Player Matchup

Pele
Pele
DIABOLISKILLZ3
Pele
Level 100
God Stats
5W - 7L
1,417 SR
Queue Stats
29W - 30L
1,541 Elo+
Solo
Neith
Neith
JuansNoCopea
Neith
Level 108
God Stats
10W - 5L
1,772 SR
Queue Stats
23W - 25L
1,544 Elo+
Solo
Cernunnos
Cernunnos
THEBOZZ1113
Cernunnos
Level 105
God Stats
3W - 4L
1,522 SR
Queue Stats
196W - 173L
1,645 Elo+
Solo
Scylla
Scylla
Uncommen
Scylla
Level 93
God Stats
5W - 16L
1,259 SR
Queue Stats
128W - 143L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
alightdolphin96
Erlang Shen
Level 126
God Stats
2W - 2L
1,720 SR
Queue Stats
315W - 278L
1,511 Elo+
Solo
Team Averages
Level 106
1,538 SR
1,549 Elo+

VS

Team Averages
Level 108
1,526 SR
1,498 Elo+
Jing Wei
Jing Wei
AceofSpades7529
Jing Wei
Level 86
God Stats
1W - 1L
1,301 SR
Queue Stats
272W - 278L
1,445 Elo+
Party 2
Arachne
Arachne
BATMAN1012
Arachne
Level 115
God Stats
6W - 6L
1,500 SR
Queue Stats
92W - 102L
1,468 Elo+
Party 1
Kuzenbo
Kuzenbo
EVILsnails
Kuzenbo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Thewarlore
Nu Wa
Level 89
God Stats
8W - 4L
1,733 SR
Queue Stats
253W - 250L
1,586 Elo+
Party 2
Horus
Horus
friskyYoursenpai
Horus
Level 107
God Stats
27W - 11L
1,595 SR
Queue Stats
400W - 419L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 5
12,432
518
10,467
23,757
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
8 / 5 / 5
12,235
510
19,894
18,235
7,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cernunnos
THEBOZZ1113
Cernunnos
17
2 / 6 / 11
10,376
432
12,501
26,629
11,667
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Uncommen
Scylla
20
6 / 4 / 4
13,617
567
13,959
14,664
6,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
alightdolphin96
Erlang Shen
18
0 / 6 / 0
11,613
484
13,594
23,723
23,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
20
3 / 6 / 5
12,552
523
8,804
21,846
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
BATMAN1012
Arachne
20
20 / 1 / 2
16,807
700
26,436
18,102
12,012
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
EVILsnails
Kuzenbo
20
1 / 0 / 15
13,409
559
16,630
24,586
38,456
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
20
4 / 7 / 9
13,147
548
12,090
13,094
5,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 12
10,686
445
11,454
24,709
18,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
21
Kills
30
30
Deaths
21
25
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
6
5
0.92
W
Arachne
BATMAN1012
Arachne
20
1
2
21
L
5
9
5
0.83
W
Kuzenbo
EVILsnails
Kuzenbo
1
0
15
8.5
L
8
5
5
2.1
L
Cernunnos
THEBOZZ1113
Cernunnos
2
6
11
1.25
W
Nu Wa
4
7
9
1.21
L
Scylla
Uncommen
Scylla
6
4
4
2
L
Erlang Shen
alightdolphin96
Erlang Shen
0
6
0
0
W
2
7
12
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,415
Damage
75,414
107,008
Taken
102,337
58,027
Mitigated
82,637
32,620
Healing
35,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
8,804
5,841
0
10,884
21,846
7,615
4,031
1,826
20,020
0
97,596
W
Arachne
BATMAN1012
Arachne
26,436
19,659
0
7,038
18,102
12,012
2,200
1,514
16,588
0
161,188
L
10,467
3,231
0
8,812
23,757
9,608
0
4,650
18,910
0
89,651
W
Kuzenbo
EVILsnails
Kuzenbo
16,630
6,080
0
6,471
24,586
38,456
711
2,405
22,181
78,968
0
L
19,894
9,480
0
7,719
18,235
7,076
696
2,134
15,983
0
77,817
L
Cernunnos
THEBOZZ1113
Cernunnos
12,501
6,342
466
5,833
26,629
11,667
255
5,173
21,376
0
40,515
W
Nu Wa
12,090
5,121
0
963
13,094
5,720
1,173
5,345
7,749
95,539
0
L
Scylla
Uncommen
Scylla
13,959
1,478
0
2,835
14,664
6,285
275
3,761
10,702
114,920
0
L
Erlang Shen
alightdolphin96
Erlang Shen
13,594
7,199
0
6,955
23,723
23,391
0
12,282
11,317
99
82,201
W
11,454
5,405
2,422
7,841
24,709
18,834
1,058
4,201
20,508
0
28,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,273
Gold Earned
66,601
650
Minions Killed
662
0
Camps Cleared
0
2,073,644
Distance Traveled
2,170,913
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,552
523
155
6
0
414,194
4
W
Arachne
16,807
700
195
8
0
495,271
0
L
Pele
12,432
518
141
6
0
423,244
3
W
Kuzenbo
13,409
559
122
5
0
449,854
5
L
Neith
12,235
510
133
6
0
373,622
4
L
Cernunnos
10,376
432
41
2
0
433,457
2
W
Nu Wa
13,147
548
167
7
0
426,947
2
L
Scylla
13,617
567
187
8
0
424,821
10
L
Erlang Shen
11,613
484
148
6
0
418,500
0
W
Horus
10,686
445
23
1
0
384,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role