Player Matchup

Thanatos
Thanatos
Hаlo
Thanatos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 44L
1,583 Elo+
Solo
Ymir
Ymir
Lordyuka
Ymir
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 51L
1,389 Elo+
Solo
Izanami
Izanami
ShiNiGaMiŽX
Izanami
Level 25
God Stats
5W - 0L
1,854 SR
Queue Stats
14W - 10L
1,555 Elo+
Solo
Vulcan
Vulcan
smansour911
Vulcan
Level 103
God Stats
4W - 9L
1,500 SR
Queue Stats
633W - 633L
1,452 Elo+
Party 1
Mercury
Mercury
vrbots
Mercury
Level 7
God Stats
9W - 3L
1,946 SR
Queue Stats
52W - 36L
1,633 Elo+
Party 1
Team Averages
Level 35
1,660 SR
1,522 Elo+

VS

Team Averages
Level 15
1,547 SR
1,529 Elo+
Cu Chulainn
Cu Chulainn
Cocáine
Cu Chulainn
Level 16
God Stats
6W - 4L
1,740 SR
Queue Stats
14W - 15L
1,736 Elo+
Solo
Chernobog
Chernobog
Mking91
Chernobog
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Kumbhakarna
Kumbhakarna
OKapl
Kumbhakarna
Level 29
God Stats
0W - 2L
1,298 SR
Queue Stats
20W - 17L
1,491 Elo+
Solo
Ymir
Ymir
antisocialtc
Ymir
Level 5
God Stats
1W - 1L
1,699 SR
Queue Stats
2W - 4L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
sachouny
Tsukuyomi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Hаlo
Thanatos
17
7 / 3 / 2
11,019
580
12,313
15,779
12,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
1 / 1 / 8
10,042
529
2,127
10,570
9,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
ShiNiGaMiŽX
Izanami
18
10 / 3 / 4
12,050
634
17,910
16,345
6,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
8 / 0 / 8
11,728
617
14,669
5,199
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
vrbots
Mercury
16
3 / 2 / 9
10,424
549
8,698
12,523
5,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Cocáine
Cu Chulainn
11
1 / 4 / 2
7,327
386
4,602
11,065
6,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chernobog
Mking91
Chernobog
11
2 / 7 / 2
7,245
381
3,961
10,300
2,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
OKapl
Kumbhakarna
10
1 / 6 / 2
6,520
343
2,894
11,210
5,840
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 7 / 3
7,454
392
6,352
22,399
11,948
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
sachouny
Tsukuyomi
14
4 / 5 / 2
8,850
466
9,020
14,664
4,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
29
Kills
8
9
Deaths
29
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Cocáine
Cu Chulainn
1
4
2
0.5
W
Thanatos
Hаlo
Thanatos
7
3
2
2.67
W
Ymir
1
1
8
5
L
Chernobog
Mking91
Chernobog
2
7
2
0.43
L
Kumbhakarna
OKapl
Kumbhakarna
1
6
2
0.33
W
Izanami
ShiNiGaMiŽX
Izanami
10
3
4
4
L
0
7
3
0.21
L
Tsukuyomi
sachouny
Tsukuyomi
4
5
2
1
W
Vulcan
8
0
8
12
W
Mercury
vrbots
Mercury
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,717
Damage
26,829
60,416
Taken
69,638
35,972
Mitigated
31,984
28,653
Healing
14,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Cocáine
Cu Chulainn
4,602
1,315
0
2,744
11,065
6,349
93
470
10,595
0
26,299
W
Thanatos
Hаlo
Thanatos
12,313
3,902
0
14,391
15,779
12,673
894
803
14,976
0
75,819
W
Ymir
2,127
334
231
1,485
10,570
9,429
134
2,826
7,744
22,152
0
L
Chernobog
Mking91
Chernobog
3,961
2,235
0
803
10,300
2,852
0
2,440
7,860
0
26,075
L
Kumbhakarna
OKapl
Kumbhakarna
2,894
643
0
655
11,210
5,840
45
1,111
10,099
13,092
0
W
Izanami
ShiNiGaMiŽX
Izanami
17,910
13,955
0
10,093
16,345
6,118
3,814
1,539
14,806
0
89,117
L
6,352
761
318
4,618
22,399
11,948
640
11,099
11,300
36,059
0
L
Tsukuyomi
sachouny
Tsukuyomi
9,020
2,245
0
5,200
14,664
4,995
0
1,676
12,988
0
49,323
W
Vulcan
14,669
6,723
0
1,414
5,199
2,586
3,471
1,627
3,572
84,170
0
W
Mercury
vrbots
Mercury
8,698
3,471
0
1,039
12,523
5,166
2,275
2,451
10,072
0
64,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,263
Gold Earned
37,396
539
Minions Killed
240
0
Camps Cleared
0
1,657,894
Distance Traveled
1,340,618
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,327
386
49
3
0
221,556
1
W
Thanatos
11,019
580
121
6
0
360,579
15
W
Ymir
10,042
529
36
2
0
264,564
1
L
Chernobog
7,245
381
38
2
0
275,964
4
L
Kumbhakarna
6,520
343
23
1
0
237,601
6
W
Izanami
12,050
634
148
8
0
289,208
2
L
Ymir
7,454
392
57
3
0
271,313
1
L
Tsukuyomi
8,850
466
73
4
0
334,184
3
W
Vulcan
11,728
617
138
7
0
357,446
1
W
Mercury
10,424
549
96
5
0
386,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role