Player Matchup

Janus
Janus
CamiLink
Janus
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
327W - 286L
1,499 Elo+
Solo
Jing Wei
Jing Wei
Hapteocar
Jing Wei
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
16W - 19L
1,477 Elo+
Solo
Nemesis
Nemesis
LandCow
Nemesis
Level 7
God Stats
2W - 1L
1,682 SR
Queue Stats
11W - 8L
1,584 Elo+
Party 1
Sobek
Sobek
imposteroakk
Sobek
Level 28
God Stats
9W - 5L
1,676 SR
Queue Stats
19W - 11L
1,618 Elo+
Party 1
Sun Wukong
Sun Wukong
mrthesul
Sun Wukong
Level 29
God Stats
1W - 1L
1,332 SR
Queue Stats
22W - 15L
1,598 Elo+
Party 1
Team Averages
Level 21
1,491 SR
1,555 Elo+

VS

Team Averages
Level 12
1,537 SR
1,511 Elo+
Geb
Geb
DerOlleJenkins
Geb
Level 12
God Stats
1W - 4L
1,555 SR
Queue Stats
87W - 66L
1,536 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LGBTbruh
Cu Chulainn
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
LaykLayk
Medusa
Level 15
God Stats
4W - 3L
1,817 SR
Queue Stats
29W - 35L
1,581 Elo+
Solo
Ra
Ra
StevenderMaster
Ra
Level 8
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 15L
1,439 Elo+
Party 2
Nemesis
Nemesis
kikla000
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
CamiLink
Janus
18
12 / 2 / 4
12,158
640
15,163
10,698
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Hapteocar
Jing Wei
14
3 / 2 / 3
8,584
452
5,520
9,707
4,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
LandCow
Nemesis
14
1 / 4 / 6
9,091
478
4,874
11,905
4,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
2 / 2 / 9
9,245
487
7,701
15,399
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
mrthesul
Sun Wukong
18
4 / 1 / 5
10,711
564
5,319
12,926
7,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 4
8,175
430
8,052
13,180
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
LGBTbruh
Cu Chulainn
17
2 / 3 / 2
10,359
545
10,885
14,689
10,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
LaykLayk
Medusa
12
2 / 5 / 0
7,686
405
8,925
14,099
4,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 8 / 2
9,506
500
4,159
11,336
3,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
kikla000
Nemesis
16
4 / 2 / 2
9,974
525
8,042
10,582
3,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
22
Kills
10
11
Deaths
22
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
CamiLink
Janus
12
2
4
7
L
0
4
4
0.5
W
Jing Wei
Hapteocar
Jing Wei
3
2
3
2.25
L
Cu Chulainn
LGBTbruh
Cu Chulainn
2
3
2
1
W
Nemesis
LandCow
Nemesis
1
4
6
1
L
Medusa
LaykLayk
Medusa
2
5
0
0.4
L
2
8
2
0.38
W
2
2
9
3.25
L
Nemesis
kikla000
Nemesis
4
2
2
2.5
W
Sun Wukong
mrthesul
Sun Wukong
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,577
Damage
40,063
60,635
Taken
63,886
32,985
Mitigated
30,775
16,617
Healing
17,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
CamiLink
Janus
15,163
1,303
0
1,403
10,698
3,976
384
2,105
8,593
82,919
0
L
8,052
1,245
0
1,220
13,180
7,565
0
6,268
6,764
31,446
0
W
Jing Wei
Hapteocar
Jing Wei
5,520
3,213
915
819
9,707
4,057
2,141
3,567
6,140
0
37,384
L
Cu Chulainn
LGBTbruh
Cu Chulainn
10,885
1,153
0
4,696
14,689
10,526
52
2,094
12,573
119
81,037
W
Nemesis
LandCow
Nemesis
4,874
2,131
0
3,248
11,905
4,292
2,103
1,539
10,366
0
44,172
L
Medusa
LaykLayk
Medusa
8,925
4,609
0
5,005
14,099
4,993
51
6,153
7,752
0
35,142
L
4,159
972
538
2,009
11,336
3,733
291
5,507
5,485
50,960
0
W
7,701
508
0
4,456
15,399
13,113
535
4,785
10,614
30,440
0
L
Nemesis
kikla000
Nemesis
8,042
3,697
0
4,186
10,582
3,958
0
2,030
8,448
0
81,284
W
Sun Wukong
mrthesul
Sun Wukong
5,319
894
0
5,776
12,926
7,547
274
291
12,635
0
57,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,789
Gold Earned
45,700
460
Minions Killed
474
0
Camps Cleared
0
1,906,162
Distance Traveled
1,812,295
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,158
640
137
7
0
413,469
1
L
Geb
8,175
430
31
2
0
391,974
8
W
Jing Wei
8,584
452
70
4
0
330,606
0
L
Cu Chulainn
10,359
545
158
8
0
402,134
5
W
Nemesis
9,091
478
85
4
0
365,456
1
L
Medusa
7,686
405
51
3
0
305,780
0
L
Ra
9,506
500
110
6
0
357,584
2
W
Sobek
9,245
487
32
2
0
403,955
0
L
Nemesis
9,974
525
124
7
0
354,823
6
W
Sun Wukong
10,711
564
136
7
0
392,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role