Player Matchup

Arachne
Arachne
 
Arachne
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
AK 47 ABYSS
Aphrodite
Level 43
God Stats
14W - 19L
1,361 SR
Queue Stats
112W - 102L
1,425 Elo+
Solo
Cthulhu
Cthulhu
NinjaTankNick-
Cthulhu
Level 129
God Stats
4W - 2L
1,276 SR
Queue Stats
99W - 86L
1,518 Elo+
Party 1
Merlin
Merlin
Rufus clave
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Izanami
Izanami
SilentDeathForU
Izanami
Level 145
God Stats
37W - 29L
1,603 SR
Queue Stats
83W - 75L
1,503 Elo+
Party 1
Team Averages
Level 88
1,448 SR
1,489 Elo+

VS

Team Averages
Level 46
1,407 SR
1,481 Elo+
Cu Chulainn
Cu Chulainn
Air_Absolut
Cu Chulainn
Level 47
God Stats
5W - 16L
1,064 SR
Queue Stats
97W - 96L
1,520 Elo+
Solo
Chernobog
Chernobog
BroccoliBert
Chernobog
Level 68
God Stats
6W - 12L
1,500 SR
Queue Stats
242W - 228L
1,450 Elo+
Solo
Cerberus
Cerberus
OleManPanda
Cerberus
Level 25
God Stats
12W - 15L
1,662 SR
Queue Stats
85W - 82L
1,656 Elo+
Party 2
Kukulkan
Kukulkan
Tricky4Finger
Kukulkan
Level 28
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,228 Elo+
Party 2
Erlang Shen
Erlang Shen
Vixzure
Erlang Shen
Level 62
God Stats
32W - 40L
1,571 SR
Queue Stats
316W - 333L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
11 / 6 / 8
12,301
615
21,144
19,366
8,196
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
AK 47 ABYSS
Aphrodite
16
2 / 2 / 7
10,841
542
2,907
8,199
4,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
2 / 5 / 6
9,446
472
12,228
19,229
15,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
16
5 / 6 / 3
10,483
524
8,818
10,789
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
10 / 8 / 6
12,088
604
15,086
15,725
9,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Air_Absolut
Cu Chulainn
16
9 / 3 / 5
10,369
518
14,415
16,237
12,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chernobog
BroccoliBert
Chernobog
16
4 / 6 / 10
9,981
499
8,118
13,200
5,463
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
OleManPanda
Cerberus
14
0 / 6 / 7
8,790
440
4,819
17,525
12,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Tricky4Finger
Kukulkan
16
5 / 6 / 3
10,264
513
8,587
10,531
5,081
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
Vixzure
Erlang Shen
17
8 / 9 / 8
10,775
539
16,196
21,660
14,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
59
30
Kills
26
27
Deaths
30
30
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
11
6
8
2.5
W
Aphrodite
AK 47 ABYSS
Aphrodite
2
2
7
2.75
L
Cu Chulainn
Air_Absolut
Cu Chulainn
9
3
5
3.83
L
Chernobog
BroccoliBert
Chernobog
4
6
10
1.5
W
2
5
6
1
L
Cerberus
OleManPanda
Cerberus
0
6
7
0.58
W
Merlin
5
6
3
1.08
W
10
8
6
1.63
L
Kukulkan
Tricky4Finger
Kukulkan
5
6
3
1.08
L
Erlang Shen
Vixzure
Erlang Shen
8
9
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,183
Damage
52,135
73,308
Taken
79,153
41,633
Mitigated
50,629
19,351
Healing
15,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
21,144
17,850
606
7,476
19,366
8,196
1,103
4,491
14,775
0
77,808
W
Aphrodite
AK 47 ABYSS
Aphrodite
2,907
192
1,347
3,141
8,199
4,326
1,493
2,102
6,048
39,861
0
L
Cu Chulainn
Air_Absolut
Cu Chulainn
14,415
2,327
0
4,790
16,237
12,440
0
6,333
9,354
6,970
46,871
L
Chernobog
BroccoliBert
Chernobog
8,118
3,411
0
3,815
13,200
5,463
0
5,115
7,989
0
59,829
W
12,228
651
251
3,738
19,229
15,634
421
4,087
14,707
48,440
0
L
Cerberus
OleManPanda
Cerberus
4,819
227
0
4,582
17,525
12,988
68
4,704
12,796
40,486
0
W
Merlin
8,818
1,103
0
1,874
10,789
4,167
671
2,158
8,581
53,697
0
W
15,086
11,934
0
918
15,725
9,310
8,010
2,675
12,940
0
73,830
L
Kukulkan
Tricky4Finger
Kukulkan
8,587
657
0
174
10,531
5,081
918
1,150
9,331
52,930
0
L
Erlang Shen
Vixzure
Erlang Shen
16,196
9,486
0
2,170
21,660
14,657
1,214
6,015
15,557
0
69,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,159
Gold Earned
50,179
500
Minions Killed
476
0
Camps Cleared
0
1,728,666
Distance Traveled
1,732,394
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,301
615
109
5
0
409,494
0
W
Aphrodite
10,841
542
95
5
0
358,466
4
L
Cu Chulainn
10,369
518
85
4
0
365,614
2
L
Chernobog
9,981
499
105
5
0
370,735
1
W
Cthulhu
9,446
472
68
3
0
354,881
1
L
Cerberus
8,790
440
86
4
0
339,819
3
W
Merlin
10,483
524
93
5
0
314,340
0
W
Izanami
12,088
604
135
7
0
291,485
1
L
Kukulkan
10,264
513
104
5
0
299,580
0
L
Erlang Shen
10,775
539
96
5
0
356,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role