Player Matchup

Mulan
Mulan
DEFNOTAWEEB
Mulan
Level 11
God Stats
6W - 5L
1,821 SR
Queue Stats
16W - 21L
1,740 Elo+
Party 2
Nox
Nox
LightChasers
Nox
Level 26
God Stats
3W - 2L
1,708 SR
Queue Stats
27W - 28L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
Lundblade
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,569 Elo+
Solo
Artemis
Artemis
MANETER
Artemis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
SebastianoAFK
Ra
Level 4
God Stats
2W - 3L
1,705 SR
Queue Stats
2W - 3L
1,712 Elo+
Solo
Team Averages
Level 17
1,647 SR
1,604 Elo+

VS

Team Averages
Level 23
1,487 SR
1,469 Elo+
Merlin
Merlin
DSHeretic
Merlin
Level 16
God Stats
16W - 5L
1,500 SR
Queue Stats
25W - 15L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Ganatsu
Cthulhu
Level 27
God Stats
1W - 0L
1,260 SR
Queue Stats
3W - 1L
1,307 Elo+
Solo
Bacchus
Bacchus
Kaukyandbored
Bacchus
Level 22
God Stats
6W - 0L
1,700 SR
Queue Stats
109W - 133L
1,545 Elo+
Party 1
Kali
Kali
REmirem
Kali
Level 24
God Stats
2W - 5L
1,312 SR
Queue Stats
57W - 51L
1,525 Elo+
Party 1
Mercury
Mercury
SnurdlyFour
Mercury
Level 24
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 6
11,981
1,089
19,172
23,081
18,948
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
1 / 5 / 6
10,188
926
8,690
14,688
4,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Lundblade
Jing Wei
17
7 / 6 / 7
12,021
1,093
15,065
20,725
7,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Artemis
MANETER
Artemis
17
0 / 4 / 9
10,286
935
5,196
16,832
5,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
1 / 8 / 9
10,425
948
6,843
14,810
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

46

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DSHeretic
Merlin
18
6 / 4 / 18
12,117
1,102
25,860
10,626
5,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Ganatsu
Cthulhu
19
1 / 2 / 18
11,240
1,022
12,112
10,926
10,412
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
18
2 / 3 / 20
12,368
1,124
10,274
14,897
16,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kali
REmirem
Kali
19
14 / 4 / 13
14,874
1,352
21,576
17,983
10,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mercury
SnurdlyFour
Mercury
18
7 / 3 / 14
12,370
1,125
15,035
13,142
5,988
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
113
16
Kills
30
30
Deaths
16
37
Assists
83
Player
Kills
Deaths
Assists
KDA
L
7
7
6
1.43
W
Merlin
DSHeretic
Merlin
6
4
18
3.75
W
Cthulhu
Ganatsu
Cthulhu
1
2
18
5
W
Bacchus
2
3
20
4
L
1
5
6
0.8
L
Jing Wei
Lundblade
Jing Wei
7
6
7
1.75
L
Artemis
MANETER
Artemis
0
4
9
1.13
W
Kali
REmirem
Kali
14
4
13
5.13
L
1
8
9
0.69
W
Mercury
SnurdlyFour
Mercury
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,966
Damage
84,857
90,136
Taken
67,574
41,931
Mitigated
48,408
6,330
Healing
13,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,172
1,727
0
1,888
23,081
18,948
0
13,171
9,910
0
31,813
W
Merlin
DSHeretic
Merlin
25,860
1,594
0
980
10,626
5,162
0
1,733
8,893
51,166
0
W
Cthulhu
Ganatsu
Cthulhu
12,112
219
840
478
10,926
10,412
0
3,682
7,244
32,138
0
W
Bacchus
10,274
928
0
4,577
14,897
16,543
0
3,752
10,827
21,722
0
L
8,690
1,798
400
590
14,688
4,814
0
9,481
5,207
28,572
0
L
Jing Wei
Lundblade
Jing Wei
15,065
12,772
0
1,747
20,725
7,521
0
8,404
12,321
0
29,097
L
Artemis
MANETER
Artemis
5,196
1,778
0
663
16,832
5,269
0
9,842
6,990
0
13,774
W
Kali
REmirem
Kali
21,576
13,042
0
6,460
17,983
10,303
0
4,100
12,320
0
40,213
L
6,843
615
1,002
40
14,810
5,379
0
7,348
7,462
20,415
0
W
Mercury
SnurdlyFour
Mercury
15,035
10,020
0
250
13,142
5,988
0
2,266
10,876
0
30,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,901
Gold Earned
62,969
155
Minions Killed
224
3
Camps Cleared
13
997,467
Distance Traveled
1,072,918
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,981
1,089
24
2
0
202,272
0
W
Merlin
12,117
1,102
75
7
0
195,167
0
W
Cthulhu
11,240
1,022
58
5
1
177,108
0
W
Bacchus
12,368
1,124
26
2
0
211,988
0
L
Nox
10,188
926
47
4
2
197,616
0
L
Jing Wei
12,021
1,093
27
2
0
192,882
0
L
Artemis
10,286
935
17
2
1
216,539
2
W
Kali
14,874
1,352
34
3
7
226,091
0
L
Ra
10,425
948
40
4
0
188,158
1
W
Mercury
12,370
1,125
31
3
5
262,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role