Player Matchup

Cernunnos
Cernunnos
Shot Out Spence
Cernunnos
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 38L
1,506 Elo+
Party 1
Thoth
Thoth
jumpingbean412
Thoth
Level 108
God Stats
1W - 0L
1,132 SR
Queue Stats
7W - 5L
1,405 Elo+
Party 1
Chaac
Chaac
naaaaaah bro
Chaac
Level 103
God Stats
35W - 27L
1,502 SR
Queue Stats
82W - 76L
1,610 Elo+
Party 1
Team Averages
Level 106
1,378 SR
1,507 Elo+

VS

Team Averages
Level 21
1,525 SR
1,498 Elo+
Danzaburou
Danzaburou
FrmDenver
Danzaburou
Level 16
God Stats
7W - 17L
1,550 SR
Queue Stats
30W - 42L
1,526 Elo+
Solo
Zeus
Zeus
LuvSOAForever
Zeus
Level 28
God Stats
43W - 20L
1,673 SR
Queue Stats
130W - 115L
1,758 Elo+
Solo
Ares
Ares
smsavvas
Ares
Level 18
God Stats
1W - 11L
1,351 SR
Queue Stats
10W - 36L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Shot Out Spence
Cernunnos
13
4 / 1 / 3
9,341
719
6,095
10,560
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 2 / 2
9,215
709
6,406
7,148
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 6
8,324
640
4,691
11,942
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FrmDenver
Danzaburou
12
1 / 6 / 1
7,956
612
4,042
11,625
3,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 2 / 1
9,188
707
14,704
6,726
1,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
5
0 / 0 / 1
6,730
518
393
2,333
965
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
8
Kills
5
5
Deaths
8
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FrmDenver
Danzaburou
1
6
1
0.25
L
4
2
1
2.25
W
Cernunnos
Shot Out Spence
Cernunnos
4
1
3
5.5
W
4
2
2
2.5
W
0
2
6
1.5
L
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
19,139
29,650
Taken
20,684
21,714
Mitigated
6,862
11,976
Healing
3,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FrmDenver
Danzaburou
4,042
1,285
0
1,686
11,625
3,900
0
2,929
8,255
0
26,735
L
14,704
618
0
1,368
6,726
1,997
0
2,589
3,915
48,038
0
W
Cernunnos
Shot Out Spence
Cernunnos
6,095
1,992
0
4,630
10,560
5,390
2,271
5,293
5,267
0
52,904
W
6,406
0
0
2,115
7,148
2,897
424
4,182
2,966
33,649
0
W
4,691
125
780
4,451
11,942
13,427
256
6,015
5,927
0
24,463
L
Ares
393
0
0
0
2,333
965
0
475
1,639
2,013
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,880
Gold Earned
23,874
169
Minions Killed
130
0
Camps Cleared
0
685,752
Distance Traveled
500,284
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,956
612
49
4
0
202,972
0
L
Zeus
9,188
707
79
6
0
224,545
3
W
Cernunnos
9,341
719
69
5
0
230,329
1
W
Thoth
9,215
709
69
5
0
226,245
2
W
Chaac
8,324
640
31
2
0
229,178
0
L
Ares
6,730
518
2
0
0
72,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role