Player Matchup

Hun Batz
Hun Batz
AlmightyCoach
Hun Batz
Level 147
God Stats
4W - 4L
1,479 SR
Queue Stats
48W - 51L
1,647 Elo+
Party 1
Aphrodite
Aphrodite
HenryTheFifth
Aphrodite
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 135L
1,651 Elo+
Party 1
King Arthur
King Arthur
Sirapter
King Arthur
Level 129
God Stats
13W - 12L
1,764 SR
Queue Stats
130W - 121L
1,620 Elo+
Party 1
Ymir
Ymir
TheRancidSix
Ymir
Level 129
God Stats
4W - 5L
1,730 SR
Queue Stats
44W - 54L
1,591 Elo+
Party 1
Anhur
Anhur
dcrunner
Anhur
Level 136
God Stats
8W - 8L
1,500 SR
Queue Stats
153W - 144L
1,654 Elo+
Party 1
Team Averages
Level 137
1,595 SR
1,633 Elo+

VS

Team Averages
Level 116
1,528 SR
1,579 Elo+
Nemesis
Nemesis
HELLmet
Nemesis
Level 156
God Stats
14W - 14L
1,504 SR
Queue Stats
345W - 331L
1,626 Elo+
Solo
Cupid
Cupid
Jordiokpro
Cupid
Level 142
God Stats
4W - 1L
1,639 SR
Queue Stats
33W - 29L
1,249 Elo+
Solo
Thor
Thor
Khаbib
Thor
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,793 Elo+
Solo
The Morrigan
The Morrigan
Stinovitch
The Morrigan
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
199W - 177L
1,727 Elo+
Solo
Bacchus
Bacchus
lokipollen14
Bacchus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AlmightyCoach
Hun Batz
11
3 / 4 / 3
6,807
524
4,988
9,759
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
HenryTheFifth
Aphrodite
11
1 / 4 / 3
6,408
493
4,079
7,692
3,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Sirapter
King Arthur
12
1 / 4 / 0
6,891
530
3,363
10,205
5,467
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

11
3 / 2 / 4
7,059
543
3,667
7,579
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
dcrunner
Anhur
11
2 / 4 / 2
6,740
518
4,536
10,587
2,968
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HELLmet
Nemesis
14
3 / 1 / 3
8,083
622
8,493
7,488
5,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
14
3 / 1 / 3
7,684
591
7,122
7,544
1,946
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thor
Khаbib
Thor
14
6 / 3 / 4
8,023
617
7,281
9,083
3,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
Stinovitch
The Morrigan
14
5 / 1 / 3
8,096
623
6,614
4,692
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
lokipollen14
Bacchus
10
1 / 4 / 4
6,544
503
5,200
9,314
6,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
18
18
Deaths
10
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
AlmightyCoach
Hun Batz
3
4
3
1.13
W
Nemesis
HELLmet
Nemesis
3
1
3
4.5
L
Aphrodite
HenryTheFifth
Aphrodite
1
4
3
0.63
W
Cupid
3
1
3
4.5
W
Thor
Khаbib
Thor
6
3
4
2.67
L
King Arthur
Sirapter
King Arthur
1
4
0
0.25
W
The Morrigan
Stinovitch
The Morrigan
5
1
3
6.5
L
3
2
4
2.5
L
Anhur
dcrunner
Anhur
2
4
2
0.75
W
Bacchus
lokipollen14
Bacchus
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,633
Damage
34,710
45,822
Taken
38,121
19,954
Mitigated
19,146
14,061
Healing
12,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
AlmightyCoach
Hun Batz
4,988
2,066
0
3,258
9,759
2,983
0
2,346
7,285
0
35,706
W
Nemesis
HELLmet
Nemesis
8,493
3,525
0
3,141
7,488
5,858
0
653
6,834
0
44,069
L
Aphrodite
HenryTheFifth
Aphrodite
4,079
636
965
3,267
7,692
3,047
0
4,352
3,168
38,306
0
W
Cupid
7,122
3,740
303
4,730
7,544
1,946
478
751
6,793
0
45,911
W
Thor
Khаbib
Thor
7,281
2,860
0
3,072
9,083
3,734
0
2,127
6,878
0
44,844
L
King Arthur
Sirapter
King Arthur
3,363
617
0
1,887
10,205
5,467
0
0
10,205
0
39,100
W
The Morrigan
Stinovitch
The Morrigan
6,614
1,204
0
327
4,692
1,595
0
942
3,682
52,011
1,158
L
3,667
1,016
0
1,444
7,579
5,489
0
1,527
6,002
19,750
0
L
Anhur
dcrunner
Anhur
4,536
2,372
0
3,240
10,587
2,968
0
2,026
8,506
0
39,675
W
Bacchus
lokipollen14
Bacchus
5,200
637
0
1,054
9,314
6,013
0
3,014
6,188
21,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,905
Gold Earned
38,430
347
Minions Killed
390
0
Camps Cleared
0
1,269,356
Distance Traveled
1,377,406
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,807
524
69
5
0
252,529
2
W
Nemesis
8,083
622
83
6
0
293,534
8
L
Aphrodite
6,408
493
86
7
0
243,932
3
W
Cupid
7,684
591
84
6
0
267,748
1
W
Thor
8,023
617
87
7
0
275,504
4
L
King Arthur
6,891
530
87
7
0
277,511
1
W
The Morrigan
8,096
623
113
9
0
266,743
3
L
Ymir
7,059
543
25
2
0
274,107
3
L
Anhur
6,740
518
80
6
0
221,277
5
W
Bacchus
6,544
503
23
2
0
273,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role