Player Matchup

Ares
Ares
Baconsaber
Ares
Level 127
God Stats
16W - 22L
1,437 SR
Queue Stats
908W - 909L
1,542 Elo+
Party 1
Rama
Rama
CaptAwesom3
Rama
Level 127
God Stats
6W - 2L
1,715 SR
Queue Stats
133W - 122L
1,539 Elo+
Party 1
Danzaburou
Danzaburou
Ndematteis
Danzaburou
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,677 Elo+
Solo
Odin
Odin
Okilubb
Odin
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Semoi
Horus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 38L
1,539 Elo+
Party 1
Team Averages
Level 105
1,531 SR
1,559 Elo+

VS

Team Averages
Level 124
1,480 SR
1,516 Elo+
Artemis
Artemis
DevonAlm1ghty
Artemis
Level 129
God Stats
7W - 4L
1,461 SR
Queue Stats
163W - 173L
1,554 Elo+
Solo
Scylla
Scylla
Keep it Burnin
Scylla
Level 119
God Stats
7W - 10L
1,500 SR
Queue Stats
446W - 469L
1,597 Elo+
Solo
Yemoja
Yemoja
THE NEAT1
Yemoja
Level 152
God Stats
1W - 2L
1,285 SR
Queue Stats
140W - 139L
1,353 Elo+
Solo
Chernobog
Chernobog
jiggerz
Chernobog
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 36L
1,488 Elo+
Solo
Artio
Artio
modernman2001
Artio
Level 83
God Stats
2W - 0L
1,656 SR
Queue Stats
71W - 73L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 10
10,963
783
15,519
22,894
25,889
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 6 / 11
10,291
735
14,213
16,151
7,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Ndematteis
Danzaburou
18
6 / 7 / 7
12,266
876
22,178
17,270
9,389
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odin
Okilubb
Odin
17
2 / 8 / 8
10,326
738
14,146
20,210
14,840
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Horus
Semoi
Horus
16
1 / 6 / 10
9,853
704
7,268
20,552
16,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
18
5 / 2 / 24
11,133
795
22,461
16,124
7,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

19
10 / 6 / 15
11,771
841
20,395
12,814
5,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Yemoja
THE NEAT1
Yemoja
20
5 / 2 / 27
11,636
831
10,948
14,997
17,674
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
jiggerz
Chernobog
18
9 / 5 / 16
11,880
849
17,484
17,030
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 2 / 26
10,825
773
13,120
28,155
22,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
141
17
Kills
33
33
Deaths
17
46
Assists
108
Player
Kills
Deaths
Assists
KDA
L
6
6
10
1.83
L
2
6
11
1.25
W
Artemis
5
2
24
8.5
W
10
6
15
2.92
L
Danzaburou
Ndematteis
Danzaburou
6
7
7
1.36
L
Odin
Okilubb
Odin
2
8
8
0.75
L
Horus
Semoi
Horus
1
6
10
1
W
Yemoja
THE NEAT1
Yemoja
5
2
27
9.25
W
Chernobog
jiggerz
Chernobog
9
5
16
3.4
W
4
2
26
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,324
Damage
84,408
97,077
Taken
89,120
74,493
Mitigated
61,541
33,060
Healing
47,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,519
787
2,160
1,593
22,894
25,889
300
9,350
13,544
22,981
0
L
14,213
10,121
1,996
4,105
16,151
7,794
1,282
8,476
7,675
0
32,231
W
Artemis
22,461
8,514
976
6,171
16,124
7,699
2,288
3,178
12,946
0
39,802
W
20,395
815
2,291
953
12,814
5,783
800
4,058
8,756
34,136
0
L
Danzaburou
Ndematteis
Danzaburou
22,178
5,250
1,665
2,983
17,270
9,389
818
7,278
9,992
0
39,833
L
Odin
Okilubb
Odin
14,146
4,865
2,245
1,464
20,210
14,840
652
10,033
10,177
0
28,375
L
Horus
Semoi
Horus
7,268
4,134
7,980
6,869
20,552
16,581
640
9,326
11,226
0
11,105
W
Yemoja
THE NEAT1
Yemoja
10,948
2,834
6,868
1,468
14,997
17,674
943
2,187
12,810
26,799
0
W
Chernobog
jiggerz
Chernobog
17,484
8,297
2,775
3,996
17,030
8,018
2,411
2,259
14,771
0
37,481
W
13,120
825
8,204
13,796
28,155
22,367
334
3,837
24,318
21,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,699
Gold Earned
57,245
134
Minions Killed
159
0
Camps Cleared
0
1,118,020
Distance Traveled
1,166,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,963
783
10
1
0
248,221
0
L
Rama
10,291
735
47
3
0
215,955
1
W
Artemis
11,133
795
42
3
0
253,173
0
W
Scylla
11,771
841
27
2
0
223,452
0
L
Danzaburou
12,266
876
35
3
0
200,811
0
L
Odin
10,326
738
36
3
0
216,110
1
L
Horus
9,853
704
6
0
0
236,923
0
W
Yemoja
11,636
831
32
2
0
220,308
5
W
Chernobog
11,880
849
49
4
0
216,605
0
W
Artio
10,825
773
9
1
0
252,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role