Player Matchup

Ymir
Ymir
Andersmalta
Ymir
Level 40
God Stats
3W - 4L
1,285 SR
Queue Stats
12W - 8L
1,500 Elo+
Solo
Olorun
Olorun
Clungemastr_
Olorun
Level 12
God Stats
1W - 1L
1,519 SR
Queue Stats
4W - 3L
1,694 Elo+
Party 3
Bakasura
Bakasura
Vagex
Bakasura
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
334W - 322L
1,579 Elo+
Party 3
Sun Wukong
Sun Wukong
kelldavies
Sun Wukong
Level 120
God Stats
7W - 9L
1,763 SR
Queue Stats
231W - 192L
1,710 Elo+
Party 3
Ullr
Ullr
lazyboy708
Ullr
Level 145
God Stats
1W - 1L
1,768 SR
Queue Stats
110W - 85L
1,624 Elo+
Party 3
Team Averages
Level 88
1,567 SR
1,621 Elo+

VS

Team Averages
Level 89
1,689 SR
1,620 Elo+
Zhong Kui
Zhong Kui
IceCube
Zhong Kui
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
322W - 309L
1,558 Elo+
Solo
Apollo
Apollo
ImpactD
Apollo
Level 113
God Stats
3W - 2L
1,837 SR
Queue Stats
437W - 313L
1,638 Elo+
Party 2
Anhur
Anhur
KsA-_M_-
Anhur
Level 157
God Stats
4W - 3L
1,736 SR
Queue Stats
230W - 168L
1,687 Elo+
Party 1
Cabrakan
Cabrakan
VanWez
Cabrakan
Level 42
God Stats
2W - 0L
1,774 SR
Queue Stats
150W - 115L
1,684 Elo+
Party 1
Nemesis
Nemesis
fiskekrogh69
Nemesis
Level 28
God Stats
21W - 15L
1,601 SR
Queue Stats
72W - 69L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 9
9,308
465
6,833
10,038
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
7
0 / 9 / 1
6,510
326
3,076
11,484
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bakasura
Vagex
Bakasura
17
8 / 6 / 6
11,316
566
14,230
18,623
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
kelldavies
Sun Wukong
18
1 / 2 / 1
11,066
553
8,620
17,163
11,844
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
7 / 4 / 3
11,981
599
10,872
14,927
6,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IceCube
Zhong Kui
18
1 / 1 / 1
11,028
551
11,202
13,414
9,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Apollo
ImpactD
Apollo
20
9 / 4 / 2
13,390
670
13,500
14,852
9,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
KsA-_M_-
Anhur
17
9 / 4 / 3
11,013
551
11,394
13,065
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
VanWez
Cabrakan
14
3 / 6 / 10
10,378
519
9,969
16,299
18,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
fiskekrogh69
Nemesis
17
1 / 3 / 5
10,596
530
6,228
10,320
4,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
18
Kills
23
23
Deaths
18
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
2
9
3.25
L
Olorun
0
9
1
0.06
W
Zhong Kui
IceCube
Zhong Kui
1
1
1
1.5
W
Apollo
ImpactD
Apollo
9
4
2
2.5
W
Anhur
KsA-_M_-
Anhur
9
4
3
2.63
L
Bakasura
Vagex
Bakasura
8
6
6
1.83
W
Cabrakan
VanWez
Cabrakan
3
6
10
1.33
W
Nemesis
fiskekrogh69
Nemesis
1
3
5
1.17
L
Sun Wukong
kelldavies
Sun Wukong
1
2
1
0.75
L
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,631
Damage
52,293
72,235
Taken
67,950
36,615
Mitigated
47,828
16,961
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,833
1,123
0
1,240
10,038
5,768
0
2,464
7,574
24,835
0
L
Olorun
3,076
1,313
96
1,777
11,484
2,153
0
2,191
9,293
16,626
0
W
Zhong Kui
IceCube
Zhong Kui
11,202
1,364
0
9,338
13,414
9,613
0
0
13,085
79,634
0
W
Apollo
ImpactD
Apollo
13,500
9,279
0
5,269
14,852
9,930
0
364
13,001
0
109,114
W
Anhur
KsA-_M_-
Anhur
11,394
3,555
0
5,843
13,065
5,374
2,384
3,352
9,100
0
83,605
L
Bakasura
Vagex
Bakasura
14,230
9,369
0
6,949
18,623
10,449
78
3,453
15,170
0
57,264
W
Cabrakan
VanWez
Cabrakan
9,969
1,543
0
1,686
16,299
18,711
210
5,428
10,425
25,094
0
W
Nemesis
fiskekrogh69
Nemesis
6,228
1,618
0
5,380
10,320
4,200
0
765
9,045
0
69,027
L
Sun Wukong
kelldavies
Sun Wukong
8,620
1,891
0
6,288
17,163
11,844
193
9,893
7,270
0
84,089
L
10,872
4,223
0
611
14,927
6,401
778
3,170
11,757
0
94,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,181
Gold Earned
56,405
550
Minions Killed
642
0
Camps Cleared
0
1,761,516
Distance Traveled
1,842,720
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,308
465
25
1
0
391,458
0
L
Olorun
6,510
326
27
1
0
241,385
0
W
Zhong Kui
11,028
551
177
9
0
373,499
3
W
Apollo
13,390
670
181
9
0
365,126
3
W
Anhur
11,013
551
134
7
0
320,469
2
L
Bakasura
11,316
566
129
6
0
402,575
8
W
Cabrakan
10,378
519
32
2
0
305,642
8
W
Nemesis
10,596
530
118
6
0
477,984
0
L
Sun Wukong
11,066
553
196
10
0
363,090
2
L
Ullr
11,981
599
173
9
0
363,008
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role