Player Matchup

Bacchus
Bacchus
DoctorMentiras
Bacchus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
212W - 117L
1,756 Elo+
Party 1
Aphrodite
Aphrodite
Oupiers
Aphrodite
Level 18
God Stats
62W - 34L
1,634 SR
Queue Stats
72W - 49L
1,637 Elo+
Party 1
Cupid
Cupid
RagnarHeavyDK
Cupid
Level 25
God Stats
8W - 0L
1,890 SR
Queue Stats
115W - 84L
1,650 Elo+
Party 1
Sobek
Sobek
SergeiEsMalo
Sobek
Level 25
God Stats
18W - 10L
1,576 SR
Queue Stats
20W - 12L
1,636 Elo+
Party 1
Kukulkan
Kukulkan
Yaghombre
Kukulkan
Level 26
God Stats
49W - 29L
1,588 SR
Queue Stats
90W - 64L
1,677 Elo+
Party 1
Team Averages
Level 19
1,638 SR
1,671 Elo+

VS

Team Averages
Level 22
1,594 SR
1,433 Elo+
Zeus
Zeus
Adabizi520
Zeus
Level 18
God Stats
5W - 6L
1,500 SR
Queue Stats
163W - 209L
1,500 Elo+
Solo
Artio
Artio
MrBandoooooley
Artio
Level 11
God Stats
23W - 22L
1,565 SR
Queue Stats
32W - 31L
1,582 Elo+
Solo
Fenrir
Fenrir
d_f80
Fenrir
Level 25
God Stats
14W - 14L
1,462 SR
Queue Stats
354W - 377L
1,223 Elo+
Party 2
Hel
Hel
ismarigo2002
Hel
Level 29
God Stats
19W - 27L
1,687 SR
Queue Stats
300W - 377L
1,430 Elo+
Solo
Xbalanque
Xbalanque
lunalight_daemon
Xbalanque
Level 26
God Stats
2W - 2L
1,757 SR
Queue Stats
112W - 132L
1,431 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 1 / 1
9,961
586
10,173
13,755
8,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Oupiers
Aphrodite
13
4 / 1 / 12
8,709
512
4,137
11,656
7,883
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

16
7 / 2 / 10
9,688
570
9,038
12,842
4,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 3 / 3
7,910
465
1,916
10,074
6,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Yaghombre
Kukulkan
15
3 / 2 / 5
9,086
534
10,630
6,640
2,837
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 13 / 1
7,649
450
10,615
12,089
3,259
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 2 / 5
8,118
478
9,324
13,502
11,359
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
d_f80
Fenrir
13
1 / 1 / 1
7,819
460
2,743
9,204
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 5 / 0
8,279
487
5,785
10,813
5,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
13
1 / 4 / 2
8,302
488
6,124
11,849
3,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
25
Kills
9
9
Deaths
25
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
13
1
0.19
W
10
1
1
10.5
L
1
2
5
1.75
W
Aphrodite
Oupiers
Aphrodite
4
1
12
10
W
7
2
10
6
W
1
3
3
0.83
W
Kukulkan
Yaghombre
Kukulkan
3
2
5
2.75
L
Fenrir
d_f80
Fenrir
1
1
1
1.5
L
4
5
0
0.8
L
Xbalanque
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,894
Damage
34,591
54,967
Taken
57,457
29,819
Mitigated
27,010
30,273
Healing
16,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,615
2,260
0
544
12,089
3,259
710
5,031
7,058
41,552
0
W
10,173
2,387
0
6,833
13,755
8,190
0
3,233
10,518
58,749
0
L
9,324
439
577
5,743
13,502
11,359
439
7,251
5,976
37,488
0
W
Aphrodite
Oupiers
Aphrodite
4,137
599
5,566
8,186
11,656
7,883
242
7,166
4,374
25,058
0
W
9,038
3,693
128
6,254
12,842
4,463
75
4,899
7,943
0
58,274
W
1,916
168
0
3,306
10,074
6,446
0
6,172
3,788
27,250
0
W
Kukulkan
Yaghombre
Kukulkan
10,630
568
0
0
6,640
2,837
164
3,804
2,620
71,656
0
L
Fenrir
d_f80
Fenrir
2,743
734
0
4,196
9,204
3,338
0
3,793
5,361
0
47,524
L
5,785
160
728
3,162
10,813
5,529
704
7,502
3,286
44,515
0
L
Xbalanque
6,124
2,556
0
1,952
11,849
3,525
2,088
2,929
8,920
0
39,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,354
Gold Earned
40,167
407
Minions Killed
351
0
Camps Cleared
0
1,547,563
Distance Traveled
1,489,306
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,649
450
48
3
0
261,341
2
W
Bacchus
9,961
586
113
7
0
333,403
1
L
Artio
8,118
478
58
3
0
310,260
1
W
Aphrodite
8,709
512
37
2
0
296,615
0
W
Cupid
9,688
570
87
5
0
290,445
1
W
Sobek
7,910
465
57
3
0
324,155
1
W
Kukulkan
9,086
534
113
7
0
302,945
0
L
Fenrir
7,819
460
84
5
0
308,095
0
L
Hel
8,279
487
80
5
0
301,588
0
L
Xbalanque
8,302
488
81
5
0
308,022
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role