Player Matchup

Discordia
Discordia
BBD00
Discordia
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 14L
1,298 Elo+
Solo
Zeus
Zeus
HyZe_PuMa99
Zeus
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 51L
1,213 Elo+
Party 1
Cabrakan
Cabrakan
Palskestrikerr
Cabrakan
Level 12
God Stats
2W - 1L
1,788 SR
Queue Stats
10W - 7L
1,329 Elo+
Solo
Nemesis
Nemesis
SemiGodLJ
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 133L
1,299 Elo+
Party 1
Neith
Neith
SteezyODeezy
Neith
Level 15
God Stats
8W - 10L
1,403 SR
Queue Stats
48W - 39L
1,470 Elo+
Solo
Team Averages
Level 12
1,538 SR
1,322 Elo+

VS

Team Averages
Level 10
1,380 SR
1,425 Elo+
Yemoja
Yemoja
NattyboChatty
Yemoja
Level 3
God Stats
1W - 2L
1,316 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Camazotz
Camazotz
OraCulo90
Camazotz
Level 18
God Stats
1W - 0L
1,383 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RenegadeScipio
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,149 Elo+
Solo
Nu Wa
Nu Wa
TheBreadButter
Nu Wa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,705 Elo+
Solo
Achilles
Achilles
yogurttastesgood
Achilles
Level 16
God Stats
4W - 19L
1,199 SR
Queue Stats
11W - 29L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BBD00
Discordia
8
0 / 5 / 2
5,780
340
3,086
6,643
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 8 / 2
6,713
395
5,074
9,658
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
10
3 / 4 / 1
6,912
407
4,263
10,382
5,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
SemiGodLJ
Nemesis
11
1 / 6 / 1
6,977
410
2,526
10,944
3,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 7 / 2
6,377
375
3,724
10,588
2,974
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 8
9,600
565
5,528
5,405
4,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Camazotz
OraCulo90
Camazotz
17
8 / 0 / 4
11,355
668
9,881
12,115
4,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
6 / 1 / 5
8,806
518
5,520
7,034
2,463
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
10 / 1 / 7
11,392
670
14,717
8,412
3,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 3 / 7
9,125
537
3,406
11,600
11,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
6
Kills
29
30
Deaths
6
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
BBD00
Discordia
0
5
2
0.2
L
1
8
2
0.25
W
4
1
8
8
W
Camazotz
OraCulo90
Camazotz
8
0
4
10
L
Cabrakan
3
4
1
0.88
W
6
1
5
8.5
L
Nemesis
SemiGodLJ
Nemesis
1
6
1
0.25
L
1
7
2
0.29
W
10
1
7
13.5
W
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,673
Damage
39,052
48,215
Taken
44,566
16,596
Mitigated
26,231
8,330
Healing
17,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BBD00
Discordia
3,086
175
0
987
6,643
1,863
0
3,490
2,845
18,134
0
L
5,074
1,338
0
1,439
9,658
2,304
0
2,701
6,585
28,004
0
W
5,528
470
2,129
900
5,405
4,603
840
1,081
4,240
23,530
0
W
Camazotz
OraCulo90
Camazotz
9,881
3,550
0
8,096
12,115
4,527
730
2,424
9,587
0
74,018
L
Cabrakan
4,263
756
0
2,640
10,382
5,562
0
3,640
6,322
31,288
0
W
5,520
2,454
0
0
7,034
2,463
4,240
2,572
4,296
0
32,152
L
Nemesis
SemiGodLJ
Nemesis
2,526
627
0
1,059
10,944
3,893
0
5,111
5,543
0
22,897
L
3,724
1,693
0
2,205
10,588
2,974
0
4,389
5,955
0
21,825
W
14,717
2,811
110
3,131
8,412
3,420
5,072
173
8,223
83,412
0
W
3,406
514
0
2,855
11,600
11,218
1,339
5,749
5,797
0
34,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,759
Gold Earned
50,278
244
Minions Killed
451
0
Camps Cleared
0
1,147,691
Distance Traveled
1,500,835
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,780
340
48
3
0
148,436
0
L
Zeus
6,713
395
52
3
0
279,431
0
W
Yemoja
9,600
565
42
2
0
283,238
3
W
Camazotz
11,355
668
130
8
0
328,135
0
L
Cabrakan
6,912
407
63
4
0
176,475
0
W
Medusa
8,806
518
59
3
0
288,563
1
L
Nemesis
6,977
410
46
3
0
287,535
0
L
Neith
6,377
375
35
2
0
255,814
0
W
Nu Wa
11,392
670
141
8
0
311,104
2
W
Achilles
9,125
537
79
5
0
289,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role