Player Matchup

Awilix
Awilix
BigRedDragon
Awilix
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,509 Elo+
Party 2
Izanami
Izanami
BlazeAbyssBarbie
Izanami
Level 28
God Stats
33W - 60L
1,356 SR
Queue Stats
342W - 555L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
WearyFoal699931
Cthulhu
Level 66
God Stats
21W - 19L
1,550 SR
Queue Stats
122W - 119L
1,414 Elo+
Party 2
Danzaburou
Danzaburou
ali-boom-ba-yae
Danzaburou
Level 65
God Stats
31W - 33L
1,388 SR
Queue Stats
101W - 119L
1,400 Elo+
Solo
Hel
Hel
chopalot22
Hel
Level 42
God Stats
61W - 97L
1,325 SR
Queue Stats
647W - 856L
1,301 Elo+
Party 1
Team Averages
Level 53
1,424 SR
1,373 Elo+

VS

Team Averages
Level 66
1,509 SR
1,420 Elo+
Kukulkan
Kukulkan
BenBorgia
Kukulkan
Level 122
God Stats
85W - 95L
1,651 SR
Queue Stats
502W - 524L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Dharmudi
Heimdallr
Level 48
God Stats
4W - 8L
1,500 SR
Queue Stats
112W - 122L
1,388 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
159W - 146L
1,409 Elo+
Solo
Skadi
Skadi
ItsRickJamesB
Skadi
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Xtrazxz
Izanami
Level 61
God Stats
11W - 6L
1,393 SR
Queue Stats
120W - 113L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
17
2 / 4 / 3
10,699
973
2,611
13,798
5,725
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
2 / 7 / 6
10,865
988
8,047
17,007
6,404
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 6
10,231
930
15,583
17,670
16,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
ali-boom-ba-yae
Danzaburou
16
0 / 8 / 5
9,751
886
9,954
18,170
7,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 4 / 2
11,178
1,016
9,751
15,538
6,220
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

127

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BenBorgia
Kukulkan
18
6 / 0 / 13
11,466
1,042
16,445
6,383
2,661
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Dharmudi
Heimdallr
18
2 / 2 / 19
10,911
992
12,328
11,049
4,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
18
3 / 5 / 17
11,143
1,013
10,540
13,245
5,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
11 / 1 / 10
13,322
1,211
18,548
10,713
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
Xtrazxz
Izanami
17
4 / 1 / 15
11,081
1,007
17,610
7,122
2,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
100
9
Kills
26
26
Deaths
9
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BenBorgia
Kukulkan
6
0
13
12.5
L
Awilix
2
4
3
0.88
L
2
7
6
0.71
W
Heimdallr
Dharmudi
Heimdallr
2
2
19
5.75
W
Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
3
5
17
2.3
W
11
1
10
16
L
1
3
6
1.33
W
Izanami
Xtrazxz
Izanami
4
1
15
11.5
L
Danzaburou
ali-boom-ba-yae
Danzaburou
0
8
5
0.31
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
75,471
82,183
Taken
48,512
42,589
Mitigated
19,590
13,290
Healing
6,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BenBorgia
Kukulkan
16,445
777
0
150
6,383
2,661
0
2,918
3,465
43,936
0
L
Awilix
2,611
1,040
0
411
13,798
5,725
0
2,874
10,924
0
16,387
L
8,047
4,684
0
0
17,007
6,404
0
4,186
12,821
0
23,934
W
Heimdallr
Dharmudi
Heimdallr
12,328
3,379
742
804
11,049
4,656
0
4,931
5,968
0
22,993
W
Ah Muzen Cab
DougyFresh03
Ah Muzen Cab
10,540
4,298
0
2,966
13,245
5,189
0
7,217
5,853
0
25,520
W
18,548
10,347
0
1,639
10,713
4,408
0
5,309
5,229
0
31,461
L
15,583
124
983
3,327
17,670
16,486
0
3,037
14,633
28,256
0
W
Izanami
Xtrazxz
Izanami
17,610
9,730
0
0
7,122
2,676
0
4,384
2,663
0
41,207
L
Danzaburou
ali-boom-ba-yae
Danzaburou
9,954
3,218
342
1,823
18,170
7,754
0
3,336
14,834
0
33,991
L
9,751
655
2,364
4,040
15,538
6,220
0
3,012
12,526
38,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,724
Gold Earned
57,923
229
Minions Killed
235
6
Camps Cleared
6
1,026,939
Distance Traveled
1,038,744
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,466
1,042
90
8
0
222,531
1
L
Awilix
10,699
973
33
3
5
239,383
0
L
Izanami
10,865
988
30
3
0
187,785
0
W
Heimdallr
10,911
992
20
2
0
206,537
0
W
Ah Muzen Cab
11,143
1,013
24
2
1
214,687
0
W
Skadi
13,322
1,211
29
3
5
216,650
0
L
Cthulhu
10,231
930
40
4
1
228,668
0
W
Izanami
11,081
1,007
72
7
0
178,339
0
L
Danzaburou
9,751
886
46
4
0
173,628
0
L
Hel
11,178
1,016
80
7
0
197,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role