Player Matchup

Chaac
Chaac
DodoSaatana
Chaac
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,350 Elo+
Party 1
Olorun
Olorun
MOUSMAN
Olorun
Level 16
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,265 Elo+
Solo
Jing Wei
Jing Wei
Skillwow
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Solo
Ymir
Ymir
VitunRumaLapsi
Ymir
Level 8
God Stats
1W - 2L
1,695 SR
Queue Stats
11W - 11L
1,476 Elo+
Party 1
Da Ji
Da Ji
miss南瓜
Da Ji
Level 29
God Stats
0W - 2L
1,292 SR
Queue Stats
123W - 135L
1,496 Elo+
Solo
Team Averages
Level 13
1,454 SR
1,457 Elo+

VS

Team Averages
Level 20
1,571 SR
1,516 Elo+
Artemis
Artemis
Guts589
Artemis
Level 12
God Stats
24W - 21L
1,692 SR
Queue Stats
53W - 46L
1,558 Elo+
Party 2
Mercury
Mercury
MikeSeita
Mercury
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 37L
1,451 Elo+
Solo
Neith
Neith
Petrut1
Neith
Level 27
God Stats
3W - 3L
1,637 SR
Queue Stats
5W - 4L
1,535 Elo+
Solo
Izanami
Izanami
ScorpickCZ
Izanami
Level 24
God Stats
15W - 21L
1,526 SR
Queue Stats
100W - 91L
1,455 Elo+
Solo
Raijin
Raijin
Shroox
Raijin
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 36L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
9,034
411
10,430
18,506
21,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
MOUSMAN
Olorun
19
7 / 12 / 2
12,097
550
13,554
27,127
10,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
Skillwow
Jing Wei
13
1 / 11 / 2
8,385
381
5,224
16,881
5,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 6 / 6
9,745
443
7,285
18,039
11,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
7 / 9 / 3
10,969
499
12,269
20,227
7,742
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Guts589
Artemis
19
6 / 3 / 9
12,895
586
15,174
16,206
6,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
MikeSeita
Mercury
20
12 / 3 / 14
14,028
638
13,045
16,750
6,940
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
Petrut1
Neith
20
14 / 2 / 10
13,868
630
18,231
11,767
4,735
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
ScorpickCZ
Izanami
19
6 / 4 / 9
13,411
610
15,091
19,309
7,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Shroox
Raijin
18
8 / 8 / 10
12,558
571
19,020
17,527
6,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
98
19
Kills
46
46
Deaths
20
14
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
W
Artemis
Guts589
Artemis
6
3
9
3.5
L
Olorun
MOUSMAN
Olorun
7
12
2
0.67
W
Mercury
MikeSeita
Mercury
12
3
14
6.33
W
Neith
Petrut1
Neith
14
2
10
9.5
W
Izanami
ScorpickCZ
Izanami
6
4
9
2.63
W
Raijin
Shroox
Raijin
8
8
10
1.63
L
Jing Wei
Skillwow
Jing Wei
1
11
2
0.18
L
2
6
6
0.83
L
Da Ji
7
9
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,762
Damage
80,561
100,780
Taken
81,559
56,405
Mitigated
32,626
19,938
Healing
30,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,430
1,994
0
2,655
18,506
21,217
19
1,723
16,783
71
35,309
W
Artemis
Guts589
Artemis
15,174
8,817
0
8,373
16,206
6,479
350
5,732
10,449
0
84,639
L
Olorun
MOUSMAN
Olorun
13,554
8,751
0
9,030
27,127
10,905
4,751
8,065
18,982
75,530
0
W
Mercury
MikeSeita
Mercury
13,045
4,846
0
6,571
16,750
6,940
0
3,107
13,543
0
100,370
W
Neith
Petrut1
Neith
18,231
9,451
0
5,365
11,767
4,735
7,762
3,444
8,198
0
83,668
W
Izanami
ScorpickCZ
Izanami
15,091
9,935
0
8,828
19,309
7,540
4,108
4,804
14,130
0
98,612
W
Raijin
Shroox
Raijin
19,020
1,967
0
896
17,527
6,932
1,569
5,651
11,876
68,006
0
L
Jing Wei
Skillwow
Jing Wei
5,224
3,118
0
2,304
16,881
5,245
558
536
16,345
0
30,114
L
7,285
1,054
0
1,155
18,039
11,296
0
5,761
12,278
30,272
0
L
Da Ji
12,269
3,163
0
4,794
20,227
7,742
0
2,935
17,292
395
61,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,230
Gold Earned
66,760
353
Minions Killed
612
0
Camps Cleared
0
1,729,217
Distance Traveled
2,038,308
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,034
411
40
2
0
355,938
1
W
Artemis
12,895
586
115
5
0
369,350
0
L
Olorun
12,097
550
122
6
0
295,434
0
W
Mercury
14,028
638
127
6
0
507,962
3
W
Neith
13,868
630
138
6
0
388,403
0
W
Izanami
13,411
610
159
7
0
371,511
0
W
Raijin
12,558
571
73
3
0
401,082
2
L
Jing Wei
8,385
381
48
2
0
369,748
3
L
Ymir
9,745
443
48
2
0
377,357
4
L
Da Ji
10,969
499
95
4
0
330,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role