Player Matchup

Apollo
Apollo
Platinum IV
Im_Sinjjj
Apollo
Platinum IV
Level 125
God Stats
23W - 7L
1,935 SR
Queue Stats
69W - 56L
1,756 MMR
Party 3
Bellona
Bellona
Bronze III
Mr_Slappy95
Bellona
Bronze III
Level 73
God Stats
1W - 0L
1,739 SR
Queue Stats
1W - 3L
1,367 MMR
Party 3
Merlin
Merlin
Gold I
MxrioBrosPGM-
Merlin
Gold I
Level 156
God Stats
26W - 28L
1,681 SR
Queue Stats
1,226W - 1,230L
1,724 MMR
Party 1
Mercury
Mercury
Gold IV
Zaekim
Mercury
Gold IV
Level 139
God Stats
25W - 23L
1,649 SR
Queue Stats
1,246W - 1,220L
1,415 MMR
Party 1
Aphrodite
Aphrodite
Gold II
tsakonoob
Aphrodite
Gold II
Level 50
God Stats
17W - 20L
1,626 SR
Queue Stats
28W - 38L
1,571 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,726 SR
1,567 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 101
1,596 SR
1,568 MMR
Ravana
Ravana
Silver I
Armaty_Kataclysm
Ravana
Silver I
Level 103
God Stats
1W - 2L
1,413 SR
Queue Stats
43W - 42L
1,557 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Darmush
Danzaburou
Gold IV
Level 45
God Stats
47W - 22L
1,740 SR
Queue Stats
151W - 150L
1,688 MMR
Party 2
Osiris
Osiris
Gold V
Kevini2
Osiris
Gold V
Level 146
God Stats
2W - 9L
1,755 SR
Queue Stats
427W - 423L
1,642 MMR
Party 4
Nox
Nox
Bronze III
LadyStark_1994
Nox
Bronze III
Level 111
God Stats
0W - 2L
1,408 SR
Queue Stats
35W - 47L
1,507 MMR
Party 4
Cerberus
Cerberus
Gold V
TheRedMaca
Cerberus
Gold V
Level 99
God Stats
41W - 33L
1,667 SR
Queue Stats
145W - 153L
1,446 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Im_Sinjjj
Apollo
20
12 / 6 / 6
20,349
599
38,366
36,220
17,684
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bellona
Mr_Slappy95
Bellona
19
0 / 9 / 5
14,226
418
11,683
31,207
29,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 7 / 9
17,517
515
38,180
31,247
12,197
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Zaekim
Mercury
20
11 / 4 / 10
20,621
607
22,608
25,652
15,027
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
tsakonoob
Aphrodite
20
1 / 8 / 4
14,261
419
6,897
25,537
13,066
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
SetJanusNemesisScyllaCu Chulainn

VS

Bans
Nu WaTsukuyomiAo KuangFenrirPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 9
16,895
497
16,260
28,657
17,395
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
Darmush
Danzaburou
20
11 / 5 / 5
20,038
589
28,119
25,534
13,398
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
Kevini2
Osiris
20
4 / 5 / 15
17,539
516
17,795
32,625
43,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 12 / 7
16,255
478
15,046
21,816
11,900
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
TheRedMaca
Cerberus
20
5 / 2 / 23
16,085
473
30,403
42,662
72,435
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
93
32
Kills
34
34
Deaths
33
34
Assists
59
Player
Kills
Deaths
Assists
KDA
L
9
9
9
1.5
L
Danzaburou
Darmush
Danzaburou
11
5
5
2.7
W
Apollo
Im_Sinjjj
Apollo
12
6
6
2.5
L
Osiris
Kevini2
Osiris
4
5
15
2.3
L
5
12
7
0.71
W
Bellona
Mr_Slappy95
Bellona
0
9
5
0.28
W
8
7
9
1.79
L
Cerberus
TheRedMaca
Cerberus
5
2
23
8.25
W
Mercury
Zaekim
Mercury
11
4
10
4
W
Aphrodite
tsakonoob
Aphrodite
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,734
Damage
107,623
149,863
Taken
151,294
87,443
Mitigated
158,746
46,953
Healing
46,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,260
3,690
0
7,612
28,657
17,395
1,464
8,268
20,389
0
131,279
L
Danzaburou
Darmush
Danzaburou
28,119
17,295
0
7,081
25,534
13,398
5,242
6,926
18,608
0
170,134
W
Apollo
Im_Sinjjj
Apollo
38,366
26,902
0
14,590
36,220
17,684
8,847
9,477
26,575
0
169,297
L
Osiris
Kevini2
Osiris
17,795
6,116
0
14,015
32,625
43,618
2,069
10,303
22,322
123
105,339
L
15,046
1,125
0
261
21,816
11,900
0
10,171
11,645
88,208
0
W
Bellona
Mr_Slappy95
Bellona
11,683
5,297
0
2,745
31,207
29,469
2,380
8,792
22,404
455
63,433
W
38,180
1,839
594
8,801
31,247
12,197
643
10,176
20,873
135,640
0
L
Cerberus
TheRedMaca
Cerberus
30,403
2,018
0
17,402
42,662
72,435
531
13,388
29,274
54,720
0
W
Mercury
Zaekim
Mercury
22,608
12,195
0
1,254
25,652
15,027
1,796
8,113
17,333
0
188,549
W
Aphrodite
tsakonoob
Aphrodite
6,897
287
5,897
13,072
25,537
13,066
487
10,128
15,321
73,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,974
Gold Earned
86,812
879
Minions Killed
792
0
Camps Cleared
0
3,158,142
Distance Traveled
3,130,398
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
16,895
497
156
5
0
600,099
5
L
Danzaburou
20,038
589
246
7
0
564,119
1
W
Apollo
20,349
599
220
6
0
650,914
5
L
Osiris
17,539
516
197
6
0
659,220
11
L
Nox
16,255
478
147
4
0
588,592
6
W
Bellona
14,226
418
119
4
0
562,921
1
W
Merlin
17,517
515
150
4
0
590,917
4
L
Cerberus
16,085
473
46
1
0
718,368
6
W
Mercury
20,621
607
270
8
0
800,951
3
W
Aphrodite
14,261
419
120
4
0
552,439
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role