 SR
Queue Stats
27W - 39L
1,234 Elo+
Solo
Apollo
Apollo
trexanteum
Apollo
Level 18
God Stats
3W - 6L
1,602 SR
Queue Stats
15W - 19L
1,523 Elo+
Solo
Thor
Thor
unchained_melopy
Thor
Level 6
God Stats
5W - 3L
1,542 SR
Queue Stats
42W - 54L
1,530 Elo+
Solo
Team Averages
Level 10
1,514 SR
1,543 Elo+

VS

Team Averages
Level 20
1,549 SR
1,569 Elo+
Danzaburou
Danzaburou
Barracuda706373
Danzaburou
Level 18
God Stats
6W - 1L
1,500 SR
Queue Stats
14W - 7L
1,493 Elo+
Solo
Ares
Ares
MECASIO
Ares
Level 17
God Stats
73W - 81L
1,390 SR
Queue Stats
934W - 1,012L
1,588 Elo+
Solo
Set
Set
SlimmShadyy1998
Set
Level 26
God Stats
1W - 0L
1,743 SR
Queue Stats
22W - 25L
1,648 Elo+
Solo
Bellona
Bellona
SusLordYT
Bellona
Level 16
God Stats
28W - 25L
1,545 SR
Queue Stats
29W - 25L
1,572 Elo+
Solo
Agni
Agni
turtleman246814
Agni
Level 21
God Stats
17W - 16L
1,568 SR
Queue Stats
69W - 78L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
6
0 / 6 / 0
4,319
432
1,797
8,000
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zhong Kui
9
0 / 0 / 0
4,979
498
1,911
4,819
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
demonelf20
Thanatos
8
0 / 3 / 0
4,290
429
2,529
5,317
1,568
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
trexanteum
Apollo
7
0 / 4 / 0
4,221
422
3,080
6,934
1,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 2 / 0
5,110
511
1,353
7,880
2,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Barracuda706373
Danzaburou
11
6 / 0 / 4
6,965
697
8,831
5,305
1,799
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
MECASIO
Ares
8
2 / 0 / 6
6,109
611
1,403
4,967
2,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 0 / 2
5,495
550
3,028
4,209
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bellona
SusLordYT
Bellona
11
2 / 0 / 0
6,582
658
4,722
4,077
3,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
6,108
611
4,570
3,983
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Barracuda706373
Danzaburou
6
0
4
8
L
Khepri
0
6
0
0
W
Ares
MECASIO
Ares
2
0
6
5
W
3
0
2
4
W
Bellona
SusLordYT
Bellona
2
0
0
2
L
Zhong Kui
0
0
0
0
L
Thanatos
demonelf20
Thanatos
0
3
0
0
L
Apollo
trexanteum
Apollo
0
4
0
0
W
2
0
1
2.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,670
Damage
22,554
32,950
Taken
22,541
11,624
Mitigated
11,364
9,696
Healing
8,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Barracuda706373
Danzaburou
8,831
4,962
0
2,790
5,305
1,799
803
1,061
4,244
0
47,225
L
Khepri
1,797
100
0
916
8,000
2,797
0
648
7,352
9,717
0
W
Ares
MECASIO
Ares
1,403
67
0
1,365
4,967
2,249
170
542
4,425
10,829
0
W
3,028
1,503
0
1,470
4,209
2,930
620
312
3,897
0
19,838
W
Bellona
SusLordYT
Bellona
4,722
1,753
0
1,403
4,077
3,304
0
1,678
2,399
0
32,781
L
Zhong Kui
1,911
152
0
2,326
4,819
2,762
414
0
4,819
24,424
0
L
Thanatos
demonelf20
Thanatos
2,529
416
0
1,484
5,317
1,568
0
2,529
2,478
0
12,954
L
Apollo
trexanteum
Apollo
3,080
2,068
0
2,119
6,934
1,982
0
755
6,179
0
21,812
W
4,570
476
0
1,859
3,983
1,082
688
115
3,868
30,006
0
L
1,353
206
0
2,851
7,880
2,515
0
1,639
6,149
0
26,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,919
Gold Earned
31,259
191
Minions Killed
278
0
Camps Cleared
0
849,783
Distance Traveled
918,044
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,965
697
72
7
0
164,928
3
L
Khepri
4,319
432
15
2
0
185,755
0
W
Ares
6,109
611
23
2
0
165,378
3
W
Set
5,495
550
34
3
0
218,007
1
W
Bellona
6,582
658
92
9
0
194,914
3
L
Zhong Kui
4,979
498
62
6
0
154,570
0
L
Thanatos
4,290
429
21
2
0
189,808
0
L
Apollo
4,221
422
31
3
0
147,017
1
W
Agni
6,108
611
57
6
0
174,817
2
L
Thor
5,110
511
62
6
0
172,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role