Player Matchup

Danzaburou
Danzaburou
FrmDenver
Danzaburou
Level 16
God Stats
28W - 18L
1,520 SR
Queue Stats
81W - 65L
1,508 Elo+
Solo
Mercury
Mercury
Laghima AF
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 127L
1,517 Elo+
Solo
Anubis
Anubis
MarcosPaulo1040
Anubis
Level 5
God Stats
5W - 11L
1,272 SR
Queue Stats
27W - 41L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Rom35700
Cthulhu
Level 29
God Stats
7W - 9L
1,520 SR
Queue Stats
227W - 228L
1,284 Elo+
Solo
Neith
Neith
jakegaming5455
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Team Averages
Level 15
1,462 SR
1,441 Elo+

VS

Team Averages
Level 22
1,446 SR
1,530 Elo+
Mulan
Mulan
MegaManX1985582
Mulan
Level 25
God Stats
3W - 5L
1,290 SR
Queue Stats
10W - 18L
1,368 Elo+
Solo
Fafnir
Fafnir
NoticedSand8734
Fafnir
Level 16
God Stats
4W - 7L
1,414 SR
Queue Stats
81W - 90L
1,626 Elo+
Solo
Achilles
Achilles
TotableImpala2
Achilles
Level 24
God Stats
64W - 44L
1,518 SR
Queue Stats
99W - 91L
1,446 Elo+
Solo
Danzaburou
Danzaburou
WastedRon
Danzaburou
Level 17
God Stats
57W - 48L
1,508 SR
Queue Stats
206W - 185L
1,552 Elo+
Solo
Sol
Sol
iSmiley14
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrmDenver
Danzaburou
12
1 / 6 / 1
7,686
427
8,263
10,995
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Laghima AF
Mercury
9
3 / 3 / 1
6,889
383
4,371
7,909
2,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 1 / 0
5,340
297
400
2,131
639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Rom35700
Cthulhu
13
3 / 3 / 1
7,592
422
10,867
12,987
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 1
6,938
385
2,750
7,464
2,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 1
9,086
505
6,340
11,125
7,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
3 / 0 / 5
8,540
474
3,518
9,194
8,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Achilles
13
3 / 4 / 6
8,770
487
7,608
11,045
4,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
WastedRon
Danzaburou
15
6 / 1 / 4
10,186
566
8,823
10,069
3,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 1
8,517
473
2,671
5,622
1,781
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
8
Kills
19
19
Deaths
8
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FrmDenver
Danzaburou
1
6
1
0.25
L
Mercury
Laghima AF
Mercury
3
3
1
1.17
L
0
1
0
0
W
4
2
1
2.25
W
3
0
5
5.5
L
Cthulhu
Rom35700
Cthulhu
3
3
1
1.17
W
Achilles
3
4
6
1.5
W
Danzaburou
WastedRon
Danzaburou
6
1
4
8
W
3
1
1
3.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
28,960
41,486
Taken
47,055
21,732
Mitigated
25,682
11,060
Healing
12,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FrmDenver
Danzaburou
8,263
3,080
0
2,724
10,995
3,430
406
1,521
9,349
0
45,058
L
Mercury
Laghima AF
Mercury
4,371
1,708
0
2,564
7,909
2,280
0
1,240
6,502
0
23,228
L
400
0
0
205
2,131
639
0
0
2,106
8,788
0
W
6,340
1,064
0
1,710
11,125
7,478
1,204
1,210
9,815
0
34,287
W
3,518
1,002
558
3,553
9,194
8,299
809
1,560
7,584
17,427
0
L
Cthulhu
Rom35700
Cthulhu
10,867
471
87
4,588
12,987
13,169
136
1,919
10,993
34,830
0
W
Achilles
7,608
3,634
0
1,116
11,045
4,311
1,908
2,792
8,053
0
40,294
W
Danzaburou
WastedRon
Danzaburou
8,823
4,489
0
4,017
10,069
3,813
2,958
3,983
5,711
0
48,633
W
2,671
734
0
1,476
5,622
1,781
3,181
847
4,625
31,944
0
L
2,750
784
0
892
7,464
2,214
0
1,509
5,880
0
22,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
45,099
242
Minions Killed
334
0
Camps Cleared
0
1,112,844
Distance Traveled
1,612,999
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,686
427
101
6
0
295,254
0
L
Mercury
6,889
383
45
3
0
203,228
1
L
Anubis
5,340
297
17
1
0
86,368
0
W
Mulan
9,086
505
69
4
0
357,969
1
W
Fafnir
8,540
474
24
1
0
255,345
1
L
Cthulhu
7,592
422
43
2
0
296,763
4
W
Achilles
8,770
487
74
4
0
349,409
0
W
Danzaburou
10,186
566
102
6
0
327,501
1
W
Sol
8,517
473
65
4
0
322,775
2
L
Neith
6,938
385
36
2
0
231,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role