Player Matchup

Izanami
Izanami
Anzuwew
Izanami
Level 29
God Stats
11W - 13L
1,425 SR
Queue Stats
110W - 101L
1,488 Elo+
Party 1
Horus
Horus
NeonWolfgames
Horus
Level 28
God Stats
2W - 7L
1,498 SR
Queue Stats
60W - 86L
1,516 Elo+
Party 2
Artio
Artio
SacredDawn25
Artio
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,499 Elo+
Party 2
Vulcan
Vulcan
Uyob
Vulcan
Level 29
God Stats
2W - 2L
1,751 SR
Queue Stats
21W - 33L
1,411 Elo+
Solo
Ra
Ra
ZzKRITzZ89
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,394 Elo+
Party 1
Team Averages
Level 26
1,535 SR
1,462 Elo+

VS

Team Averages
Level 18
1,421 SR
1,403 Elo+
Jing Wei
Jing Wei
Jekicat
Jing Wei
Level 25
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Solo
Cernunnos
Cernunnos
LukaTheDon44
Cernunnos
Level 4
God Stats
14W - 7L
1,277 SR
Queue Stats
53W - 47L
1,221 Elo+
Solo
Anubis
Anubis
Némes1s
Anubis
Level 17
God Stats
17W - 11L
1,295 SR
Queue Stats
70W - 59L
1,392 Elo+
Party 3
Jormungandr
Jormungandr
ObsoleteGachaYT
Jormungandr
Level 17
God Stats
24W - 20L
1,474 SR
Queue Stats
44W - 54L
1,366 Elo+
Party 3
Merlin
Merlin
Vhoscyte
Merlin
Level 28
God Stats
14W - 13L
1,559 SR
Queue Stats
74W - 71L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Anzuwew
Izanami
14
2 / 4 / 1
9,199
920
8,108
16,138
5,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 4 / 5
10,910
1,091
14,954
16,265
16,080
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 9 / 6
10,117
1,012
3,054
24,766
23,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
Uyob
Vulcan
16
2 / 10 / 6
10,255
1,026
15,658
19,704
7,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 5
9,971
997
10,876
13,233
4,669
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

90

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Jekicat
Jing Wei
17
6 / 1 / 14
10,330
1,033
9,470
10,218
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
LukaTheDon44
Cernunnos
18
5 / 1 / 19
11,115
1,112
18,380
11,042
4,753
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Némes1s
Anubis
17
10 / 3 / 9
11,581
1,158
21,470
11,991
5,852
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
ObsoleteGachaYT
Jormungandr
17
6 / 3 / 15
11,157
1,116
16,339
18,140
9,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Vhoscyte
Merlin
17
3 / 3 / 16
10,693
1,069
18,987
7,099
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
11
Kills
30
30
Deaths
11
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Izanami
Anzuwew
Izanami
2
4
1
0.63
W
Jing Wei
Jekicat
Jing Wei
6
1
14
13
W
Cernunnos
LukaTheDon44
Cernunnos
5
1
19
14.5
L
5
4
5
1.88
W
Anubis
Némes1s
Anubis
10
3
9
4.83
W
Jormungandr
ObsoleteGachaYT
Jormungandr
6
3
15
4.5
L
0
9
6
0.33
L
Vulcan
Uyob
Vulcan
2
10
6
0.5
W
Merlin
Vhoscyte
Merlin
3
3
16
3.67
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,650
Damage
84,646
90,106
Taken
58,490
56,705
Mitigated
27,148
11,757
Healing
11,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Anzuwew
Izanami
8,108
5,138
0
1,234
16,138
5,279
0
10,837
5,301
0
26,692
W
Jing Wei
Jekicat
Jing Wei
9,470
5,689
0
1,194
10,218
3,996
0
6,134
4,084
0
18,935
W
Cernunnos
LukaTheDon44
Cernunnos
18,380
11,416
0
4,264
11,042
4,753
0
5,448
5,594
0
43,112
L
14,954
6,728
1,601
2,516
16,265
16,080
0
9,908
6,357
0
24,125
W
Anubis
Némes1s
Anubis
21,470
834
0
4,445
11,991
5,852
0
5,775
6,216
32,911
0
W
Jormungandr
ObsoleteGachaYT
Jormungandr
16,339
2,505
0
1,464
18,140
9,805
0
10,484
7,656
33,083
0
L
3,054
1,073
0
1,213
24,766
23,217
0
14,559
10,178
7,679
0
L
Vulcan
Uyob
Vulcan
15,658
4,514
352
2,350
19,704
7,460
0
12,343
7,361
40,889
0
W
Merlin
Vhoscyte
Merlin
18,987
802
0
244
7,099
2,742
0
1,747
5,352
40,812
0
L
10,876
702
1,606
885
13,233
4,669
0
9,050
4,113
26,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,452
Gold Earned
54,876
178
Minions Killed
201
3
Camps Cleared
5
906,162
Distance Traveled
898,089
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,199
920
49
5
0
180,997
0
W
Jing Wei
10,330
1,033
19
2
1
225,250
0
W
Cernunnos
11,115
1,112
66
7
2
159,210
0
L
Horus
10,910
1,091
17
2
1
212,503
0
W
Anubis
11,581
1,158
36
4
1
159,140
1
W
Jormungandr
11,157
1,116
24
2
0
198,691
1
L
Artio
10,117
1,012
11
1
1
158,107
0
L
Vulcan
10,255
1,026
62
6
1
167,825
1
W
Merlin
10,693
1,069
56
6
1
155,798
1
L
Ra
9,971
997
39
4
0
186,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role