Player Matchup

Ymir
Ymir
BHermes
Ymir
Level 29
God Stats
2W - 3L
1,341 SR
Queue Stats
27W - 41L
1,469 Elo+
Party 2
Arachne
Arachne
DieZwiiebel
Arachne
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Die_Fuzzzel
Persephone
Level 28
God Stats
13W - 22L
1,454 SR
Queue Stats
46W - 71L
1,384 Elo+
Party 2
Artemis
Artemis
GamerBogdan
Artemis
Level 31
God Stats
1W - 4L
1,461 SR
Queue Stats
68W - 84L
1,498 Elo+
Solo
Chaac
Chaac
Vadka911
Chaac
Level 26
God Stats
14W - 7L
1,838 SR
Queue Stats
271W - 289L
1,540 Elo+
Solo
Team Averages
Level 28
1,519 SR
1,478 Elo+

VS

Team Averages
Level 26
1,557 SR
1,298 Elo+
Kali
Kali
Akador
Kali
Level 26
God Stats
20W - 13L
1,884 SR
Queue Stats
93W - 76L
1,575 Elo+
Solo
Artemis
Artemis
CILVETI12
Artemis
Level 29
God Stats
7W - 9L
1,271 SR
Queue Stats
70W - 79L
1,435 Elo+
Solo
Persephone
Persephone
Hitman2502
Persephone
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 9L
1,230 Elo+
Solo
Bacchus
Bacchus
alasaunt
Bacchus
Level 25
God Stats
5W - 5L
1,630 SR
Queue Stats
15W - 21L
1,339 Elo+
Party 1
Horus
Horus
florenflaire
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
911 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BHermes
Ymir
11
0 / 6 / 3
7,535
397
5,454
14,318
13,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
DieZwiiebel
Arachne
15
5 / 4 / 1
9,980
525
9,035
15,608
6,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Die_Fuzzzel
Persephone
14
1 / 7 / 2
8,530
449
3,893
11,977
4,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
GamerBogdan
Artemis
12
2 / 9 / 0
7,617
401
9,607
16,131
5,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Vadka911
Chaac
13
6 / 5 / 1
8,905
469
11,711
15,703
16,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Akador
Kali
17
8 / 3 / 6
11,095
584
16,604
17,392
10,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
CILVETI12
Artemis
16
7 / 4 / 8
10,031
528
15,951
13,216
4,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Persephone
Hitman2502
Persephone
18
9 / 2 / 2
11,242
592
12,789
8,139
3,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
alasaunt
Bacchus
15
7 / 1 / 9
9,935
523
11,030
11,955
13,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
0 / 4 / 0
8,855
466
821
10,204
5,683
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
14
Kills
31
31
Deaths
14
7
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kali
Akador
Kali
8
3
6
3.67
L
Ymir
BHermes
Ymir
0
6
3
0.25
W
Artemis
CILVETI12
Artemis
7
4
8
2.75
L
Arachne
DieZwiiebel
Arachne
5
4
1
1.38
L
Persephone
Die_Fuzzzel
Persephone
1
7
2
0.29
L
Artemis
GamerBogdan
Artemis
2
9
0
0.22
W
Persephone
Hitman2502
Persephone
9
2
2
5
L
Chaac
Vadka911
Chaac
6
5
1
1.3
W
Bacchus
alasaunt
Bacchus
7
1
9
11.5
W
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,700
Damage
57,195
73,737
Taken
60,906
45,371
Mitigated
37,060
19,757
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Akador
Kali
16,604
9,069
0
5,926
17,392
10,800
0
1,677
15,561
0
80,021
L
Ymir
BHermes
Ymir
5,454
1,533
606
1,863
14,318
13,489
140
3,602
10,716
19,836
0
W
Artemis
CILVETI12
Artemis
15,951
7,331
393
8,061
13,216
4,450
1,391
1,980
11,136
0
62,503
L
Arachne
DieZwiiebel
Arachne
9,035
5,170
0
5,219
15,608
6,108
0
1,909
13,699
0
57,470
L
Persephone
Die_Fuzzzel
Persephone
3,893
117
0
2,031
11,977
4,042
94
9,219
2,753
44,958
0
L
Artemis
GamerBogdan
Artemis
9,607
5,990
0
4,838
16,131
5,131
468
6,875
9,256
0
46,529
W
Persephone
Hitman2502
Persephone
12,789
913
0
492
8,139
3,066
788
3,193
4,870
71,117
0
L
Chaac
Vadka911
Chaac
11,711
2,373
0
5,200
15,703
16,601
0
2,209
13,494
0
35,344
W
Bacchus
alasaunt
Bacchus
11,030
2,415
0
2,132
11,955
13,061
0
2,295
9,609
26,086
0
W
821
542
0
720
10,204
5,683
1,366
202
9,727
0
36,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,567
Gold Earned
51,158
366
Minions Killed
422
0
Camps Cleared
0
1,391,693
Distance Traveled
1,658,516
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,095
584
104
5
0
339,543
3
L
Ymir
7,535
397
28
1
0
281,811
3
W
Artemis
10,031
528
93
5
0
305,928
6
L
Arachne
9,980
525
108
6
0
335,230
1
L
Persephone
8,530
449
83
4
0
274,720
0
L
Artemis
7,617
401
84
4
0
255,985
0
W
Persephone
11,242
592
121
6
0
333,382
0
L
Chaac
8,905
469
63
3
0
243,947
4
W
Bacchus
9,935
523
33
2
0
348,933
1
W
Horus
8,855
466
71
4
0
330,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role