Player Matchup

Discordia
Discordia
Silver II
 
Discordia
Silver II
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver IV
EuMesmi
Aphrodite
Silver IV
Level 101
God Stats
99W - 82L
1,468 SR
Queue Stats
168W - 172L
953 MMR
Party 2
Tsukuyomi
Tsukuyomi
Silver II
FranciscoOXM
Tsukuyomi
Silver II
Level 84
God Stats
1W - 2L
1,500 SR
Queue Stats
300W - 292L
1,275 MMR
Solo
Chang'e
Chang'e
Gold V
Hayden Spicer
Chang'e
Gold V
Level 47
God Stats
25W - 17L
1,518 SR
Queue Stats
191W - 199L
1,263 MMR
Solo
Cernunnos
Cernunnos
Silver I
SUP3RMANCO94
Cernunnos
Silver I
Level 156
God Stats
2W - 1L
1,753 SR
Queue Stats
29W - 30L
1,278 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 102
1,548 SR
1,254 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 131
1,368 SR
1,237 MMR
Sol
Sol
Silver V
 
Sol
Silver V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Silver II
KIING SAM
Guan Yu
Silver II
Level 143
God Stats
16W - 24L
1,427 SR
Queue Stats
135W - 154L
1,065 MMR
Solo
Nemesis
Nemesis
Silver II
Moyaa7196
Nemesis
Silver II
Level 101
God Stats
0W - 3L
1,319 SR
Queue Stats
58W - 65L
1,229 MMR
Party 3
Cu Chulainn
Cu Chulainn
Silver IV
Pharaondu94
Cu Chulainn
Silver IV
Level 156
God Stats
7W - 9L
1,094 SR
Queue Stats
202W - 224L
1,054 MMR
Party 1
Nu Wa
Nu Wa
Silver I
bR CuBaNiTo bS
Nu Wa
Silver I
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 40L
1,336 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
3 / 4 / 5
9,656
568
9,166
9,490
3,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
EuMesmi
Aphrodite
13
1 / 4 / 3
8,504
500
8,108
13,872
4,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
FranciscoOXM
Tsukuyomi
16
4 / 4 / 3
9,757
574
6,877
13,444
4,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
13
3 / 3 / 10
8,499
500
6,840
10,839
7,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
SUP3RMANCO94
Cernunnos
16
10 / 0 / 6
10,315
607
14,778
12,671
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
DanzaburouScyllaCthulhuPersephoneJanus

VS

Bans
SetSobekCupidKing ArthurGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
1 / 4 / 5
7,810
459
6,436
11,151
2,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
KIING SAM
Guan Yu
15
4 / 2 / 0
8,697
512
9,787
19,306
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Nemesis
Moyaa7196
Nemesis
14
3 / 3 / 7
8,573
504
5,097
11,217
6,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cu Chulainn
Pharaondu94
Cu Chulainn
11
1 / 8 / 2
6,892
405
3,607
12,769
6,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mace

Mace

+10
Physical Power

16
6 / 4 / 4
9,790
576
13,353
10,270
3,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
33
21
Kills
15
15
Deaths
21
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
4
5
1.38
L
Sol
 
Sol
1
4
5
0.88
W
Aphrodite
EuMesmi
Aphrodite
1
4
3
0.63
W
Tsukuyomi
FranciscoOXM
Tsukuyomi
4
4
3
1.38
W
Chang'e
3
3
10
2.67
L
Guan Yu
KIING SAM
Guan Yu
4
2
0
2
L
Nemesis
Moyaa7196
Nemesis
3
3
7
2.17
L
Cu Chulainn
Pharaondu94
Cu Chulainn
1
8
2
0.25
W
Cernunnos
SUP3RMANCO94
Cernunnos
10
0
6
13
L
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,769
Damage
38,280
60,316
Taken
64,713
26,095
Mitigated
31,608
31,179
Healing
17,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
9,166
298
0
1,833
9,490
3,100
529
4,044
5,174
52,430
0
L
Sol
 
Sol
6,436
663
0
3,888
11,151
2,500
0
2,663
8,438
35,498
0
W
Aphrodite
EuMesmi
Aphrodite
8,108
769
1,650
7,812
13,872
4,636
672
2,483
10,781
35,304
0
W
Tsukuyomi
FranciscoOXM
Tsukuyomi
6,877
1,108
0
3,601
13,444
4,980
1,128
3,727
9,505
0
62,835
W
Chang'e
6,840
183
3,898
4,879
10,839
7,386
668
3,090
7,531
30,780
0
L
Guan Yu
KIING SAM
Guan Yu
9,787
1,125
0
9,671
19,306
12,811
350
8,957
9,671
0
47,545
L
Nemesis
Moyaa7196
Nemesis
5,097
886
0
2,328
11,217
6,143
0
3,036
7,898
0
49,224
L
Cu Chulainn
Pharaondu94
Cu Chulainn
3,607
329
0
0
12,769
6,638
0
3,693
8,976
0
31,738
W
Cernunnos
SUP3RMANCO94
Cernunnos
14,778
7,061
0
7,506
12,671
5,993
4,335
5,445
7,011
0
77,927
L
13,353
2,745
0
1,597
10,270
3,516
0
4,273
5,616
63,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,731
Gold Earned
41,762
462
Minions Killed
396
0
Camps Cleared
0
1,517,856
Distance Traveled
1,409,186
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,656
568
102
6
0
307,523
5
L
Sol
7,810
459
58
3
0
281,147
2
W
Aphrodite
8,504
500
75
4
0
263,547
2
W
Tsukuyomi
9,757
574
120
7
0
338,539
7
W
Chang'e
8,499
500
45
3
0
316,023
3
L
Guan Yu
8,697
512
78
5
0
264,975
0
L
Nemesis
8,573
504
90
5
0
350,565
4
L
Cu Chulainn
6,892
405
54
3
0
227,983
4
W
Cernunnos
10,315
607
120
7
0
292,224
3
L
Nu Wa
9,790
576
116
7
0
284,516
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role