Player Matchup

Horus
Horus
Guts589
Horus
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
53W - 46L
1,570 Elo+
Party 1
Ra
Ra
Shroox
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,594 Elo+
Party 1
Kali
Kali
aleb4th
Kali
Level 24
God Stats
3W - 2L
1,746 SR
Queue Stats
22W - 21L
1,572 Elo+
Solo
Chaac
Chaac
chechocain
Chaac
Level 11
God Stats
1W - 3L
1,698 SR
Queue Stats
19W - 18L
1,511 Elo+
Solo
Olorun
Olorun
mousy73
Olorun
Level 29
God Stats
3W - 2L
1,723 SR
Queue Stats
182W - 169L
1,677 Elo+
Solo
Team Averages
Level 17
1,633 SR
1,585 Elo+

VS

Team Averages
Level 23
1,598 SR
1,571 Elo+
Mulan
Mulan
BeautyBounce
Mulan
Level 18
God Stats
4W - 4L
1,257 SR
Queue Stats
74W - 56L
1,567 Elo+
Solo
Medusa
Medusa
Diet0l1ve
Medusa
Level 25
God Stats
4W - 2L
1,659 SR
Queue Stats
25W - 33L
1,495 Elo+
Solo
Ganesha
Ganesha
OnlyIcaunais
Ganesha
Level 29
God Stats
19W - 9L
1,744 SR
Queue Stats
46W - 25L
1,692 Elo+
Solo
Ra
Ra
SpagheddiPLS
Ra
Level 27
God Stats
13W - 7L
1,689 SR
Queue Stats
271W - 247L
1,543 Elo+
Solo
Arachne
Arachne
Герцор
Arachne
Level 18
God Stats
34W - 23L
1,643 SR
Queue Stats
52W - 56L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Guts589
Horus
8
0 / 1 / 3
5,212
474
2,116
6,250
2,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ra
8
0 / 7 / 0
4,777
434
2,638
5,991
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
aleb4th
Kali
8
0 / 3 / 0
5,220
475
1,325
6,409
3,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
12
3 / 2 / 0
6,918
629
5,227
6,553
3,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
mousy73
Olorun
11
3 / 2 / 0
6,068
552
6,538
8,011
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
5,530
503
3,089
6,425
3,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Diet0l1ve
Medusa
11
2 / 2 / 0
6,255
569
6,168
5,824
1,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
OnlyIcaunais
Ganesha
11
1 / 2 / 7
6,605
600
2,769
7,808
4,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 2 / 2
7,022
638
4,812
5,071
1,823
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Герцор
Arachne
11
5 / 0 / 2
6,524
593
3,997
7,215
2,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
15
15
Deaths
7
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
1
1
1.5
W
Medusa
Diet0l1ve
Medusa
2
2
0
1
L
Horus
Guts589
Horus
0
1
3
1.5
W
Ganesha
OnlyIcaunais
Ganesha
1
2
7
2.25
L
Ra
0
7
0
0
W
6
2
2
3.5
L
Kali
aleb4th
Kali
0
3
0
0
L
Chaac
3
2
0
1.5
L
Olorun
mousy73
Olorun
3
2
0
1.5
W
Arachne
Герцор
Arachne
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
20,835
33,214
Taken
32,343
14,158
Mitigated
13,545
10,634
Healing
12,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,089
461
0
1,736
6,425
3,816
116
0
6,100
0
20,694
W
Medusa
Diet0l1ve
Medusa
6,168
2,662
0
2,677
5,824
1,587
176
2,991
2,833
0
34,084
L
Horus
Guts589
Horus
2,116
1,601
346
1,449
6,250
2,799
0
410
5,840
0
7,065
W
Ganesha
OnlyIcaunais
Ganesha
2,769
364
0
2,096
7,808
4,075
38
2,929
4,854
24,021
0
L
Ra
2,638
491
44
283
5,991
1,610
78
2,646
3,345
19,853
0
W
4,812
1,414
649
1,890
5,071
1,823
354
1,973
3,098
41,751
0
L
Kali
aleb4th
Kali
1,325
642
0
1,199
6,409
3,782
0
995
5,414
0
27,805
L
Chaac
5,227
1,597
0
2,779
6,553
3,711
686
658
5,645
0
37,078
L
Olorun
mousy73
Olorun
6,538
3,819
295
4,239
8,011
2,256
0
2,872
5,139
42,030
0
W
Arachne
Герцор
Arachne
3,997
2,506
0
3,897
7,215
2,244
0
1,283
5,932
0
31,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,195
Gold Earned
31,936
254
Minions Killed
319
0
Camps Cleared
0
1,070,702
Distance Traveled
1,087,778
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,530
503
55
5
0
204,520
1
W
Medusa
6,255
569
86
8
0
209,213
1
L
Horus
5,212
474
7
1
0
230,416
0
W
Ganesha
6,605
600
14
1
0
219,427
3
L
Ra
4,777
434
31
3
0
167,325
2
W
Ra
7,022
638
88
8
0
217,773
2
L
Kali
5,220
475
61
6
0
230,618
0
L
Chaac
6,918
629
87
8
0
228,848
3
L
Olorun
6,068
552
68
6
0
213,495
5
W
Arachne
6,524
593
76
7
0
236,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role