Player Matchup

Sun Wukong
Sun Wukong
ItachiTheAnbu
Sun Wukong
Level 155
God Stats
4W - 1L
1,529 SR
Queue Stats
141W - 138L
1,536 Elo+
Solo
Hades
Hades
RAFAPT3
Hades
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
270W - 246L
1,590 Elo+
Solo
Nemesis
Nemesis
adstun
Nemesis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,496 Elo+
Solo
Artemis
Artemis
germanhd16
Artemis
Level 55
God Stats
4W - 0L
1,762 SR
Queue Stats
21W - 22L
1,452 Elo+
Party 1
Cerberus
Cerberus
sraf9116
Cerberus
Level 102
God Stats
5W - 2L
1,553 SR
Queue Stats
51W - 44L
1,495 Elo+
Party 1
Team Averages
Level 102
1,569 SR
1,514 Elo+

VS

Team Averages
Level 115
1,496 SR
1,511 Elo+
Geb
Geb
Big Ponz2200
Geb
Level 121
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 46L
1,774 Elo+
Solo
Neith
Neith
KingLeoXVI
Neith
Level 105
God Stats
5W - 9L
1,445 SR
Queue Stats
183W - 180L
1,543 Elo+
Solo
Erlang Shen
Erlang Shen
Larzen_91
Erlang Shen
Level 158
God Stats
41W - 42L
1,595 SR
Queue Stats
617W - 626L
1,408 Elo+
Solo
Izanami
Izanami
jarekey
Izanami
Level 58
God Stats
11W - 10L
1,440 SR
Queue Stats
100W - 146L
1,343 Elo+
Solo
Eset
Eset
johntheslayer98
Eset
Level 135
God Stats
15W - 16L
1,500 SR
Queue Stats
314W - 329L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ItachiTheAnbu
Sun Wukong
16
0 / 2 / 3
10,014
435
7,263
20,160
11,289
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
RAFAPT3
Hades
20
9 / 2 / 1
13,466
585
16,916
20,498
12,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
adstun
Nemesis
19
4 / 4 / 5
12,188
530
10,575
18,053
8,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
germanhd16
Artemis
20
1 / 2 / 6
12,790
556
14,877
19,494
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
sraf9116
Cerberus
20
10 / 0 / 4
14,414
627
13,184
19,220
24,423
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,646
463
7,702
14,171
13,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
18
7 / 2 / 1
11,143
484
15,565
18,459
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
Larzen_91
Erlang Shen
15
0 / 6 / 1
9,855
428
8,073
19,721
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
jarekey
Izanami
12
0 / 10 / 1
8,663
377
5,289
16,931
4,380
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 2
10,767
468
9,360
11,839
4,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
24
Kills
10
10
Deaths
24
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
1
7
4.5
W
Sun Wukong
ItachiTheAnbu
Sun Wukong
0
2
3
0.75
L
Neith
7
2
1
3.75
L
Erlang Shen
Larzen_91
Erlang Shen
0
6
1
0.08
W
Hades
RAFAPT3
Hades
9
2
1
4.75
W
Nemesis
adstun
Nemesis
4
4
5
1.63
W
Artemis
germanhd16
Artemis
1
2
6
2
L
Izanami
jarekey
Izanami
0
10
1
0.05
L
2
5
2
0.6
W
Cerberus
sraf9116
Cerberus
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,815
Damage
45,989
97,425
Taken
81,121
65,609
Mitigated
35,547
49,673
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,702
663
403
2,391
14,171
13,134
190
4,237
9,934
33,629
0
W
Sun Wukong
ItachiTheAnbu
Sun Wukong
7,263
388
438
6,728
20,160
11,289
87
4,999
15,077
93
48,511
L
Neith
15,565
7,495
0
8,106
18,459
6,815
1,036
2,930
15,529
0
78,814
L
Erlang Shen
Larzen_91
Erlang Shen
8,073
3,942
438
7,200
19,721
6,569
561
8,021
11,700
0
66,705
W
Hades
RAFAPT3
Hades
16,916
1,666
680
13,218
20,498
12,930
3,597
6,474
13,646
103,711
0
W
Nemesis
adstun
Nemesis
10,575
4,679
0
6,160
18,053
8,991
304
2,489
15,414
0
90,702
W
Artemis
germanhd16
Artemis
14,877
7,271
0
13,117
19,494
7,976
4,417
1,430
18,022
0
109,130
L
Izanami
jarekey
Izanami
5,289
4,366
90
2,456
16,931
4,380
427
8,718
8,213
0
51,419
L
9,360
458
1,036
2,108
11,839
4,649
372
6,287
5,552
64,320
0
W
Cerberus
sraf9116
Cerberus
13,184
1,756
0
9,332
19,220
24,423
1,568
988
17,396
111,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,872
Gold Earned
51,074
784
Minions Killed
558
0
Camps Cleared
0
2,030,492
Distance Traveled
1,705,330
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,646
463
55
2
0
395,967
4
W
Sun Wukong
10,014
435
72
3
0
451,146
5
L
Neith
11,143
484
135
6
0
374,773
7
L
Erlang Shen
9,855
428
140
6
0
297,224
0
W
Hades
13,466
585
181
8
0
359,389
4
W
Nemesis
12,188
530
136
6
0
443,174
0
W
Artemis
12,790
556
162
7
0
381,285
3
L
Izanami
8,663
377
89
4
0
257,757
2
L
Eset
10,767
468
139
6
0
379,609
4
W
Cerberus
14,414
627
233
10
0
395,498
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role