Player Matchup

Kuzenbo
Kuzenbo
Briofito
Kuzenbo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,918 Elo+
Party 2
Anubis
Anubis
Galaxy017
Anubis
Level 60
God Stats
11W - 6L
1,500 SR
Queue Stats
125W - 120L
1,500 Elo+
Solo
Skadi
Skadi
NightsOfAmnesia
Skadi
Level 108
God Stats
4W - 6L
1,378 SR
Queue Stats
42W - 45L
1,918 Elo+
Party 2
Team Averages
Level 90
1,459 SR
1,778 Elo+

VS

Team Averages
Level 113
1,717 SR
1,623 Elo+
Medusa
Medusa
Genomorphs
Medusa
Level 148
God Stats
9W - 4L
1,734 SR
Queue Stats
175W - 152L
1,558 Elo+
Party 1
Athena
Athena
Shveider
Athena
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 95L
1,554 Elo+
Party 1
Chang'e
Chang'e
lostsoul13
Chang'e
Level 121
God Stats
4W - 1L
1,916 SR
Queue Stats
11W - 12L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Briofito
Kuzenbo
10
1 / 2 / 3
7,184
599
4,649
12,268
10,445
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Galaxy017
Anubis
11
3 / 3 / 1
7,940
662
8,002
8,320
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 4
7,326
611
4,467
8,456
3,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Genomorphs
Medusa
12
6 / 1 / 2
8,890
741
12,243
6,736
3,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Athena
Shveider
Athena
11
0 / 1 / 8
8,314
693
2,697
9,827
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
lostsoul13
Chang'e
11
2 / 2 / 5
8,130
678
8,420
6,081
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
4
Kills
8
8
Deaths
4
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Briofito
Kuzenbo
1
2
3
1.25
L
Anubis
Galaxy017
Anubis
3
3
1
1.17
W
Medusa
Genomorphs
Medusa
6
1
2
7
L
0
3
4
0.67
W
Athena
Shveider
Athena
0
1
8
4
W
Chang'e
lostsoul13
Chang'e
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,118
Damage
23,360
29,044
Taken
22,644
17,997
Mitigated
11,531
8,119
Healing
8,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Briofito
Kuzenbo
4,649
2,129
0
1,770
12,268
10,445
0
4,847
7,421
9,124
0
L
Anubis
Galaxy017
Anubis
8,002
361
1,160
3,522
8,320
3,801
0
2,928
5,392
35,216
0
W
Medusa
Genomorphs
Medusa
12,243
4,794
0
250
6,736
3,084
598
4,560
2,176
0
43,680
L
4,467
1,651
0
1,667
8,456
3,751
104
3,369
5,087
0
34,386
W
Athena
Shveider
Athena
2,697
1,604
0
2,925
9,827
6,838
176
4,684
5,143
12,453
0
W
Chang'e
lostsoul13
Chang'e
8,420
713
2,522
2,749
6,081
1,609
270
3,454
2,627
31,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,450
Gold Earned
25,334
132
Minions Killed
142
0
Camps Cleared
0
611,203
Distance Traveled
661,547
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,184
599
10
1
0
225,639
3
L
Anubis
7,940
662
55
5
0
174,440
4
W
Medusa
8,890
741
52
4
0
228,820
1
L
Skadi
7,326
611
67
6
0
211,124
3
W
Athena
8,314
693
31
3
0
218,680
2
W
Chang'e
8,130
678
59
5
0
214,047
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role