Player Matchup

Zeus
Zeus
IAMDANNYBOi
Zeus
Level 16
God Stats
4W - 4L
1,679 SR
Queue Stats
11W - 14L
1,503 Elo+
Party 1
Anhur
Anhur
Synnyy
Anhur
Level 62
God Stats
0W - 2L
1,159 SR
Queue Stats
139W - 125L
1,336 Elo+
Solo
Cthulhu
Cthulhu
dankasswizard
Cthulhu
Level 28
God Stats
107W - 115L
1,553 SR
Queue Stats
122W - 145L
1,376 Elo+
Party 1
Team Averages
Level 35
1,464 SR
1,405 Elo+

VS

Team Averages
Level 52
1,601 SR
1,637 Elo+
Ah Puch
Ah Puch
Klight1989
Ah Puch
Level 78
God Stats
4W - 4L
1,802 SR
Queue Stats
136W - 141L
1,791 Elo+
Solo
Neith
Neith
Wooloo05
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,567 Elo+
Party 2
Fenrir
Fenrir
acesup73
Fenrir
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 24L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 2
7,482
624
5,015
9,845
4,029
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Synnyy
Anhur
12
6 / 3 / 1
8,712
726
7,365
11,714
4,269
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
11
1 / 6 / 5
8,148
679
4,547
13,916
8,442
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Klight1989
Ah Puch
12
5 / 2 / 7
8,823
735
11,916
4,928
1,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Wooloo05
Neith
13
3 / 2 / 10
8,960
747
8,589
6,538
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
acesup73
Fenrir
13
7 / 4 / 6
9,977
831
8,159
11,563
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
8
Kills
15
15
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Ah Puch
Klight1989
Ah Puch
5
2
7
4.25
L
Anhur
Synnyy
Anhur
6
3
1
2.17
W
Neith
Wooloo05
Neith
3
2
10
4
W
Fenrir
acesup73
Fenrir
7
4
6
2.5
L
Cthulhu
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,927
Damage
28,664
35,475
Taken
23,029
16,740
Mitigated
15,525
7,263
Healing
5,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,015
851
0
939
9,845
4,029
0
3,913
5,932
21,780
0
W
Ah Puch
Klight1989
Ah Puch
11,916
139
378
1,160
4,928
1,477
336
1,787
3,141
31,123
0
L
Anhur
Synnyy
Anhur
7,365
4,145
0
3,840
11,714
4,269
0
3,697
8,017
0
30,433
W
Neith
Wooloo05
Neith
8,589
3,382
0
1,383
6,538
3,238
327
2,437
4,101
0
44,494
W
Fenrir
acesup73
Fenrir
8,159
1,820
0
2,429
11,563
10,810
0
5,429
6,134
0
23,453
L
Cthulhu
4,547
258
682
1,802
13,916
8,442
0
4,382
9,534
22,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,342
Gold Earned
27,760
147
Minions Killed
144
0
Camps Cleared
0
591,077
Distance Traveled
635,582
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,482
624
52
4
0
175,987
4
W
Ah Puch
8,823
735
45
4
0
206,583
4
L
Anhur
8,712
726
67
6
0
196,528
4
W
Neith
8,960
747
76
6
0
204,492
0
W
Fenrir
9,977
831
23
2
0
224,507
0
L
Cthulhu
8,148
679
28
2
0
218,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role