Player Matchup

Achilles
Achilles
Bronze III
Barntboy9
Achilles
Bronze III
Level 122
God Stats
1W - 0L
1,633 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2
The Morrigan
The Morrigan
Gold V
SKOP320
The Morrigan
Gold V
Level 140
God Stats
4W - 0L
1,618 SR
Queue Stats
4W - 0L
1,611 MMR
Party 2
Heimdallr
Heimdallr
Bronze III
Sherman482
Heimdallr
Bronze III
Level 111
God Stats
2W - 0L
1,474 SR
Queue Stats
2W - 1L
1,549 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,575 SR
1,553 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,522 SR
1,514 MMR
Bellona
Bellona
Gold IV
 
Bellona
Gold IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
ELmatoss_Qc
Sobek
Gold V
Level 80
God Stats
51W - 49L
1,542 SR
Queue Stats
77W - 89L
1,390 MMR
Party 1
Hera
Hera
Gold II
Jazzbi
Hera
Gold II
Level 130
God Stats
11W - 12L
1,523 SR
Queue Stats
129W - 136L
1,654 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Barntboy9
Achilles
12
5 / 1 / 5
8,611
718
5,713
10,627
9,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
SKOP320
The Morrigan
12
2 / 2 / 8
8,217
685
10,434
5,006
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Sherman482
Heimdallr
12
5 / 2 / 6
8,835
736
8,697
9,546
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
PersephoneCthulhuChang'eAphroditeKhepri

VS

Bans
ChaacCupidCu ChulainnHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 4 / 2
7,413
618
2,685
11,646
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 2 / 4
7,813
651
5,475
11,437
9,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Jazzbi
Hera
11
4 / 6 / 1
8,423
702
7,523
9,011
3,271
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
12
Kills
5
5
Deaths
12
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
4
2
0.5
W
Achilles
Barntboy9
Achilles
5
1
5
7.5
L
0
2
4
1
L
Hera
Jazzbi
Hera
4
6
1
0.75
W
The Morrigan
SKOP320
The Morrigan
2
2
8
3
W
Heimdallr
Sherman482
Heimdallr
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,844
Damage
15,683
25,179
Taken
32,094
14,490
Mitigated
20,070
6,913
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,685
288
0
542
11,646
7,318
349
4,886
6,312
0
24,562
W
Achilles
Barntboy9
Achilles
5,713
943
0
3,599
10,627
9,030
460
5,731
4,896
0
15,705
L
5,475
113
0
2,853
11,437
9,481
345
2,117
8,825
26,215
0
L
Hera
Jazzbi
Hera
7,523
1,599
0
865
9,011
3,271
615
4,212
4,542
36,215
0
W
The Morrigan
SKOP320
The Morrigan
10,434
1,325
0
0
5,006
1,862
511
2,335
2,671
29,766
0
W
Heimdallr
Sherman482
Heimdallr
8,697
3,616
0
3,314
9,546
3,598
587
4,953
4,593
0
38,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
23,649
130
Minions Killed
149
0
Camps Cleared
0
676,809
Distance Traveled
738,163
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,413
618
44
4
0
235,517
1
W
Achilles
8,611
718
16
1
0
250,145
7
L
Sobek
7,813
651
35
3
0
278,531
4
L
Hera
8,423
702
70
6
0
224,115
2
W
The Morrigan
8,217
685
50
4
0
209,630
2
W
Heimdallr
8,835
736
64
5
0
217,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role