Player Matchup

Heimdallr
Heimdallr
GingkoNut
Heimdallr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
NERvGear
Fafnir
Level 157
God Stats
5W - 1L
1,500 SR
Queue Stats
12W - 5L
1,814 Elo+
Party 2
Merlin
Merlin
Revigrof
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
SuperSmashMobs
Guan Yu
Level 152
God Stats
17W - 9L
1,634 SR
Queue Stats
335W - 229L
1,835 Elo+
Party 2
Mercury
Mercury
fxxkfxxk
Mercury
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 2L
1,777 Elo+
Party 2
Team Averages
Level 156
1,527 SR
1,685 Elo+

VS

Team Averages
Level 55
1,538 SR
1,496 Elo+
Scylla
Scylla
Ajiekaito1412
Scylla
Level 2
God Stats
3W - 8L
1,500 SR
Queue Stats
13W - 24L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ChesViking
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,406 Elo+
Party 1
Cerberus
Cerberus
GoodKidd
Cerberus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 10L
1,577 Elo+
Solo
Osiris
Osiris
ImAmatsuka
Osiris
Level 143
God Stats
0W - 1L
1,690 SR
Queue Stats
38W - 34L
1,495 Elo+
Solo
Ra
Ra
YoiChiSatomi
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GingkoNut
Heimdallr
17
4 / 1 / 4
10,325
688
6,169
6,122
2,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
NERvGear
Fafnir
14
7 / 1 / 11
10,102
673
6,330
9,399
8,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Revigrof
Merlin
14
5 / 2 / 7
9,037
602
9,154
4,838
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 1 / 12
9,417
628
7,127
12,382
11,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
fxxkfxxk
Mercury
16
11 / 0 / 6
10,041
669
8,343
10,717
5,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 1
4,871
325
2,611
8,300
2,098
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Heimdallr
ChesViking
Heimdallr
8
0 / 6 / 1
5,400
360
2,424
8,362
2,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
GoodKidd
Cerberus
9
2 / 3 / 1
5,838
389
1,456
11,294
6,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
ImAmatsuka
Osiris
10
2 / 3 / 3
6,843
456
4,480
6,886
4,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 10 / 1
5,800
387
5,536
11,426
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
12
31
Kills
5
5
Deaths
31
40
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
9
1
0.06
L
Heimdallr
ChesViking
Heimdallr
0
6
1
0.08
W
Heimdallr
GingkoNut
Heimdallr
4
1
4
6
L
Cerberus
GoodKidd
Cerberus
2
3
1
0.83
L
Osiris
ImAmatsuka
Osiris
2
3
3
1.17
W
Fafnir
NERvGear
Fafnir
7
1
11
12.5
W
Merlin
Revigrof
Merlin
5
2
7
4.25
W
4
1
12
10
L
1
10
1
0.15
W
Mercury
fxxkfxxk
Mercury
11
0
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,123
Damage
16,507
43,458
Taken
46,268
29,192
Mitigated
18,487
22,354
Healing
4,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,611
937
0
310
8,300
2,098
0
3,677
4,373
8,239
0
L
Heimdallr
ChesViking
Heimdallr
2,424
739
0
73
8,362
2,383
0
2,185
5,956
0
20,280
W
Heimdallr
GingkoNut
Heimdallr
6,169
3,405
0
2,230
6,122
2,601
6,622
638
5,484
0
85,255
L
Cerberus
GoodKidd
Cerberus
1,456
255
0
1,715
11,294
6,436
0
3,245
7,827
12,017
0
L
Osiris
ImAmatsuka
Osiris
4,480
1,716
0
1,100
6,886
4,933
0
2,246
4,536
0
31,149
W
Fafnir
NERvGear
Fafnir
6,330
1,304
0
3,893
9,399
8,882
576
2,606
6,793
27,111
0
W
Merlin
Revigrof
Merlin
9,154
597
0
672
4,838
1,477
1,503
495
4,343
50,739
0
W
7,127
1,089
1,894
7,081
12,382
11,223
578
4,352
8,030
0
40,171
L
5,536
1,390
237
1,278
11,426
2,637
0
3,458
7,605
18,518
0
W
Mercury
fxxkfxxk
Mercury
8,343
3,889
0
6,584
10,717
5,009
2,738
1,512
9,205
0
68,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,922
Gold Earned
28,752
522
Minions Killed
167
0
Camps Cleared
0
1,551,871
Distance Traveled
1,243,225
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,871
325
9
1
0
247,106
2
L
Heimdallr
5,400
360
32
2
0
242,377
0
W
Heimdallr
10,325
688
164
11
0
289,649
3
L
Cerberus
5,838
389
30
2
0
321,958
6
L
Osiris
6,843
456
71
5
0
210,139
3
W
Fafnir
10,102
673
36
2
0
314,453
2
W
Merlin
9,037
602
103
7
0
284,984
2
W
Guan Yu
9,417
628
91
6
0
302,208
5
L
Ra
5,800
387
25
2
0
221,645
0
W
Mercury
10,041
669
128
9
0
360,577
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role