Player Matchup

Hel
Hel
JukeJesus
Hel
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 69L
1,270 Elo+
Party 2
Chaac
Chaac
Santais
Chaac
Level 57
God Stats
4W - 8L
1,427 SR
Queue Stats
61W - 103L
1,328 Elo+
Party 2
Neith
Neith
Wartoi
Neith
Level 65
God Stats
9W - 9L
1,500 SR
Queue Stats
71W - 60L
1,696 Elo+
Solo
Team Averages
Level 55
1,476 SR
1,431 Elo+

VS

Team Averages
Level 66
1,427 SR
1,460 Elo+
Chiron
Chiron
Conlan Plays
Chiron
Level 75
God Stats
1W - 2L
1,263 SR
Queue Stats
12W - 28L
1,279 Elo+
Party 1
Ah Puch
Ah Puch
Klight1989
Ah Puch
Level 78
God Stats
4W - 4L
1,866 SR
Queue Stats
136W - 141L
1,822 Elo+
Solo
King Arthur
King Arthur
llI Osiris Ill
King Arthur
Level 44
God Stats
1W - 4L
1,153 SR
Queue Stats
12W - 28L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 3
14,889
551
12,089
20,971
13,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chaac
Santais
Chaac
18
2 / 6 / 6
14,817
549
17,610
33,623
44,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Wartoi
Neith
19
3 / 3 / 5
15,547
576
26,682
28,247
15,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 0 / 7
16,170
599
23,914
13,949
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Puch
Klight1989
Ah Puch
19
4 / 6 / 7
15,913
589
40,761
20,385
8,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
llI Osiris Ill
King Arthur
19
3 / 2 / 9
15,560
576
10,106
35,157
37,661
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
8
Kills
12
12
Deaths
8
14
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
0
7
8.5
L
3
3
3
1.5
W
Ah Puch
Klight1989
Ah Puch
4
6
7
1.25
L
Chaac
Santais
Chaac
2
6
6
0.83
L
Neith
Wartoi
Neith
3
3
5
1.83
W
King Arthur
llI Osiris Ill
King Arthur
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,381
Damage
74,781
82,841
Taken
69,491
73,567
Mitigated
53,979
34,312
Healing
27,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
23,914
7,207
3,113
5,173
13,949
7,871
2,521
1,908
11,887
0
112,164
L
12,089
795
8,726
6,988
20,971
13,379
533
12,220
8,175
42,785
0
W
Ah Puch
Klight1989
Ah Puch
40,761
711
1,506
5,101
20,385
8,447
241
4,266
15,769
117,490
0
L
Chaac
Santais
Chaac
17,610
3,081
934
9,553
33,623
44,717
627
13,437
19,430
147
59,948
L
Neith
Wartoi
Neith
26,682
10,281
0
8,111
28,247
15,471
616
14,264
13,461
0
133,347
W
King Arthur
llI Osiris Ill
King Arthur
10,106
720
0
12,118
35,157
37,661
443
6,302
28,387
6,068
43,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,253
Gold Earned
47,643
282
Minions Killed
285
0
Camps Cleared
0
1,323,221
Distance Traveled
1,412,232
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
16,170
599
129
5
0
493,366
2
L
Hel
14,889
551
56
2
0
447,170
2
W
Ah Puch
15,913
589
113
4
0
409,936
4
L
Chaac
14,817
549
52
2
0
434,529
4
L
Neith
15,547
576
174
6
0
441,522
4
W
King Arthur
15,560
576
43
2
0
508,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role